DGtal  1.5.beta
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage Struct Reference

Public Member Functions

 ~GLTextureImage ()
 
 GLTextureImage (const GLTextureImage &aGLImg)
 
 GLTextureImage (const typename Viewer3D< Space, KSpace >::TextureImage &aGSImage)
 

Data Fields

RealPoint point1
 coordinates More...
 
RealPoint point2
 
RealPoint point3
 
RealPoint point4
 
Viewer3D< Space, KSpace >::ImageDirection myDirection
 
unsigned int myImageWidth
 
unsigned int myImageHeight
 
unsigned int myBufferWidth
 
unsigned int myBufferHeight
 
GLuint myTextureName
 
Viewer3D< Space, KSpace >::TextureMode myMode
 
unsigned char * myTextureImageBufferGS
 
unsigned char * myTextureImageBufferRGB
 
double vectNormal [3]
 
double myTextureFitX
 
double myTextureFitY
 

Detailed Description

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
struct DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage

Used to display in OPENGL an image as a textured quad image.

Definition at line 1231 of file Viewer3D.h.

Constructor & Destructor Documentation

◆ ~GLTextureImage()

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::~GLTextureImage ( )
inline

◆ GLTextureImage() [1/2]

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::GLTextureImage ( const GLTextureImage aGLImg)
inline

Definition at line 1274 of file Viewer3D.h.

1274  : myBufferWidth(aGLImg.myBufferWidth),
1275  myBufferHeight(aGLImg.myBufferHeight),
1276  myTextureName(aGLImg.myTextureName),
1277  myMode(aGLImg.myMode),
1278  myTextureFitX(aGLImg.myTextureFitX),
1279  myTextureFitY(aGLImg.myTextureFitY)
1280 
1281  {
1282  point1[0]=aGLImg.point1[0]; point1[1]=aGLImg.point1[1]; point1[2]=aGLImg.point1[2];
1283  point2[0]=aGLImg.point2[0]; point2[1]=aGLImg.point2[1]; point2[2]=aGLImg.point2[2];
1284  point3[0]=aGLImg.point3[0]; point3[1]=aGLImg.point3[1]; point3[2]=aGLImg.point3[2];
1285  point4[0]=aGLImg.point4[0]; point4[1]=aGLImg.point4[1]; point4[2]=aGLImg.point4[2];
1286  myImageWidth=aGLImg.myImageWidth; myImageHeight=aGLImg.myImageHeight;
1287  myDirection = aGLImg.myDirection;
1288  vectNormal[0]=aGLImg.vectNormal[0];
1289  vectNormal[1]=aGLImg.vectNormal[1];
1290  vectNormal[2]=aGLImg.vectNormal[2];
1291 
1292  if(myMode== 1)
1293  {
1294  myTextureImageBufferGS = new unsigned char [myBufferHeight*myBufferWidth];
1295  for(unsigned int i=0; i<myBufferHeight*myBufferWidth;i++)
1296  {
1297  myTextureImageBufferGS[i]=aGLImg.myTextureImageBufferGS[i];
1298  }
1300  {
1301  myTextureImageBufferRGB = new unsigned char [3*myBufferHeight*myBufferWidth];
1302  for(unsigned int i=0; i<3*myBufferHeight*myBufferWidth;i+=3)
1303  {
1304  myTextureImageBufferRGB[i]=aGLImg.myTextureImageBufferRGB[i];
1305  myTextureImageBufferRGB[i+1]=aGLImg.myTextureImageBufferRGB[i+1];
1306  myTextureImageBufferRGB[i+2]=aGLImg.myTextureImageBufferRGB[i+2];
1307  }
1308  }
1309  }
Viewer3D< Space, KSpace >::ImageDirection myDirection
Definition: Viewer3D.h:1239
RealPoint point1
coordinates
Definition: Viewer3D.h:1234

References DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4, and DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal.

◆ GLTextureImage() [2/2]

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::GLTextureImage ( const typename Viewer3D< Space, KSpace >::TextureImage aGSImage)
inline

Definition at line 1313 of file Viewer3D.h.

