local Players, RService, RStorage, Uis, TweenService, TPService = game:GetService("Players"), game:GetService("RunService"), game:GetService("ReplicatedStorage"), game:GetService("UserInputService"), game:GetService("TweenService"), game:GetService("TeleportService"); local LocalP, Mouse = Players.LocalPlayer, Players.LocalPlayer:GetMouse() local Chat, Mute, UD, UD2, Vec3, Vec2, INew, CordCamera, CF = RStorage.DefaultChatSystemChatEvents.SayMessageRequest, RStorage.DefaultChatSystemChatEvents.MutePlayerRequest, UDim.new, UDim2.new, Vector3.new, Vector2.new, Instance.new, workspace.CurrentCamera.CoordinateFrame, CFrame.new local Teleporting, Flying, FirstFly, Airwalk, Noclip, Animating, SuperSpeed, AntiAim, Aimbot, ItemEsp, GuardOn = false, false, true, false, false, false, false, false, false, false, false, false local GetJumpAnim, GetIdleAnim, GetWalkAnim = LocalP.Character.Animate.jump:GetChildren(), LocalP.Character.Animate.idle:GetChildren(), LocalP.Character.Animate.walk:GetChildren(); local FSpeed, TPSpeed, WSpeed, AV = 8, 4, 150, 4 local AVDKey, AVUKey, FlyKey = "l", "k", "f"; local GuardV2 = {"Hey ZKid want to die eh?", "Which jew just shot me"} local Seats = {} local Keys = { ["W"] = false;["A"] = false; ["S"] = false;["D"] = false; } -- //Zetox V8 made by xaxa (zxciaz#5863) or (lilfatherfigure#5863) may change -- //Uis Uis.InputBegan:Connect(function(Key) if Key.KeyCode == Enum.KeyCode.W then Keys["W"] = true end if Key.KeyCode == Enum.KeyCode.A then Keys["A"] = true end if Key.KeyCode == Enum.KeyCode.S then Keys["S"] = true end if Key.KeyCode == Enum.KeyCode.D then Keys["D"] = true end end) Uis.InputEnded:Connect(function(Key) if Key.KeyCode == Enum.KeyCode.W then Keys["W"] = false end if Key.KeyCode == Enum.KeyCode.A then Keys["A"] = false end if Key.KeyCode == Enum.KeyCode.S then Keys["S"] = false end if Key.KeyCode == Enum.KeyCode.D then Keys["D"] = false end end) -- // Gui Shit local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ZV8_Header = Instance.new("TextLabel") local Combat_Header = Instance.new("TextLabel") local Mobility_Header = Instance.new("TextLabel") local Animations_Header = Instance.new("TextLabel") local Noclip_Box = Instance.new("TextButton") local PriestANIM_Box = Instance.new("TextButton") local GunANIM_Box = Instance.new("TextButton") local Fly_Box = Instance.new("TextButton") local DJumpANIM_Box = Instance.new("TextButton") local Aimbot_Box = Instance.new("TextButton") local Airwalk_Box = Instance.new("TextButton") local AntiAim_Box = Instance.new("TextButton") local Teleports_Header = Instance.new("TextLabel") local UziTP_Box = Instance.new("TextButton") local GlockTP_Box = Instance.new("TextButton") local SawTP_Box = Instance.new("TextButton") local SawTP_Box_2 = Instance.new("TextButton") local DogANIM_Box = Instance.new("TextButton") local GuardV2_Box = Instance.new("TextButton") local ItemEsp_Box = Instance.new("TextButton") local Noclip_Box_2 = Instance.new("TextButton") -- //local functions: local function Notify(title, text, icon, time) game.StarterGui:SetCore("SendNotification",{ Title = title; Text = text; Icon = icon; Duration = time; }) end local function ChatSpy() local ChatSpyFrame = LocalP.PlayerGui.Chat.Frame ChatSpyFrame.ChatChannelParentFrame.Visible = true ChatSpyFrame.ChatBarParentFrame.Position = ChatSpyFrame.ChatChannelParentFrame.Position + UD2(UD(), ChatSpyFrame.ChatChannelParentFrame.Size.Y) end ChatSpy() --[[local function togglefly() Flying = not Flying local currenttext = "" if Flying == true then currenttext = "Fly: true" for i,v in pairs(Seats) do if v.Parent ~= nil then v.Parent = RStorage end end else currenttext = "Fly: false" for i,v in pairs(Seats) do if v.Parent ~= nil then