44 #include "DGtal/base/Common.h"
45 #include "DGtal/helpers/StdDefs.h"
46 #include "DGtal/io/boards/Board2D.h"
47 #include "DGtal/io/Color.h"
52 using namespace DGtal;
63 K.
init( plow, pup,
true );
77 Color( 100, 100, 255 ) ) )
81 Color( 255, 100, 100 ) ) )
85 Color( 100, 255, 100 ) ) )
86 << linelb << linelt << linell << linelr;
Aim: This class specializes a 'Board' class so as to display DGtal objects more naturally (with <<)....
Structure representing an RGB triple with alpha component.
std::string className() const
Aim: This class is a model of CCellularGridSpaceND. It represents the cubical grid as a cell complex,...
Cell uSpel(Point p) const
From the digital coordinates of a point in Zn, builds the corresponding spel (cell of maximal dimensi...
bool init(const Point &lower, const Point &upper, bool isClosed)
Specifies the upper and lower bounds for the maximal cells in this space.
Cell uTranslation(const Cell &p, const Vector &vec) const
Add the vector [vec] to [p].
Cell uPointel(Point p) const
From the digital coordinates of a point in Zn, builds the corresponding pointel (cell of dimension 0)...
Cell uCell(const PreCell &c) const
From an unsigned cell, returns an unsigned cell lying into this Khalismky space.
void saveEPS(const char *filename, PageSize size=Board::BoundingBox, double margin=10.0) const
void saveSVG(const char *filename, PageSize size=Board::BoundingBox, double margin=10.0) const
Z2i this namespace gathers the standard of types for 2D imagery.
DGtal is the top-level namespace which contains all DGtal functions and types.
Custom style class redefining the pen color and the fill color. You may use Board2D::Color::None for ...
std::string className() const
Return the style name used for drawing this object.
Modifier class in a Board2D stream. Useful to choose your own mode for a given class....