Class GameplayEffectModifierTagCollection
Defines tags that must be present/must not be present on a IGameplayAbilitySystem
Inheritance
System.Object
GameplayEffectModifierTagCollection
Namespace: GameplayAbilitySystem.Interfaces
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public class GameplayEffectModifierTagCollection : object
Fields
| Improve this Doc View SourceIgnoreTags
GameplayTag that must not be present on the target IGameplayAbilitySystem
Declaration
public List<GameplayTag> IgnoreTags
Field Value
| Type | Description |
|---|---|
| List<GameplayTag> |
RequireTags
GameplayTag that must be present on the source IGameplayAbilitySystem
Declaration
public List<GameplayTag> RequireTags
Field Value
| Type | Description |
|---|---|
| List<GameplayTag> |