Class GameplayTag
Gameplay tags are used to define how various aspects interact with each other
Inheritance
System.Object
GameplayTag
Namespace: GameplayAbilitySystem
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public class GameplayTag : ScriptableObject
Fields
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A developer friendly comment
Declaration
public string Comment
Field Value
| Type | Description |
|---|---|
| System.String |
GameplayTags
A static container for keeping track of all GameplayTag that are used.
Declaration
public static HashSet<GameplayTag> GameplayTags
Field Value
| Type | Description |
|---|---|
| HashSet<GameplayTag> |