1314  {
1315  point1[0]=aGSImage.point1[0]; point1[1]=aGSImage.point1[1]; point1[2]=aGSImage.point1[2];
1316  point2[0]=aGSImage.point2[0]; point2[1]=aGSImage.point2[1]; point2[2]=aGSImage.point2[2];
1317  point3[0]=aGSImage.point3[0]; point3[1]=aGSImage.point3[1]; point3[2]=aGSImage.point3[2];
1318  point4[0]=aGSImage.point4[0]; point4[1]=aGSImage.point4[1]; point4[2]=aGSImage.point4[2];
1319  myImageWidth=aGSImage.myImageWidth; myImageHeight=aGSImage.myImageHeight;
1320  myDirection = aGSImage.myDirection;
1321  myMode= aGSImage.myMode;
1326  RealPoint v1 = point2-point1;
1327  RealPoint v2 = point4-point1;
1328  vectNormal[0] = v1[1]*v2[2] - v1[2]*v2[1];
1329  vectNormal[1] = v1[2]*v2[0] - v1[0]*v2[2];
1330  vectNormal[2] = v1[0]*v2[1] - v1[1]*v2[0];
1331  double norm = sqrt(vectNormal[0]*vectNormal[0]+vectNormal[1]*vectNormal[1]+vectNormal[2]*vectNormal[2]);
1332  vectNormal[0] /=norm; vectNormal[1] /=norm; vectNormal[2] /=norm;
1333  }
1334 
1337 
1338  if(myMode== 1)
1339  {
1340  myTextureImageBufferGS = new unsigned char [myBufferHeight*myBufferWidth];
1341  unsigned int pos=0;
1342  for (unsigned int i=0; i<myBufferHeight; i++)
1343  {
1344  for (unsigned int j=0; j<myBufferWidth; j++)
1345  {
1346  if(i<myImageHeight && j< myImageWidth)
1347  {
1348  myTextureImageBufferGS[pos]= aGSImage.myTabImage[i*myImageWidth+j];
1349  }else{
1350  myTextureImageBufferGS[pos]=0;
1351  }
1352  pos++;
1353  }
1354  }
1356  {
1357  myTextureImageBufferRGB = new unsigned char [3*myBufferHeight*myBufferWidth];
1358  unsigned int pos=0;
1359  for (unsigned int i=0; i<myBufferHeight; i++)
1360  {
1361  for (unsigned int j=0; j<myBufferWidth; j++)
1362  {
1363  if(i<myImageHeight && j< myImageWidth)
1364  {
1365  DGtal::Color aCol(aGSImage.myTabImage[i*myImageWidth+j]);
1366  myTextureImageBufferRGB[pos]= aCol.red();
1367  myTextureImageBufferRGB[pos+1]= aCol.green();
1368  myTextureImageBufferRGB[pos+2]= aCol.blue();
1369  }else{
1370  myTextureImageBufferRGB[pos]=0;
1371  myTextureImageBufferRGB[pos+1]=0;
1372  myTextureImageBufferRGB[pos+2]=0;
1373  }
1374  pos+=3;
1375  }
1376  }
1377  }
1378 
1381  }
Structure representing an RGB triple with alpha component.
Definition: Color.h:68
T roundToUpperPowerOfTwo(const T &n)
PointVector< 3, double > RealPoint

References DGtal::Color::blue(), DGtal::Color::green(), DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitX, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitY, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3, DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4, DGtal::Color::red(), DGtal::functions::roundToUpperPowerOfTwo(), DGtal::Viewer3D< TSpace, TKSpace >::undefDirection, and DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal.

Field Documentation

◆ myBufferHeight

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferHeight

◆ myBufferWidth

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myBufferWidth

◆ myDirection

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
Viewer3D<Space, KSpace>::ImageDirection DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myDirection

◆ myImageHeight

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageHeight

◆ myImageWidth

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned int DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myImageWidth

◆ myMode

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
Viewer3D<Space, KSpace>::TextureMode DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myMode

◆ myTextureFitX

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitX

◆ myTextureFitY

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureFitY

◆ myTextureImageBufferGS

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned char* DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferGS

◆ myTextureImageBufferRGB

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
unsigned char* DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureImageBufferRGB

◆ myTextureName

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
GLuint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::myTextureName

Definition at line 1245 of file Viewer3D.h.

◆ point1

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point1

coordinates

Definition at line 1234 of file Viewer3D.h.

Referenced by DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::GLTextureImage().

◆ point2

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point2

◆ point3

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point3

◆ point4

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
RealPoint DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::point4

◆ vectNormal

template<typename TSpace = SpaceND<3>, typename TKSpace = KhalimskySpaceND<3>>
double DGtal::Viewer3D< TSpace, TKSpace >::GLTextureImage::vectNormal[3]

The documentation for this struct was generated from the following file: