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Macros | Functions | Variables
unity.c File Reference
#include <unity.h>
#include <stddef.h>
Include dependency graph for unity.c:

Macros

#define PROGMEM
 
#define UNITY_FAIL_AND_BAIL
 
#define UNITY_IGNORE_AND_BAIL
 
#define RETURN_IF_FAIL_OR_IGNORE
 
#define UnityPrintPointlessAndBail()
 
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)
 
#define UNITY_NAN_CHECK   isnan(expected) && isnan(actual)
 
#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual)
 

Functions

static void UnityPrintChar (const char *pch)
 
void UnityPrint (const char *string)
 
void UnityPrintLen (const char *string, const UNITY_UINT32 length)
 
void UnityPrintNumberByStyle (const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
 
void UnityPrintNumber (const UNITY_INT number_to_print)
 
void UnityPrintNumberUnsigned (const UNITY_UINT number)
 
void UnityPrintNumberHex (const UNITY_UINT number, const char nibbles_to_print)
 
void UnityPrintMask (const UNITY_UINT mask, const UNITY_UINT number)
 
void UnityPrintFloat (const UNITY_DOUBLE input_number)
 
static void UnityTestResultsBegin (const char *file, const UNITY_LINE_TYPE line)
 
static void UnityTestResultsFailBegin (const UNITY_LINE_TYPE line)
 
void UnityConcludeTest (void)
 
static void UnityAddMsgIfSpecified (const char *msg)
 
static void UnityPrintExpectedAndActualStrings (const char *expected, const char *actual)
 
static void UnityPrintExpectedAndActualStringsLen (const char *expected, const char *actual, const UNITY_UINT32 length)
 
static int UnityIsOneArrayNull (UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_LINE_TYPE lineNumber, const char *msg)
 
void UnityAssertBits (const UNITY_INT mask, const UNITY_INT expected, const UNITY_INT actual, const char *msg, const UNITY_LINE_TYPE lineNumber)
 
void UnityAssertEqualNumber (const UNITY_INT expected, const UNITY_INT actual, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style)
 
void UnityAssertGreaterOrLessOrEqualNumber (const UNITY_INT threshold, const UNITY_INT actual, const UNITY_COMPARISON_T compare, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style)
 
void UnityAssertEqualIntArray (UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags)
 
static int UnityFloatsWithin (UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
 
void UnityAssertEqualFloatArray (UNITY_PTR_ATTRIBUTE const UNITY_FLOAT *expected, UNITY_PTR_ATTRIBUTE const UNITY_FLOAT *actual, const UNITY_UINT32 num_elements, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags)
 
void UnityAssertFloatsWithin (const UNITY_FLOAT delta, const UNITY_FLOAT expected, const UNITY_FLOAT actual, const char *msg, const UNITY_LINE_TYPE lineNumber)
 
void UnityAssertFloatSpecial (const UNITY_FLOAT actual, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style)
 
static int UnityDoublesWithin (UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
 
void UnityAssertEqualDoubleArray (UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE *expected, UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE *actual, const UNITY_UINT32 num_elements, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags)
 
void UnityAssertDoublesWithin (const UNITY_DOUBLE delta, const UNITY_DOUBLE expected, const UNITY_DOUBLE actual, const char *msg, const UNITY_LINE_TYPE lineNumber)
 
void UnityAssertDoubleSpecial (const UNITY_DOUBLE actual, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style)
 
void UnityAssertNumbersWithin (const UNITY_UINT delta, const UNITY_INT expected, const UNITY_INT actual, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style)
 
void UnityAssertNumbersArrayWithin (const UNITY_UINT delta, UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags)
 
void UnityAssertEqualString (const char *expected, const char *actual, const char *msg, const UNITY_LINE_TYPE lineNumber)
 
void UnityAssertEqualStringLen (const char *expected, const char *actual, const UNITY_UINT32 length, const char *msg, const UNITY_LINE_TYPE lineNumber)
 
void UnityAssertEqualStringArray (UNITY_INTERNAL_PTR expected, const char **actual, const UNITY_UINT32 num_elements, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags)
 
void UnityAssertEqualMemory (UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 length, const UNITY_UINT32 num_elements, const char *msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags)
 
UNITY_INTERNAL_PTR UnityNumToPtr (const UNITY_INT num, const UNITY_UINT8 size)
 
UNITY_INTERNAL_PTR UnityFloatToPtr (const float num)
 
