Point Cloud Library (PCL)  1.11.1-dev
raycaster.h
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37 
38 #pragma once
39 
40 #include <pcl/memory.h>
41 #include <pcl/pcl_macros.h>
42 #include <pcl/point_types.h>
43 #include <pcl/gpu/containers/device_array.h>
44 #include <pcl/gpu/kinfu_large_scale/pixel_rgb.h>
45 //#include <boost/graph/buffer_concepts.hpp>
46 #include <Eigen/Geometry>
47 
48 #include <pcl/gpu/kinfu_large_scale/tsdf_buffer.h>
49 
50 namespace pcl
51 {
52  namespace gpu
53  {
54  namespace kinfuLS
55  {
56  class TsdfVolume;
57 
58  /** \brief Class that performs raycasting for TSDF volume
59  * \author Anatoly Baskeheev, Itseez Ltd, (myname.mysurname@mycompany.com)
60  */
62  {
63  public:
64  using Ptr = shared_ptr<RayCaster>;
65  using ConstPtr = shared_ptr<const RayCaster>;
69 
70  /** \brief Image with height */
71  const int cols, rows;
72 
73  /** \brief Constructor
74  * \param[in] rows image rows
75  * \param[in] cols image cols
76  * \param[in] fx focal x
77  * \param[in] fy focal y
78  * \param[in] cx principal point x
79  * \param[in] cy principal point y
80  */
81  RayCaster(int rows = 480, int cols = 640, float fx = 525.f, float fy = 525.f, float cx = -1, float cy = -1);
82 
83  ~RayCaster();
84 
85  /** \brief Sets camera intrinsics */
86  void
87  setIntrinsics(float fx = 525.f, float fy = 525.f, float cx = -1, float cy = -1);
88 
89  /** \brief Runs raycasting algorithm from given camera pose. It writes results to internal files.
90  * \param[in] volume tsdf volume container
91  * \param[in] camera_pose camera pose
92  * \param buffer
93  */
94  void
95  run(const TsdfVolume& volume, const Eigen::Affine3f& camera_pose, tsdf_buffer* buffer);
96 
97  /** \brief Generates scene view using data raycasted by run method. So call it before.
98  * \param[out] view output array for RGB image
99  */
100  void
101  generateSceneView(View& view) const;
102 
103  /** \brief Generates scene view using data raycasted by run method. So call it before.
104  * \param[out] view output array for RGB image
105  * \param[in] light_source_pose pose of light source
106  */
107  void
108  generateSceneView(View& view, const Eigen::Vector3f& light_source_pose) const;
109 
110  /** \brief Generates depth image using data raycasted by run method. So call it before.
111  * \param[out] depth output array for depth image
112  */
113  void
114  generateDepthImage(Depth& depth) const;
115 
116  /** \brief Returns raycasterd vertex map. */
117  MapArr
118  getVertexMap() const;
119 
120  /** \brief Returns raycasterd normal map. */
121  MapArr
122  getNormalMap() const;
123 
124  private:
125  /** \brief Camera intrinsics. */
126  float fx_, fy_, cx_, cy_;
127 
128  /* Vertext/normal map internal representation example for rows=2 and cols=4
129  * X X X X
130  * X X X X
131  * Y Y Y Y
132  * Y Y Y Y
133  * Z Z Z Z
134  * Z Z Z Z
135  */
136 
137  /** \brief vertex map of 3D points*/
138  MapArr vertex_map_;
139 
140  /** \brief normal map of 3D points*/
141  MapArr normal_map_;
142 
143  /** \brief camera pose from which raycasting was done */
144  Eigen::Affine3f camera_pose_;
145 
146  /** \brief Last passed volume size */
147  Eigen::Vector3f volume_size_;
148 
149 public:
151 
152  };
153 
154  /** \brief Converts from map representation to organized not-dence point cloud. */
155  template<typename PointType>
157  }
158  }
159 }
pcl_macros.h
Defines all the PCL and non-PCL macros used.
pcl
Definition: convolution.h:46
point_types.h
pcl::gpu::DeviceArray2D< float >
pcl::gpu::kinfuLS::RayCaster::ConstPtr
shared_ptr< const RayCaster > ConstPtr
Definition: raycaster.h:65
pcl::gpu::kinfuLS::RayCaster::rows
const int rows
Definition: raycaster.h:71
PCL_MAKE_ALIGNED_OPERATOR_NEW
#define PCL_MAKE_ALIGNED_OPERATOR_NEW
Macro to signal a class requires a custom allocator.
Definition: memory.h:63
pcl::gpu::kinfuLS::convertMapToOranizedCloud
void convertMapToOranizedCloud(const RayCaster::MapArr &map, pcl::gpu::DeviceArray2D< PointType > &cloud)
Converts from map representation to organized not-dence point cloud.
pcl::gpu::kinfuLS::TsdfVolume
TsdfVolume class.
Definition: tsdf_volume.h:62
pcl::gpu::kinfuLS::RayCaster
Class that performs raycasting for TSDF volume.
Definition: raycaster.h:61
pcl::gpu::kinfuLS::RayCaster::Ptr
shared_ptr< RayCaster > Ptr
Definition: raycaster.h:64
memory.h
Defines functions, macros and traits for allocating and using memory.
pcl::gpu::kinfuLS::tsdf_buffer
Structure to handle buffer addresses.
Definition: tsdf_buffer.h:50
PCL_EXPORTS
#define PCL_EXPORTS
Definition: pcl_macros.h:323