v.Parent = game.Workspace end end end Notify("ZETOX", currenttext, "", 3) local T = LocalP.Character.HumanoidRootPart or LocalP.Character:FindFirstChild("Torso") if Flying and LocalP.Character:FindFirstChild("Humanoid") then local Float = INew("Part", LocalP.Character) Float.Name = "Float" Float.Transparency = 1 Float.Size = Vector3.new(6,1,6) Float.Anchored = true LocalP.Character.HumanoidRootPart.Anchored = true local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = 0 local function FLY() FLYING = true local BG = INew("BodyGyro", T) local BV = INew("BodyVelocity", T) BG.P = 9e2 BG.maxTorque = Vec3(9e9, math.huge, 9e9) BG.cframe = T.CFrame BV.maxForce = Vec3(math.huge, 9e9, math.huge) coroutine.resume(coroutine.create(function() wait() repeat RService.Heartbeat:Wait() if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vec3(0, 0, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not FLYING CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() end)) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = FSpeed elseif KEY:lower() == 's' then CONTROL.B = -FSpeed elseif KEY:lower() == 'a' then CONTROL.L = -FSpeed elseif KEY:lower() == 'd' then CONTROL.R = FSpeed end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) FLY() LocalP.Character.HumanoidRootPart.Anchored = false else if LocalP.Character and LocalP.Character:FindFirstChild("Float") then LocalP.Character:FindFirstChild("Float"):Destroy() end local AnimationTracks = LocalP.Character.Humanoid:GetPlayingAnimationTracks() for i, track in pairs (AnimationTracks) do if track.Name ~= "WalkAnim" or track.Name == "Walk" or track.Name == "Fires" then track:Stop() end end FLYING = false end end]]-- local function togglefly() Flying = not Flying local currenttext = "" if Flying == true then currenttext = "Fly: true" for i,v in pairs(Seats) do if v.Parent ~= nil then v.Parent = RStorage end end else currenttext = "Fly: false" for i,v in pairs(Seats) do if v.Parent ~= nil then v.Parent = game.Workspace end end end Notify("Citizen", currenttext, "", 3) local T = LocalP.Character.HumanoidRootPart or LocalP.Character:FindFirstChild("Torso") if Flying and LocalP.Character:FindFirstChild("Humanoid") then local Float = INew("Part", LocalP.Character) Float.Name = "Float" Float.Transparency = 1 Float.Size = Vector3.new(6,1,6) Float.Anchored = true LocalP.Character.HumanoidRootPart.Anchored = true local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = 0 local function FLY() FLYING = true local BG = INew("BodyGyro", T) local BV = INew("BodyVelocity", T) BG.P = 8e8 BG.maxTorque = Vec3(9e9, math.huge, 9e9) BG.cframe = T.CFrame BV.maxForce = Vec3(math.huge, 9e9, math.huge) coroutine.resume(coroutine.create(function() wait() repeat RService.Heartbeat:Wait() if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vec3(0, 0, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not FLYING CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() end)) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = FSpeed elseif KEY:lower() == 's' then CONTROL.B = -FSpeed elseif KEY:lower() == 'a' then CONTROL.L = -FSpeed elseif KEY:lower() == 'd' then CONTROL.R = FSpeed end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) FLY() LocalP.Character.HumanoidRootPart.Anchored = false else if LocalP.Character and LocalP.Character:FindFirstChild("Float") then LocalP.Character:FindFirstChild("Float"):Destroy() end local AnimationTracks = LocalP.Character.Humanoid:GetPlayingAnimationTracks() for i, track in pairs (AnimationTracks) do if track.Name ~= "WalkAnim" or track.Name == "Walk" or track.Name == "Fires" then track:Stop() end end FLYING = false end end local function gnpt() local plrs = {} local holding = {} local