UNITY_INTERNAL_PTR UnityDoubleToPtr (const double num)
 
void UnityFail (const char *msg, const UNITY_LINE_TYPE line)
 
void UnityIgnore (const char *msg, const UNITY_LINE_TYPE line)
 
void UnityMessage (const char *msg, const UNITY_LINE_TYPE line)
 
void UnityDefaultTestRun (UnityTestFunction Func, const char *FuncName, const int FuncLineNum)
 
void UnitySetTestFile (const char *filename)
 
void UnityBegin (const char *filename)
 
int UnityEnd (void)
 

Variables

struct UNITY_STORAGE_T Unity
 
const char PROGMEM UnityStrOk [] = "OK"
 
const char PROGMEM UnityStrPass [] = "PASS"
 
const char PROGMEM UnityStrFail [] = "FAIL"
 
const char PROGMEM UnityStrIgnore [] = "IGNORE"
 
static const char PROGMEM UnityStrNull [] = "NULL"
 
static const char PROGMEM UnityStrSpacer [] = ". "
 
static const char PROGMEM UnityStrExpected [] = " Expected "
 
static const char PROGMEM UnityStrWas [] = " Was "
 
static const char PROGMEM UnityStrGt [] = " to be greater than "
 
static const char PROGMEM UnityStrLt [] = " to be less than "
 
static const char PROGMEM UnityStrOrEqual [] = "or equal to "
 
static const char PROGMEM UnityStrNotEqual [] = " to be not equal to "
 
static const char PROGMEM UnityStrElement [] = " Element "
 
static const char PROGMEM UnityStrByte [] = " Byte "
 
static const char PROGMEM UnityStrMemory [] = " Memory Mismatch."
 
static const char PROGMEM UnityStrDelta [] = " Values Not Within Delta "
 
static const char PROGMEM UnityStrPointless []
 
static const char PROGMEM UnityStrNullPointerForExpected []
 
static const char PROGMEM UnityStrNullPointerForActual []
 
static const char PROGMEM UnityStrNot [] = "Not "
 
static const char PROGMEM UnityStrInf [] = "Infinity"
 
static const char PROGMEM UnityStrNegInf [] = "Negative Infinity"
 
static const char PROGMEM UnityStrNaN [] = "NaN"
 
static const char PROGMEM UnityStrDet [] = "Determinate"
 
static const char PROGMEM UnityStrInvalidFloatTrait [] = "Invalid Float Trait"
 
const char PROGMEM UnityStrErrShorthand [] = "Unity Shorthand Support Disabled"
 
const char PROGMEM UnityStrErrFloat [] = "Unity Floating Point Disabled"
 
const char PROGMEM UnityStrErrDouble [] = "Unity Double Precision Disabled"
 
const char PROGMEM UnityStrErr64 [] = "Unity 64-bit Support Disabled"
 
static const char PROGMEM UnityStrBreaker [] = "-----------------------"
 
static const char PROGMEM UnityStrResultsTests [] = " Tests "
 
static const char PROGMEM UnityStrResultsFailures [] = " Failures "
 
static const char PROGMEM UnityStrResultsIgnored [] = " Ignored "
 
static const char PROGMEM UnityStrDetail1Name [] = UNITY_DETAIL1_NAME " "
 
static const char PROGMEM UnityStrDetail2Name [] = " " UNITY_DETAIL2_NAME " "
 
union {
   UNITY_INT8   i8
 
   UNITY_INT16   i16
 
   UNITY_INT32   i32
 
   float   f
 
   double   d
 
UnityQuickCompare
 

Macro Definition Documentation

◆ PROGMEM

#define PROGMEM

◆ RETURN_IF_FAIL_OR_IGNORE

#define RETURN_IF_FAIL_OR_IGNORE
Value:
TEST_ABORT()
UNITY_COUNTER_TYPE CurrentTestFailed
Definition: unity_internals.h:479
struct UNITY_STORAGE_T Unity
Definition: unity.c:38
UNITY_COUNTER_TYPE CurrentTestIgnored
Definition: unity_internals.h:480

◆ UNITY_FAIL_AND_BAIL

#define UNITY_FAIL_AND_BAIL
Value:
{ \
Unity.CurrentTestFailed = 1; \
UNITY_OUTPUT_FLUSH(); \
TEST_ABORT(); \
}

