MBFrameGrabberRecognizerDelegate
@protocol MBFrameGrabberRecognizerDelegate <NSObject>
@required
/**
* Called when {FrameGrabberRecognizer} received new frame for processing.
* Note that all buffers associated with image are available only during life of this method.
* As soon as this method exits, there is no guarantee that buffers will be valid. If you need
* to store image for later processing, showing or saving, make sure you create a copy of it.
* @param cameraFrame The {PPImage} containing frame that will be processed.
* @param focused Information whether or not given frame is considered to be in focus. This
* information is calculated on the basis of frame quality estimation algorithm
* combined with information about actual frame that was provided by camera device.
* @param frameQuality A number indicating calculated quality of given frame. This number is
* non-negative, however it's maximum is not defined - the higher the number
* is, the better the observed quality of frame is.
*/
- (void)onFrameAvailable:(MBImage *)cameraFrame isFocused:(BOOL)focused frameQuality:(CGFloat)frameQuality;
@end
Undocumented
-
Called when {FrameGrabberRecognizer} received new frame for processing. Note that all buffers associated with image are available only during life of this method. As soon as this method exits, there is no guarantee that buffers will be valid. If you need to store image for later processing, showing or saving, make sure you create a copy of it.
Declaration
Objective-C
- (void)onFrameAvailable:(nonnull MBImage *)cameraFrame isFocused:(BOOL)focused frameQuality:(CGFloat)frameQuality;
Swift
func onFrameAvailable(_ cameraFrame: MBImage, isFocused focused: Bool, frameQuality: Any!)
Parameters
cameraFrame
The {PPImage} containing frame that will be processed.
focused
Information whether or not given frame is considered to be in focus. This information is calculated on the basis of frame quality estimation algorithm combined with information about actual frame that was provided by camera device.
frameQuality
A number indicating calculated quality of given frame. This number is non-negative, however it’s maximum is not defined - the higher the number is, the better the observed quality of frame is.