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Class GameplayEffectModifierTagCollection

Defines tags that must be present/must not be present on a IGameplayAbilitySystem

Inheritance
System.Object
GameplayEffectModifierTagCollection
Namespace: GameplayAbilitySystem.Interfaces
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public class GameplayEffectModifierTagCollection : object

Fields

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IgnoreTags

GameplayTag that must not be present on the target IGameplayAbilitySystem

Declaration
public List<GameplayTag> IgnoreTags
Field Value
Type Description
List<GameplayTag>
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RequireTags

GameplayTag that must be present on the source IGameplayAbilitySystem

Declaration
public List<GameplayTag> RequireTags
Field Value
Type Description
List<GameplayTag>
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