◆ UNITY_FLOAT_OR_DOUBLE_WITHIN

#define UNITY_FLOAT_OR_DOUBLE_WITHIN (   delta,
  expected,
  actual,
  diff 
)
Value:
if (isinf(expected) && isinf(actual) && \
(((expected) < 0) == ((actual) < 0))) \
return 1; \
return 1; \
(diff) = (actual) - (expected); \
if ((diff) < 0) \
(diff) = -(diff); \
if ((delta) < 0) \
(delta) = -(delta); \
return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
#define isinf(n)
Definition: unity_internals.h:211
#define isnan(n)
Definition: unity_internals.h:217
#define UNITY_NAN_CHECK
Definition: unity.c:858

◆ UNITY_IGNORE_AND_BAIL

#define UNITY_IGNORE_AND_BAIL
Value:
{ \
Unity.CurrentTestIgnored = 1; \
UNITY_OUTPUT_FLUSH(); \
TEST_ABORT(); \
}

◆ UNITY_NAN_CHECK

#define UNITY_NAN_CHECK   isnan(expected) && isnan(actual)

◆ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT

#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT (   expected,
  actual 
)
Value:
{ \
UnityPrint(UnityStrExpected); \
UnityPrintFloat(expected); \
UnityPrint(UnityStrWas); \
UnityPrintFloat(actual); \
}
static const char PROGMEM UnityStrWas[]
Definition: unity.c:54
static const char PROGMEM UnityStrExpected[]
Definition: unity.c:53

◆ UnityPrintPointlessAndBail

#define UnityPrintPointlessAndBail ( )
Value:
{ \
UnityTestResultsFailBegin(lineNumber); \
UnityPrint(UnityStrPointless); \
UnityAddMsgIfSpecified(msg); \
UNITY_FAIL_AND_BAIL; \
}
static const char PROGMEM UnityStrPointless[]
Definition: unity.c:63

Function Documentation

◆ UnityAddMsgIfSpecified()

static void UnityAddMsgIfSpecified ( const char *  msg)
static
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◆ UnityAssertBits()

void UnityAssertBits ( const UNITY_INT  mask,
const UNITY_INT  expected,
const UNITY_INT  actual,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber 
)
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◆ UnityAssertDoubleSpecial()

void UnityAssertDoubleSpecial ( const UNITY_DOUBLE  actual,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_FLOAT_TRAIT_T  style 
)
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◆ UnityAssertDoublesWithin()

void UnityAssertDoublesWithin ( const UNITY_DOUBLE  delta,
const UNITY_DOUBLE  expected,
const UNITY_DOUBLE  actual,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber 
)
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◆ UnityAssertEqualDoubleArray()

void UnityAssertEqualDoubleArray ( UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE expected,
UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE actual,
const UNITY_UINT32  num_elements,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_FLAGS_T  flags 
)
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◆ UnityAssertEqualFloatArray()

void UnityAssertEqualFloatArray ( UNITY_PTR_ATTRIBUTE const UNITY_FLOAT expected,
UNITY_PTR_ATTRIBUTE const UNITY_FLOAT actual,
const UNITY_UINT32  num_elements,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_FLAGS_T  flags 
)
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◆ UnityAssertEqualIntArray()

void UnityAssertEqualIntArray ( UNITY_INTERNAL_PTR  expected,
UNITY_INTERNAL_PTR  actual,
const UNITY_UINT32  num_elements,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_DISPLAY_STYLE_T  style,
const UNITY_FLAGS_T  flags 
)
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◆ UnityAssertEqualMemory()

void UnityAssertEqualMemory ( UNITY_INTERNAL_PTR  expected,
UNITY_INTERNAL_PTR  actual,
const UNITY_UINT32  length,
const UNITY_UINT32  num_elements,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_FLAGS_T  flags 
)
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◆ UnityAssertEqualNumber()

void UnityAssertEqualNumber ( const UNITY_INT  expected,
const UNITY_INT  actual,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_DISPLAY_STYLE_T  style 
)
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◆ UnityAssertEqualString()

void UnityAssertEqualString ( const char *  expected,
const char *  actual,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber 
)
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◆ UnityAssertEqualStringArray()

void UnityAssertEqualStringArray ( UNITY_INTERNAL_PTR  expected,
const char **  actual,
const UNITY_UINT32  num_elements,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_FLAGS_T  flags 
)
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◆ UnityAssertEqualStringLen()