distance = {} for i, p in pairs(game.Players:GetPlayers()) do if p ~= LocalP then table.insert(plrs, p) end end for i, plr in pairs(plrs) do if plr.Character ~= nil then local foundhead = plr.Character:FindFirstChild("Head") if foundhead ~= nil then local founddistance = (plr.Character:FindFirstChild("Head").Position - workspace.CurrentCamera.CFrame.p).magnitude local raycast = Ray.new(workspace.CurrentCamera.CFrame.p, (Mouse.Hit.p - workspace.CurrentCamera.CFrame.p).unit * founddistance) local foundmouse, mspos = workspace:FindPartOnRay(raycast, workspace) local difference = math.floor((mspos - foundhead.Position).magnitude) holding[plr.Name .. i] = {} holding[plr.Name .. i].dist = founddistance holding[plr.Name .. i].plr = plr holding[plr.Name .. i].diff = difference table.insert(distance, difference) end end end if unpack(distance) == nil then return nil end local leftdistance = math.floor(math.min(unpack(distance))) if leftdistance > 15 then return nil end for i, h in pairs(holding) do if h.diff == leftdistance then return h.plr end end return nil end -- //zxciaz/xaxa's the streets bypass local rm = getrawmetatable(game) local caller = checkcaller or is_protosmasher_caller local rindex = rm.__index local nindex = rm.__newindex local ncall = rm.__namecall setreadonly(rm, false) rm.__newindex = newcclosure(function(self, Meme, Val) if not caller() then if tostring(self) == "HumanoidRootPart" or tostring(self) == "Torso" then if Meme == "CFrame" then return true end end -- NoClip bypass end return nindex(self, Meme, Val) end) rm.__namecall = newcclosure(function(self, ...) local Method = getnamecallmethod() local Beans = {...} if Method == "FireServer" and Beans[1] == "WalkSpeed" then return nil end if Method == "FireServer" and Beans[1] == "JumpPower" then return nil end if Method == "FireServer" and Beans[1] == "HipHeight" then return nil end if tostring(self) == "Input" then if Beans[1] == "bv" or Beans[1] == "hb" or Beans[1] == "ws" then return wait(9e9) end end return ncall(self, ...) end) setreadonly(rm, true) -- //RunServices: RService.Stepped:Connect(function() if Noclip == true then LocalP.Character.Head.CanCollide = false LocalP.Character.Torso.CanCollide = false end if Flying and not JumpingStateDebounce then JumpingStateDebounce = true if LocalP.Character and LocalP.Character:FindFirstChild("Humanoid") then wait() LocalP.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Running) end JumpingStateDebounce = false end if Flying and LocalP.Character then LocalP.Character.Humanoid.PlatformStand = false;LocalP.Character.Humanoid.Sit = false LocalP.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Running) end if LocalP.Character:FindFirstChild("Ap") then LocalP.Character:FindFirstChild("Ap").CFrame = LocalP.Character.HumanoidRootPart.CFrame * CFrame.new(0,-3.5,0) end end) -- //CharacterAdded + HumanoidDied: LocalP.Character.Humanoid.Died:Connect(function() if Flying then togglefly() end end) LocalP.CharacterAdded:Connect(function(char) repeat wait() until LocalP.Character:FindFirstChild("Humanoid") LocalP.Character.Humanoid.Died:Connect(function() if Flying then togglefly() end end) end) for i,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Seat") then table.insert(Seats, v) end end coroutine.resume(coroutine.create(function() ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.666667, 0.333333, 1) Frame.BorderColor3 = Color3.new(0.00392157, 0.00784314, 0.0117647) Frame.BorderSizePixel = 3 Frame.Position = UDim2.new(0.0859607384, 0, 0.271775454, 0) Frame.Size = UDim2.new(0, 446, 0, 229) Frame.Draggable = true Frame.Selectable = true Frame.Active = true ZV8_Header.Name = "ZV8_Header" ZV8_Header.Parent = Frame ZV8_Header.