Point Cloud Library (PCL)  1.11.1-dev
box_clipper3D.hpp
1 /*
2  * Software License Agreement (BSD License)
3  *
4  * Copyright (c) 2009, Willow Garage, Inc.
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  *
11  * * Redistributions of source code must retain the above copyright
12  * notice, this list of conditions and the following disclaimer.
13  * * Redistributions in binary form must reproduce the above
14  * copyright notice, this list of conditions and the following
15  * disclaimer in the documentation and/or other materials provided
16  * with the distribution.
17  * * Neither the name of the copyright holder(s) nor the names of its
18  * contributors may be used to endorse or promote products derived
19  * from this software without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31  * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32  * POSSIBILITY OF SUCH DAMAGE.
33  */
34 
35 #ifndef PCL_FILTERS_IMPL_BOX_CLIPPER3D_HPP
36 #define PCL_FILTERS_IMPL_BOX_CLIPPER3D_HPP
37 
38 #include <pcl/filters/box_clipper3D.h>
39 
40 template<typename PointT>
41 pcl::BoxClipper3D<PointT>::BoxClipper3D (const Eigen::Affine3f& transformation)
42 : transformation_ (transformation)
43 {
44  //inverse_transformation_ = transformation_.inverse ();
45 }
46 
47 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
48 template<typename PointT>
49 pcl::BoxClipper3D<PointT>::BoxClipper3D (const Eigen::Vector3f& rodrigues, const Eigen::Vector3f& translation, const Eigen::Vector3f& box_size)
50 {
51  setTransformation (rodrigues, translation, box_size);
52 }
53 
54 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
55 template<typename PointT>
57 {
58 }
59 
60 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
61 template<typename PointT> void
62 pcl::BoxClipper3D<PointT>::setTransformation (const Eigen::Affine3f& transformation)
63 {
64  transformation_ = transformation;
65  //inverse_transformation_ = transformation_.inverse ();
66 }
67 
68 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
69 template<typename PointT> void
70 pcl::BoxClipper3D<PointT>::setTransformation (const Eigen::Vector3f& rodrigues, const Eigen::Vector3f& translation, const Eigen::Vector3f& box_size)
71 {
72  transformation_ = Eigen::Translation3f (translation) * Eigen::AngleAxisf(rodrigues.norm (), rodrigues.normalized ()) * Eigen::Scaling (box_size);
73  //inverse_transformation_ = transformation_.inverse ();
74 }
75 
76 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
77 template<typename PointT> pcl::Clipper3D<PointT>*
79 {
80  return new BoxClipper3D<PointT> (transformation_);
81 }
82 
83 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
84 template<typename PointT> void
85 pcl::BoxClipper3D<PointT>::transformPoint (const PointT& pointIn, PointT& pointOut) const
86 {
87  const Eigen::Vector4f& point = pointIn.getVector4fMap ();
88  pointOut.getVector4fMap () = transformation_ * point;
89 
90  // homogeneous value might not be 1
91  if (point [3] != 1)
92  {
93  // homogeneous component might be uninitialized -> invalid
94  if (point [3] != 0)
95  {
96  pointOut.x += (1 - point [3]) * transformation_.data () [ 9];
97  pointOut.y += (1 - point [3]) * transformation_.data () [10];
98  pointOut.z += (1 - point [3]) * transformation_.data () [11];
99  }
100  else
101  {
102  pointOut.x += transformation_.data () [ 9];
103  pointOut.y += transformation_.data () [10];
104  pointOut.z += transformation_.data () [11];
105  }
106  }
107 }
108 
109 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
110 template<typename PointT> bool
112 {
113  Eigen::Vector4f point_coordinates (transformation_.matrix ()
114  * point.getVector4fMap ());
115  return (point_coordinates.array ().abs () <= 1).all ();
116 }
117 
118 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
119 /**
120  * @attention untested code
121  */
122 template<typename PointT> bool
124 {
125  /*
126  PointT pt1, pt2;
127  transformPoint (point1, pt1);
128  transformPoint (point2, pt2);
129 
130  //
131  bool pt1InBox = (std::abs(pt1.x) <= 1.0 && std::abs (pt1.y) <= 1.0 && std::abs (pt1.z) <= 1.0);
132  bool pt2InBox = (std::abs(pt2.x) <= 1.0 && std::abs (pt2.y) <= 1.0 && std::abs (pt2.z) <= 1.0);
133 
134  // one is outside the other one inside the box
135  //if (pt1InBox ^ pt2InBox)
136  if (pt1InBox && !pt2InBox)
137  {
138  PointT diff;
139  PointT lambda;
