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Class GameplayTag

Gameplay tags are used to define how various aspects interact with each other

Inheritance
System.Object
GameplayTag
Namespace: GameplayAbilitySystem
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public class GameplayTag : ScriptableObject

Fields

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Comment

A developer friendly comment

Declaration
public string Comment
Field Value
Type Description
System.String
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GameplayTags

A static container for keeping track of all GameplayTag that are used.

Declaration
public static HashSet<GameplayTag> GameplayTags
Field Value
Type Description
HashSet<GameplayTag>
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