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) ZV8_Header.BorderColor3 = Color3.new(0.0196078, 0.0235294, 0.0196078) ZV8_Header.BorderSizePixel = 3 ZV8_Header.Position = UDim2.new(0.00224215258, 0, 0, 0) ZV8_Header.Size = UDim2.new(0, 445, 0, 50) ZV8_Header.Font = Enum.Font.SourceSans ZV8_Header.Text = "ZETOX V8" ZV8_Header.TextColor3 = Color3.new(0, 0, 0) ZV8_Header.TextSize = 20 ZV8_Header.TextStrokeColor3 = Color3.new(0.976471, 0.976471, 0.976471) Combat_Header.Name = "Combat_Header" Combat_Header.Parent = Frame Combat_Header.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Combat_Header.BorderColor3 = Color3.new(0.0196078, 0.0235294, 0.0196078) Combat_Header.BorderSizePixel = 3 Combat_Header.Position = UDim2.new(0.0515695103, 0, 0.256587863, 0) Combat_Header.Size = UDim2.new(0, 78, 0, 32) Combat_Header.Font = Enum.Font.SourceSans Combat_Header.Text = "Combat" Combat_Header.TextColor3 = Color3.new(0, 0, 0) Combat_Header.TextSize = 20 Combat_Header.TextStrokeColor3 = Color3.new(0.976471, 0.976471, 0.976471) Mobility_Header.Name = "Mobility_Header" Mobility_Header.Parent = Frame Mobility_Header.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Mobility_Header.BorderColor3 = Color3.new(0.0196078, 0.0235294, 0.0196078) Mobility_Header.BorderSizePixel = 3 Mobility_Header.Position = UDim2.new(0.302749783, 0, 0.256587863, 0) Mobility_Header.Size = UDim2.new(0, 78, 0, 32) Mobility_Header.Font = Enum.Font.SourceSans Mobility_Header.Text = "Mobility" Mobility_Header.TextColor3 = Color3.new(0, 0, 0) Mobility_Header.TextSize = 20 Mobility_Header.TextStrokeColor3 = Color3.new(0.976471, 0.976471, 0.976471) Animations_Header.Name = "Animations_Header" Animations_Header.Parent = Frame Animations_Header.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Animations_Header.BorderColor3 = Color3.new(0.0196078, 0.0235294, 0.0196078) Animations_Header.BorderSizePixel = 3 Animations_Header.Position = UDim2.new(0.545087218, 0, 0.256587863, 0) Animations_Header.Size = UDim2.new(0, 78, 0, 32) Animations_Header.Font = Enum.Font.SourceSans Animations_Header.Text = "Anims" Animations_Header.TextColor3 = Color3.new(0, 0, 0) Animations_Header.TextSize = 20 Animations_Header.TextStrokeColor3 = Color3.new(0.976471, 0.976471, 0.976471) Noclip_Box.Name = "Noclip_Box" Noclip_Box.Parent = Frame Noclip_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Noclip_Box.BorderColor3 = Color3.new(0, 0, 0) Noclip_Box.BorderSizePixel = 2 Noclip_Box.Position = UDim2.new(0.30179736, 0, 0.697341502, 0) Noclip_Box.Size = UDim2.new(0, 78, 0, 30) Noclip_Box.Font = Enum.Font.SourceSans Noclip_Box.Text = "Noclip" Noclip_Box.TextColor3 = Color3.new(0, 0, 0) Noclip_Box.TextSize = 14 PriestANIM_Box.Name = "PriestANIM_Box" PriestANIM_Box.Parent = Frame PriestANIM_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) PriestANIM_Box.BorderColor3 = Color3.new(0, 0, 0) PriestANIM_Box.BorderSizePixel = 2 PriestANIM_Box.Position = UDim2.new(0.543958306, 0, 0.701600254, 0) PriestANIM_Box.Size = UDim2.new(0, 78, 0, 30) PriestANIM_Box.Font = Enum.Font.SourceSans PriestANIM_Box.Text = "Priest Anim" PriestANIM_Box.TextColor3 = Color3.new(0, 0, 0) PriestANIM_Box.TextSize = 14 GunANIM_Box.Name = "GunANIM_Box" GunANIM_Box.Parent = Frame GunANIM_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) GunANIM_Box.BorderColor3 = Color3.new(0, 0, 0) GunANIM_Box.BorderSizePixel = 2 GunANIM_Box.Position = UDim2.new(0.543958306, 0, 0.434235752, 0) GunANIM_Box.Size = UDim2.new(0, 78, 0, 30) GunANIM_Box.Font = Enum.Font.SourceSans GunANIM_Box.Text = "Gun Anim" GunANIM_Box.TextColor3 = Color3.new(0, 0, 0) GunANIM_Box.TextSize = 14 Fly_Box.Name = "Fly_Box" Fly_Box.Parent = Frame Fly_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Fly_Box.BorderColor3 = Color3.new(0, 0, 0) Fly_Box.BorderSizePixel = 2 Fly_Box.Position = UDim2.new(0.30179733, 0, 0.562010407, 0) Fly_Box.Size = UDim2.new(0, 78, 0, 30) Fly_Box.Font = Enum.Font.SourceSans Fly_Box.Text = "Fly" Fly_Box.TextColor3 = Color3.new(0, 0, 0) Fly_Box.TextSize = 14 DJumpANIM_Box.Name = "DJumpANIM_Box" DJumpANIM_Box.Parent = Frame DJumpANIM_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) DJumpANIM_Box.BorderColor3 = Color3.new(0, 0, 0) DJumpANIM_Box.BorderSizePixel = 2 DJumpANIM_Box.Position = UDim2.new(0.543958306, 0, 0.561674178, 0) DJumpANIM_Box.Size = UDim2.new(0, 78, 0, 30) DJumpANIM_Box.Font = Enum.Font.SourceSans DJumpANIM_Box.Text = "DJump Anim" DJumpANIM_Box.TextColor3 = Color3.new(0, 0, 0) DJumpANIM_Box.TextSize = 14 Aimbot_Box.Name = "Aimbot_Box" Aimbot_Box.Parent = Frame Aimbot_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Aimbot_Box.BorderColor3 = Color3.new(0, 0, 0) Aimbot_Box.BorderSizePixel = 2 Aimbot_Box.Position = UDim2.new(0.0518557951, 0, 0.429868907, 0) Aimbot_Box.Size = UDim2.new(0, 78, 0, 30) Aimbot_Box.Font = Enum.Font.SourceSans Aimbot_Box.Text = "Aimbot" Aimbot_Box.TextColor3 = Color3.new(0, 0, 0) Aimbot_Box.TextSize = 14 Airwalk_Box.Name = "Airwalk_Box" Airwalk_Box.Parent = Frame Airwalk_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Airwalk_Box.BorderColor3 = Color3.new(0, 0, 0) Airwalk_Box.BorderSizePixel = 2 Airwalk_Box.Position = UDim2.new(0.30179736, 0, 0.429868877, 0) Airwalk_Box.Size = UDim2.new(0, 78, 0, 29) Airwalk_Box.Font = Enum.Font.SourceSans Airwalk_Box.Text = "Airwalk" Airwalk_Box.TextColor3 = Color3.new(0, 0, 0) Airwalk_Box.TextSize = 14 AntiAim_Box.Name = "AntiAim_Box" AntiAim_Box.Parent = Frame AntiAim_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) AntiAim_Box.BorderColor3 = Color3.new(0, 0, 0) AntiAim_Box.BorderSizePixel = 2 AntiAim_Box.Position = UDim2.new(0.0518557951, 0, 0.557495415, 0) AntiAim_Box.Size = UDim2.new(0, 78, 0, 30) AntiAim_Box.Font = Enum.Font.SourceSans AntiAim_Box.Text = "AntiAim" AntiAim_Box.TextColor3 = Color3.new(0, 0, 0) AntiAim_Box.TextSize = 14 Teleports_Header.Name = "Teleports_Header" Teleports_Header.Parent = Frame Teleports_Header.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Teleports_Header.BorderColor3 = Color3.new(0.0196078, 0.0235294, 0.0196078) Teleports_Header.BorderSizePixel = 3 Teleports_Header.Position = UDim2.new(0.778271079, 0, 0.256587833, 0) Teleports_Header.Size = UDim2.new(0, 78, 0, 32) Teleports_Header.Font = Enum.Font.SourceSans Teleports_Header.Text = "Teleports" Teleports_Header.TextColor3 = Color3.new(0, 0, 0) Teleports_Header.TextSize = 20 Teleports_Header.TextStrokeColor3 = Color3.new(0.976471, 0.976471, 0.976471) UziTP_Box.Name = "UziTP_Box" UziTP_Box.Parent = Frame UziTP_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) UziTP_Box.BorderColor3 = Color3.new(0, 0, 0) UziTP_Box.BorderSizePixel = 2 UziTP_Box.Position = UDim2.new(0.777142167, 0, 0.434235752, 0) UziTP_Box.Size = UDim2.new(0, 78, 0, 30) UziTP_Box.Font = Enum.Font.SourceSans UziTP_Box.Text = "Uzi" UziTP_Box.TextColor3 = Color3.new(0, 0, 0) UziTP_Box.TextSize = 14 GlockTP_Box.Name = "GlockTP_Box" GlockTP_Box.Parent = Frame GlockTP_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) GlockTP_Box.BorderColor3 = Color3.new(0, 0, 0) GlockTP_Box.BorderSizePixel = 2 GlockTP_Box.Position = UDim2.new(0.777142107, 0, 0.570407808, 0) GlockTP_Box.Size = UDim2.new(0, 78, 0, 30) GlockTP_Box.Font = Enum.Font.SourceSans GlockTP_Box.Text = "Glock" GlockTP_Box.TextColor3 = Color3.new(0, 0, 0) GlockTP_Box.TextSize = 14 SawTP_Box.Name = "SawTP_Box" SawTP_Box.Parent = Frame SawTP_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) SawTP_Box.BorderColor3 = Color3.new(0, 0, 0) SawTP_Box.BorderSizePixel = 2 SawTP_Box.Position = UDim2.new(0.777142167, 0, 0.701412141, 0) SawTP_Box.Size = UDim2.new(0, 78, 0, 30) SawTP_Box.Font = Enum.Font.SourceSans SawTP_Box.Text = "Sawed Off" SawTP_Box.TextColor3 = Color3.new(0, 0, 0) SawTP_Box.TextSize = 14 SawTP_Box_2.Name = "SawTP_Box" SawTP_Box_2.Parent = Frame SawTP_Box_2.