33 #include "DGtal/base/Common.h"
34 #include "DGtal/kernel/SpaceND.h"
35 #include "DGtal/kernel/domains/DomainPredicate.h"
36 #include "DGtal/kernel/domains/HyperRectDomain.h"
37 #include "DGtal/kernel/sets/DigitalSetSelector.h"
38 #include "DGtal/kernel/sets/DigitalSetConverter.h"
39 #include "DGtal/topology/MetricAdjacency.h"
40 #include "DGtal/topology/DomainMetricAdjacency.h"
41 #include "DGtal/topology/DomainAdjacency.h"
42 #include "DGtal/topology/DigitalTopology.h"
43 #include "DGtal/topology/Object.h"
44 #include "DGtal/graph/Expander.h"
45 #include "DGtal/io/boards/Board2D.h"
51 using namespace DGtal;
61 virtual void setStyle (
Board2D & aboard )
const
68 virtual void setStyle (
Board2D & aboard )
const
76 virtual void setStyle (
Board2D & aboard )
const
87 virtual void setStyle (
Board2D & aboard )
const
98 virtual void setStyle (
Board2D & aboard )
const
128 Point p1 ( -20, -10 );
144 if ( ( x*x + y*y < 82 ) ||
145 ( ( x - 14 ) * ( x - 14 ) + ( y + 1 ) * ( y + 1 ) < 17 ) ||
146 ( ( x + 14 ) * ( x + 14 ) + ( y - 1 ) * ( y - 1 ) < 17 ) )
150 ObjectType bubble ( dt8_4, bubble_set );
153 if (bubble.computeConnectedness() ==
CONNECTED)
154 trace.
info() <<
"The object is (8,4)connected." << endl;
156 trace.
info() <<
"The object is not (8,4)connected." << endl;
159 ObjectType bubbleBorder = bubble.border();
160 if (bubbleBorder.computeConnectedness() ==
CONNECTED)
161 trace.
info() <<
"The object (8,4) border is connected." << endl;
163 trace.
info() <<
"The object (8,4) border is not connected." << endl;
167 board.
setUnit ( Board::UCentimeter );
170 board.
saveSVG (
"bubble-set.svg" );
172 board <<
SetMode( bubbleBorder.className(),
"DrawAdjacencies" )
173 <<
CustomStyle ( bubbleBorder.className(),
new MyObjectStyleCustom )
175 board.
saveSVG (
"bubble-object-border.svg" );
182 DT8_4::ReverseTopology dt4_8 = dt8_4.reverseTopology();
184 ObjectType48 bubble2 ( dt4_8, bubble_set );
187 ObjectType48 bubbleBorder2 = bubble2.border();
188 if (bubbleBorder2.computeConnectedness() ==
CONNECTED)
189 trace.
info() <<
"The object (4,8) border is connected." << endl;
191 trace.
info() <<
"The object (4,8) border is not connected." << endl;
195 <<
SetMode( bubbleBorder2.className(),
"DrawAdjacencies" )
196 <<
CustomStyle ( bubbleBorder2.className(),
new MyObjectStyleCustom )
199 board.
saveSVG (
"bubble-object-border-48.svg" );
202 vector<ObjectType48> borders ( 30 );
203 vector<ObjectType48>::iterator it = borders.begin();
204 auto nbComponents = bubbleBorder2.writeComponents ( it );
206 trace.
info() <<
"The Bubble object has " << nbComponents <<
" (4,8)-connected components" << endl;
209 for (
unsigned int k = 0;k < nbComponents ; k++ )
212 board <<
SetMode( borders[k].className(),
"DrawAdjacencies" ) <<
CustomStyle ( borders[k].className(),
new MyObjectStyleCustom ) << borders[k];
214 board <<
SetMode( borders[k].className(),
"DrawAdjacencies" ) <<
CustomStyle ( borders[k].className(),
new MyObjectStyleCustom ) << borders[k];
218 board.
saveSVG (
"bubble-object-color-borders-48.svg" );
246 Point p1 ( -20, -10 );
262 if ( ( x*x + y*y < 82 ) ||
263 ( ( x - 14 ) * ( x - 14 ) + ( y + 1 ) * ( y + 1 ) < 17 ) ||
264 ( ( x + 14 ) * ( x + 14 ) + ( y - 1 ) * ( y - 1 ) < 17 ) )
268 ObjectType bubble ( dt8_4, bubble_set );
271 if (bubble.computeConnectedness() ==
CONNECTED)
272 trace.
info() <<
"The object is (8,4)connected." << endl;
274 trace.
info() <<
"The object is not (8,4)connected." << endl;
277 ObjectType bubbleBorder = bubble.border();
278 if (bubbleBorder.computeConnectedness() ==
CONNECTED)
279 trace.
info() <<
"The object (8,4) border is connected." << endl;
281 trace.
info() <<
"The object (8,4) border is not connected." << endl;
285 board.
setUnit ( Board::UCentimeter );
292 board.
saveSVG (
"bubble-set-dgtalboard.svg" );
294 board <<
SetMode( bubbleBorder.className(),
"DrawAdjacencies" )
295 <<
CustomStyle ( bubbleBorder.className(),
new MyDrawStyleCustomBlue )
297 board.
saveSVG (
"bubble-object-border-dgtalboard.svg" );
Aim: This class specializes a 'Board' class so as to display DGtal objects more naturally (with <<)....
Aim: A wrapper class around a STL associative container for storing sets of digital points within som...
std::string className() const
void insertNew(const Point &p)
Aim: Represents a digital topology as a couple of adjacency relations.
Iterator for HyperRectDomain.
Aim: Parallelepidec region of a digital space, model of a 'CDomain'.
const ConstIterator & end() const
const ConstIterator & begin() const
std::string className() const
Aim: Describes digital adjacencies in digital spaces that are defined with the 1-norm and the infinit...
Aim: An object (or digital object) represents a set in some digital space associated with a digital t...
void beginBlock(const std::string &keyword="")
Board & setLineStyle(Shape::LineStyle style)
Board & setPenColorRGBi(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha=255)
void clear(const DGtal::Color &color=DGtal::Color::None)
Board & setFillColorRGBi(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha=255)
Board & setLineWidth(double width)
void saveSVG(const char *filename, PageSize size=Board::BoundingBox, double margin=10.0) const
DGtal is the top-level namespace which contains all DGtal functions and types.
Modifier class in a Board2D stream. Useful to choose your own mode for a given class....
Struct representing a 2D point.
HyperRectDomain< Space > Domain
Z2i::DigitalSet DigitalSet