void UnityAssertEqualStringLen ( const char *  expected,
const char *  actual,
const UNITY_UINT32  length,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber 
)
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◆ UnityAssertFloatSpecial()

void UnityAssertFloatSpecial ( const UNITY_FLOAT  actual,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_FLOAT_TRAIT_T  style 
)
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◆ UnityAssertFloatsWithin()

void UnityAssertFloatsWithin ( const UNITY_FLOAT  delta,
const UNITY_FLOAT  expected,
const UNITY_FLOAT  actual,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber 
)
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◆ UnityAssertGreaterOrLessOrEqualNumber()

void UnityAssertGreaterOrLessOrEqualNumber ( const UNITY_INT  threshold,
const UNITY_INT  actual,
const UNITY_COMPARISON_T  compare,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_DISPLAY_STYLE_T  style 
)
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◆ UnityAssertNumbersArrayWithin()

void UnityAssertNumbersArrayWithin ( const UNITY_UINT  delta,
UNITY_INTERNAL_PTR  expected,
UNITY_INTERNAL_PTR  actual,
const UNITY_UINT32  num_elements,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_DISPLAY_STYLE_T  style,
const UNITY_FLAGS_T  flags 
)
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◆ UnityAssertNumbersWithin()

void UnityAssertNumbersWithin ( const UNITY_UINT  delta,
const UNITY_INT  expected,
const UNITY_INT  actual,
const char *  msg,
const UNITY_LINE_TYPE  lineNumber,
const UNITY_DISPLAY_STYLE_T  style 
)
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◆ UnityBegin()

void UnityBegin ( const char *  filename)

◆ UnityConcludeTest()

void UnityConcludeTest ( void  )
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◆ UnityDefaultTestRun()

void UnityDefaultTestRun ( UnityTestFunction  Func,
const char *  FuncName,
const int  FuncLineNum 
)
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◆ UnityDoublesWithin()

static int UnityDoublesWithin ( UNITY_DOUBLE  delta,
UNITY_DOUBLE  expected,
UNITY_DOUBLE  actual 
)
static

◆ UnityDoubleToPtr()

UNITY_INTERNAL_PTR UnityDoubleToPtr ( const double  num)
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◆ UnityEnd()

int UnityEnd ( void  )
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◆ UnityFail()

void UnityFail ( const char *  msg,
const UNITY_LINE_TYPE  line 
)
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◆ UnityFloatsWithin()

static int UnityFloatsWithin ( UNITY_FLOAT  delta,
UNITY_FLOAT  expected,
UNITY_FLOAT  actual 
)
static

◆ UnityFloatToPtr()

UNITY_INTERNAL_PTR UnityFloatToPtr ( const float  num)

◆ UnityIgnore()

void UnityIgnore ( const char *  msg,
const UNITY_LINE_TYPE  line 
)
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◆ UnityIsOneArrayNull()

static int UnityIsOneArrayNull ( UNITY_INTERNAL_PTR  expected,
UNITY_INTERNAL_PTR  actual,
const UNITY_LINE_TYPE  lineNumber,
const char *  msg 
)
static
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◆ UnityMessage()

void UnityMessage ( const char *  msg,
const UNITY_LINE_TYPE  line 
)
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◆ UnityNumToPtr()

UNITY_INTERNAL_PTR UnityNumToPtr ( const UNITY_INT  num,
const UNITY_UINT8  size 
)

◆ UnityPrint()

void UnityPrint ( const char *  string)
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◆ UnityPrintChar()

static void UnityPrintChar ( const char *  pch)
static
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◆ UnityPrintExpectedAndActualStrings()

static void UnityPrintExpectedAndActualStrings ( const char *  expected,
const char *  actual 
)
static
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◆ UnityPrintExpectedAndActualStringsLen()

static void UnityPrintExpectedAndActualStringsLen ( const char *  expected,
const char *  actual,
const UNITY_UINT32  length 
)
static
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◆ UnityPrintFloat()

void UnityPrintFloat ( const UNITY_DOUBLE  input_number)
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◆ UnityPrintLen()

void UnityPrintLen ( const char *  string,
const UNITY_UINT32  length 
)
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◆ UnityPrintMask()

void UnityPrintMask ( const UNITY_UINT  mask,
const UNITY_UINT  number 
)