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) SawTP_Box_2.BorderColor3 = Color3.new(0, 0, 0) SawTP_Box_2.BorderSizePixel = 2 SawTP_Box_2.Position = UDim2.new(0.777142167, 0, 0.832416475, 0) SawTP_Box_2.Size = UDim2.new(0, 78, 0, 30) SawTP_Box_2.Font = Enum.Font.SourceSans SawTP_Box_2.Text = "Rejoin" SawTP_Box_2.TextColor3 = Color3.new(0, 0, 0) SawTP_Box_2.TextSize = 14 DogANIM_Box.Name = "DogANIM_Box" DogANIM_Box.Parent = Frame DogANIM_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) DogANIM_Box.BorderColor3 = Color3.new(0, 0, 0) DogANIM_Box.BorderSizePixel = 2 DogANIM_Box.Position = UDim2.new(0.543958306, 0, 0.828237832, 0) DogANIM_Box.Size = UDim2.new(0, 78, 0, 30) DogANIM_Box.Font = Enum.Font.SourceSans DogANIM_Box.Text = "Dog Anim" DogANIM_Box.TextColor3 = Color3.new(0, 0, 0) DogANIM_Box.TextSize = 14 GuardV2_Box.Name = "GuardV2_Box" GuardV2_Box.Parent = Frame GuardV2_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) GuardV2_Box.BorderColor3 = Color3.new(0, 0, 0) GuardV2_Box.BorderSizePixel = 2 GuardV2_Box.Position = UDim2.new(0.0518557951, 0, 0.688499808, 0) GuardV2_Box.Size = UDim2.new(0, 78, 0, 30) GuardV2_Box.Font = Enum.Font.SourceSans GuardV2_Box.Text = "Guard V2" GuardV2_Box.TextColor3 = Color3.new(0, 0, 0) GuardV2_Box.TextSize = 14 ItemEsp_Box.Name = "ItemEsp_Box" ItemEsp_Box.Parent = Frame ItemEsp_Box.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) ItemEsp_Box.BorderColor3 = Color3.new(0, 0, 0) ItemEsp_Box.BorderSizePixel = 2 ItemEsp_Box.Position = UDim2.new(0.0518558025, 0, 0.819612324, 0) ItemEsp_Box.Size = UDim2.new(0, 78, 0, 29) ItemEsp_Box.Font = Enum.Font.SourceSans ItemEsp_Box.Text = "Item Esp" ItemEsp_Box.TextColor3 = Color3.new(0, 0, 0) ItemEsp_Box.TextSize = 14 Noclip_Box_2.Name = "Noclip_Box" Noclip_Box_2.Parent = Frame Noclip_Box_2.BackgroundColor3 = Color3.new(1, 0.027451, 0.823529) Noclip_Box_2.BorderColor3 = Color3.new(0, 0, 0) Noclip_Box_2.BorderSizePixel = 2 Noclip_Box_2.Position = UDim2.new(0.30179736, 0, 0.828345895, 0) Noclip_Box_2.Size = UDim2.new(0, 78, 0, 30) Noclip_Box_2.Font = Enum.Font.SourceSans Noclip_Box_2.Text = "Speed+" Noclip_Box_2.TextColor3 = Color3.new(0, 0, 0) Noclip_Box_2.TextSize = 14 end)) -- //Mouse.KeyDown(Button1Down) + Gui Button Functions Mouse.KeyDown:Connect(function(Key) if Key == FlyKey then if FirstFly then Notify("Citizen", "You can now fly, like a bird.") FirstFly = false end togglefly() end end) Mouse.KeyDown:Connect(function(Key) local NoclipKey = "x"; if Key == NoclipKey then Noclip = not Noclip Notify("ZETOX", "Noclip: "..tostring(Noclip), "", 3) end end) Mouse.KeyDown:Connect(function(Key) local AVDKey = "l" if Key == AVDKey then AV = AV - 1 Notify("ZETOX", "Aimvelocity: "..tonumber(AV), "", 3) end end) -- Accidentally Alt-F4'd out of synapse and had to redo so much shit Mouse.KeyDown:Connect(function(Key) local AVUKey = "l" if Key == AVDKey then AV = AV + 1 Notify("ZETOX", "Aimvelocity: "..tonumber(AV), "", 3) end end) ItemEsp_Box.MouseButton1Down:Connect(function() function esp(instance) local types = "" local EspText = "" local EspFontSize = "Size14" -- Uzi has larger text local EspColor = BrickColor.new("Bright green") -- Temporary placeholder local EspPart = instance for i,v in pairs(instance:GetDescendants()) do if v:IsA("MeshPart") and v.Name == "Blade" and