140  diff.getVector3fMap () = pt2.getVector3fMap () - pt1.getVector3fMap ();
141 
142  if (diff.x > 0)
143  lambda.x = (1.0 - pt1.x) / diff.x;
144  else
145  lambda.x = (-1.0 - pt1.x) / diff.x;
146 
147  if (diff.y > 0)
148  lambda.y = (1.0 - pt1.y) / diff.y;
149  else
150  lambda.y = (-1.0 - pt1.y) / diff.y;
151 
152  if (diff.z > 0)
153  lambda.z = (1.0 - pt1.z) / diff.z;
154  else
155  lambda.z = (-1.0 - pt1.z) / diff.z;
156 
157  pt2 = pt1 + std::min(std::min(lambda.x, lambda.y), lambda.z) * diff;
158 
159  // inverse transformation
160  inverseTransformPoint (pt2, point2);
161  return true;
162  }
163  else if (!pt1InBox && pt2InBox)
164  {
165  return true;
166  }
167  */
168  throw std::logic_error ("Not implemented");
169  return false;
170 }
171 
172 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
173 /**
174  * @attention untested code
175  */
176 template<typename PointT> void
177 pcl::BoxClipper3D<PointT>::clipPlanarPolygon3D (const std::vector<PointT, Eigen::aligned_allocator<PointT> >&, std::vector<PointT, Eigen::aligned_allocator<PointT> >& clipped_polygon) const
178 {
179  // not implemented -> clip everything
180  clipped_polygon.clear ();
181  throw std::logic_error ("Not implemented");
182 }
183 
184 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
185 /**
186  * @attention untested code
187  */
188 template<typename PointT> void
189 pcl::BoxClipper3D<PointT>::clipPlanarPolygon3D (std::vector<PointT, Eigen::aligned_allocator<PointT> >& polygon) const
190 {
191  // not implemented -> clip everything
192  polygon.clear ();
193  throw std::logic_error ("Not implemented");
194 }
195 
196 ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197 // /ToDo: write fast version using eigen map and single matrix vector multiplication, that uses advantages of eigens SSE operations.
198 template<typename PointT> void
200 {
201  clipped.clear ();
202  if (indices.empty ())
203  {
204  clipped.reserve (cloud_in.size ());
205  for (std::size_t pIdx = 0; pIdx < cloud_in.size (); ++pIdx)
206  if (clipPoint3D (cloud_in[pIdx]))
207  clipped.push_back (pIdx);
208  }
209  else
210  {
211  for (const auto &index : indices)
212  if (clipPoint3D (cloud_in[index]))
213  clipped.push_back (index);
214  }
215 }
216 #endif //PCL_FILTERS_IMPL_BOX_CLIPPER3D_HPP
pcl::Clipper3D
Base class for 3D clipper objects.
Definition: clipper3D.h:54
pcl::BoxClipper3D::BoxClipper3D
BoxClipper3D(const Eigen::Affine3f &transformation)
Constructor taking an affine transformation matrix, which allows also shearing of the clipping area.
Definition: box_clipper3D.hpp:41
pcl::PointCloud
PointCloud represents the base class in PCL for storing collections of 3D points.
Definition: distances.h:55
pcl::PointXYZRGB
A point structure representing Euclidean xyz coordinates, and the RGB color.
Definition: point_types.hpp:628
pcl::BoxClipper3D::clone
Clipper3D< PointT > * clone() const override
polymorphic method to clone the underlying clipper with its parameters.
Definition: box_clipper3D.hpp:78
pcl::BoxClipper3D::clipPointCloud3D
void clipPointCloud3D(const pcl::PointCloud< PointT > &cloud_in, Indices &clipped, const Indices &indices=Indices()) const override
interface to clip a point cloud
Definition: box_clipper3D.hpp:199
pcl::BoxClipper3D
Implementation of a box clipper in 3D. Actually it allows affine transformations, thus any parallelep...
Definition: box_clipper3D.h:53
pcl::Indices
IndicesAllocator<> Indices
Type used for indices in PCL.
Definition: types.h:131
pcl::PointCloud::size
std::size_t size() const
Definition: point_cloud.h:436
pcl::BoxClipper3D::transformPoint
void transformPoint(const PointT &pointIn, PointT &pointOut) const
Definition: box_clipper3D.hpp:85
pcl::BoxClipper3D::~BoxClipper3D
~BoxClipper3D() noexcept
virtual destructor
Definition: box_clipper3D.hpp:56
pcl::BoxClipper3D::setTransformation
void setTransformation(const Eigen::Affine3f &transformation)
Set the affine transformation.
Definition: box_clipper3D.hpp:62
pcl::BoxClipper3D::clipLineSegment3D
bool clipLineSegment3D(PointT &from, PointT &to) const override
Definition: box_clipper3D.hpp:123
pcl::BoxClipper3D::clipPoint3D
bool clipPoint3D(const PointT &point) const override
interface to clip a single point
Definition: box_clipper3D.hpp:111
pcl::BoxClipper3D::clipPlanarPolygon3D
void clipPlanarPolygon3D(std::vector< PointT, Eigen::aligned_allocator< PointT > > &polygon) const override
Definition: box_clipper3D.hpp:189