◆ UnityPrintNumber()

void UnityPrintNumber ( const UNITY_INT  number_to_print)
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◆ UnityPrintNumberByStyle()

void UnityPrintNumberByStyle ( const UNITY_INT  number,
const UNITY_DISPLAY_STYLE_T  style 
)
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◆ UnityPrintNumberHex()

void UnityPrintNumberHex ( const UNITY_UINT  number,
const char  nibbles_to_print 
)

◆ UnityPrintNumberUnsigned()

void UnityPrintNumberUnsigned ( const UNITY_UINT  number)

◆ UnitySetTestFile()

void UnitySetTestFile ( const char *  filename)

◆ UnityTestResultsBegin()

static void UnityTestResultsBegin ( const char *  file,
const UNITY_LINE_TYPE  line 
)
static
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◆ UnityTestResultsFailBegin()

static void UnityTestResultsFailBegin ( const UNITY_LINE_TYPE  line)
static
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Variable Documentation

◆ d

double d

◆ f

float f

◆ i16

◆ i32

◆ i8

◆ Unity

struct UNITY_STORAGE_T Unity

◆ UnityQuickCompare

union { ... } UnityQuickCompare

◆ UnityStrBreaker

const char PROGMEM UnityStrBreaker[] = "-----------------------"
static

◆ UnityStrByte

const char PROGMEM UnityStrByte[] = " Byte "
static

◆ UnityStrDelta

const char PROGMEM UnityStrDelta[] = " Values Not Within Delta "
static

◆ UnityStrDet

const char PROGMEM UnityStrDet[] = "Determinate"
static

◆ UnityStrDetail1Name

const char PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "
static

◆ UnityStrDetail2Name

const char PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "
static

◆ UnityStrElement

const char PROGMEM UnityStrElement[] = " Element "
static

◆ UnityStrErr64

const char PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled"

◆ UnityStrErrDouble

const char PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled"

◆ UnityStrErrFloat

const char PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled"

◆ UnityStrErrShorthand

const char PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled"

◆ UnityStrExpected

const char PROGMEM UnityStrExpected[] = " Expected "
static

◆ UnityStrFail

const char PROGMEM UnityStrFail[] = "FAIL"

◆ UnityStrGt

const char PROGMEM UnityStrGt[] = " to be greater than "
static

◆ UnityStrIgnore

const char PROGMEM UnityStrIgnore[] = "IGNORE"

◆ UnityStrInf

const char PROGMEM UnityStrInf[] = "Infinity"
static

◆ UnityStrInvalidFloatTrait

const char PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait"
static

◆ UnityStrLt

const char PROGMEM UnityStrLt[] = " to be less than "
static

◆ UnityStrMemory

const char PROGMEM UnityStrMemory[] = " Memory Mismatch."
static

◆ UnityStrNaN

const char PROGMEM UnityStrNaN[] = "NaN"
static

◆ UnityStrNegInf

const char PROGMEM UnityStrNegInf[] = "Negative Infinity"
static

◆ UnityStrNot

const char PROGMEM UnityStrNot[] = "Not "
static

◆ UnityStrNotEqual

const char PROGMEM UnityStrNotEqual[] = " to be not equal to "
static

◆ UnityStrNull

const char PROGMEM UnityStrNull[] = "NULL"
static

◆ UnityStrNullPointerForActual

const char PROGMEM UnityStrNullPointerForActual[]
static
Initial value:
=
" Actual pointer was NULL"

◆ UnityStrNullPointerForExpected

const char PROGMEM UnityStrNullPointerForExpected[]
static
Initial value:
=
" Expected pointer to be NULL"

◆ UnityStrOk

const char PROGMEM UnityStrOk[] = "OK"

◆ UnityStrOrEqual

const char PROGMEM UnityStrOrEqual[] = "or equal to "
static

◆ UnityStrPass

const char PROGMEM UnityStrPass[] = "PASS"

◆ UnityStrPointless

const char PROGMEM UnityStrPointless[]
static
Initial value:
=
" You Asked Me To Compare Nothing, Which Was Pointless."

◆ UnityStrResultsFailures

const char PROGMEM UnityStrResultsFailures[] = " Failures "
static

◆ UnityStrResultsIgnored

const char PROGMEM UnityStrResultsIgnored[] = " Ignored "
static

◆ UnityStrResultsTests

const char PROGMEM UnityStrResultsTests[] = " Tests "
static

◆ UnityStrSpacer

const char PROGMEM UnityStrSpacer[] = ". "
static

◆ UnityStrWas

const char PROGMEM UnityStrWas[] = " Was "
static