string.find(tostring(v.MeshId), tostring(12177251)) then types = "katana" EspText = "Katana" EspColor = BrickColor.new("Bright blue") EspPart = v:FindFirstAncestorWhichIsA("BasePart") elseif v:IsA("MeshPart") and v.MeshId == "rbxassetid://511726060" then types = "cash" EspText = "Cash" EspColor = BrickColor.new("Bright blue") EspPart = v elseif v:IsA("Sound") and v.Name == "Fire" and string.find(tostring(v.SoundId), tostring(328964620)) then types = "uzi" EspText = "Uzi" EspFontSize = "Size18" EspColor = BrickColor.new("Bright blue") EspPart = v:FindFirstAncestorWhichIsA("BasePart") elseif v:IsA("Sound") and v.Name == "Fire" and string.find(tostring(v.SoundId), tostring(142383762)) then types = "shotty" EspText = "Shotty" EspColor = BrickColor.new("Bright blue") EspPart = v:FindFirstAncestorWhichIsA("BasePart") end end local TracerPart = Instance.new("Part") TracerPart.Parent = EspPart TracerPart.Name = "TracerPart" TracerPart.CFrame = EspPart.CFrame TracerPart.Size = Vector3.new(0.2,0.2,0.2) TracerPart.Anchored = true TracerPart.Transparency = 1 local billgui = Instance.new('BillboardGui', TracerPart) local textlab = Instance.new('TextLabel', billgui) billgui.Name = "ESPBillboard" billgui.Adornee = TracerPart billgui.AlwaysOnTop = true billgui.ExtentsOffset = Vector3.new(0, 1, 0) billgui.Size = UDim2.new(0, 5, 0, 5) textlab.Name = "ESPLabel" textlab.BackgroundColor3 = Color3.new(255, 255, 255) textlab.BackgroundTransparency = 1 textlab.BorderSizePixel = 0 textlab.Position = UDim2.new(0, 0, 0, -40) textlab.Size = UDim2.new(1, 0, 10, 0) textlab.Visible = true textlab.ZIndex = 10 textlab.Font = 'ArialBold' textlab.FontSize = EspFontSize textlab.Text = EspText textlab.TextColor = EspColor textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0) textlab.TextStrokeTransparency = 0.6 end for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "RandomSpawner" then esp(v) end end for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "RandomSpawner" then if v:FindFirstChild("Model") then v.Model.ChildAdded:Connect(function(child) esp(child) end) end v.ChildAdded:Connect(function(child) esp(child) end) end end game.Workspace.ChildAdded:Connect(function(child) if child.Name == "RandomSpawner" then repeat wait() until child.Model esp(child) end end) end) GuardV2_Box.MouseButton1Down:Connect(function() GuardOn = true for _, c in pairs(LocalP.Character:GetChildren()) do c.ChildAdded:Connect(function(BulletParent) if BulletParent.Name == "creator" and GuardOn == true then Chat:FireServer(GuardV2[math.random(1, #GuardV2)], "All") end end) end end) UziTP_Box.MouseButton1Down:Connect(function() if not Flying then togglefly() end if not Noclip then Noclip = true end if workspace:FindFirstChild("Uzi | $150") then local UziRoot = workspace:FindFirstChild("Uzi | $150").Head.CFrame local TPAction = TweenService:Create(LocalP.Character.HumanoidRootPart, TweenInfo.new(TPSpeed + .1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {CFrame = UziRoot}) TPAction:Play() end end) GlockTP_Box.MouseButton1Down:Connect(function() if not Flying then togglefly() end if not Noclip then Noclip = true end if workspace:FindFirstChild("Glock | $200") then local GlockRoot = workspace:FindFirstChild("Glock | $200").Head.CFrame local TPAction = TweenService:Create(LocalP.Character.HumanoidRootPart, TweenInfo.new(TPSpeed + .1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {CFrame = GlockRoot}) TPAction:Play() end end) SawTP_Box.MouseButton1Down:Connect(function() if not Flying then togglefly() end if not Noclip then Noclip = true end if workspace:FindFirstChild("Sawed Off | $150") then local SawRoot = workspace:FindFirstChild("Sawed Off | $150").Head.CFrame local TPAction = TweenService:Create(LocalP.Character.HumanoidRootPart, TweenInfo.new(TPSpeed + .1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {CFrame = SawRoot}) TPAction:Play() end end) Aimbot_Box.MouseButton1Down:Connect(function() if game.PlaceId ~= 4669040 then Notify("ZETOX", "Aimlock, Press E by someone and it shoots them until they die", "", 3) local workspace = game:GetService("Workspace") local mouse = LocalP:GetMouse() local rclickyes = false local rdone = false local AV = 5 mouse.KeyDown:Connect(function(Key) if Key == "e" then rclickyes = true rclickdone = true Aimlock = true if LocalP and LocalP.Character:FindFirstChildWhichIsA("Tool") then gunyes = LocalP.Character:FindFirstChildWhichIsA("Tool") local otarget = gnpt() if otarget ~= nil and otarget.Character:FindFirstChild("Torso") and rclickyes ~= false then repeat wait() LocalP.Backpack.Input:FireServer("m1",{["mousehit"] = otarget.Character.Torso.CFrame + otarget.Character.Torso.Velocity/AV;}) until Aimlock == false or otarget.Character:FindFirstChild("Bone", true) or LocalP.Character.Humanoid.Health == 0 end end end end) end if game.PlaceId == 4669040 then Notify("ZETOX", "Aimlock, Press E by someone and it shoots them until they die", "", 3) local workspace = game:GetService("Workspace") local mouse = LocalP:GetMouse() local rclickyes = false local rdone = false local AV = 5 mouse.KeyDown:Connect(function(Key) if Key == "e" then rclickyes = true rclickdone = true Aimlock = true if LocalP and LocalP.Character:FindFirstChildWhichIsA("Tool") then gunyes = LocalP.Character:FindFirstChildWhichIsA("Tool") local otarget = gnpt() if otarget ~= nil and otarget.Character:FindFirstChild("Torso") and rclickyes ~= false then repeat wait() gunyes.Fire:FireServer(otarget.Character.Torso.CFrame + otarget.Character.Torso.Velocity/AV) until Aimlock == false or otarget.Character:FindFirstChild("KO") or LocalP.Character.Humanoid.Health == 0 end end end end) end end) SawTP_Box_2.MouseButton1Down:Connect(function() TPService:Teleport(game.PlaceId, LocalP) end) Noclip_Box.MouseButton1Down:Connect(function() Noclip = not Noclip Notify("ZETOX", "Noclip: "..tostring(Noclip), "", 4) end) Noclip_Box_2.MouseButton1Down:Connect(function() if LocalP.Character:FindFirstChild("Humanoid") then LocalP.Character.Humanoid.WalkSpeed = WSpeed end LocalP.CharacterAdded:Connect(function(char) repeat wait() until LocalP.Character:FindFirstChild("Humanoid") LocalP.Character.Humanoid.WalkSpeed = WSpeed end) end) Fly_Box.MouseButton1Down:Connect(function() togglefly() end) DJumpANIM_Box.MouseButton1Down:Connect(function() for _, a in pairs(GetJumpAnim) do a.AnimationId = "rbxassetid://538512152" end end) GunANIM_Box.MouseButton1Down:Connect(function() for _, a in pairs(GetIdleAnim) do a.AnimationId = "rbxassetid://889994935" end end) PriestANIM_Box.MouseButton1Down:Connect(function() for _, a in pairs(GetIdleAnim) do a.AnimationId = "rbxassetid://933475808" end for _, a in pairs(GetJumpAnim) do a.AnimationId = "rbxassetid://447278169" end end) DogANIM_Box.MouseButton1Down:Connect(function() for _, a in pairs(GetIdleAnim) do a.AnimationId = "rbxassetid://948442744" end for _, a in pairs(GetWalkAnim) do a.AnimationId = "rbxassetid://948442744" end end) Chat:FireServer("[ZETOX OVERLORD XAXA] WELCOME TO ZETOX V8 πŸ€‘πŸ€― NO SKIDS AND NO ZKIDS (BEST FREE SCRIPT", "All") wait(4) Chat:FireServer("Ω„Ω‰ allah πŸ€‘πŸ€― Ω…Ψ¬Ψ§Ω†ΩŠ غير مكلف Zetox V8 πŸ™„πŸ˜¬", "All") wait(2) Chat:FireServer("Press F9 for Keybinds πŸ™„πŸ˜¬", "All") print([[ ZETOX V8 Keybinds --(BY ZXCIAZ/XAXA)-- Press F to Fly Press X to Noclip Press K to Increase your Aimvelocity By 1 Press L to Decrease your aimvelocity By 1 Press E to Repeat Shoot someone until they die (Press the "Aimbot" box first) ]])