Point Cloud Library (PCL)
1.11.1-dev
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47 #include <pcl/geometry/mesh_base.h>
61 template <
class MeshTraitsT>
69 using Ptr = shared_ptr<Self>;
141 add_triangle_ [0] = idx_v_0;
142 add_triangle_ [1] = idx_v_1;
143 add_triangle_ [2] = idx_v_2;
145 return (this->
addFaceImplBase (add_triangle_, face_data, edge_data, half_edge_data));
162 if (vertices.size () != 4)
166 return (this->
addTrianglePair (vertices [0], vertices [1], vertices [2], vertices [3], face_data, edge_data, half_edge_data));
193 FaceIndex idx_face_0 = this->
addFace (idx_v_0, idx_v_1, idx_v_2, face_data);
194 FaceIndex idx_face_1 = this->
addFace (idx_v_0, idx_v_2, idx_v_3, face_data);
196 if (idx_face_0.isValid ())
198 return (std::make_pair (idx_face_0, idx_face_1));
200 if (idx_face_1.isValid ())
202 idx_face_0 = this->
addFace (idx_v_0, idx_v_1, idx_v_2, face_data);
203 return (std::make_pair (idx_face_1, idx_face_0));
210 idx_face_0 = this->
addFace (idx_v_1, idx_v_2, idx_v_3, face_data);
211 idx_face_1 = this->
addFace (idx_v_0, idx_v_1, idx_v_3, face_data);
213 if (idx_face_0.isValid ())
215 return (std::make_pair (idx_face_0, idx_face_1));
217 if (idx_face_1.isValid ())
219 idx_face_0 = this->
addFace (idx_v_1, idx_v_2, idx_v_3, face_data);
220 return (std::make_pair (idx_face_1, idx_face_0));
223 if (!IsManifold::value)
238 if (!is_new_atp_ [0] && is_new_atp_ [1] && !is_new_atp_ [2] && is_new_atp_ [3])
240 return (this->connectTrianglePair (inner_he_atp_ [0], inner_he_atp_ [2], idx_v_0, idx_v_1, idx_v_2, idx_v_3, face_data, edge_data, half_edge_data));
242 if (is_new_atp_ [0] && !is_new_atp_ [1] && is_new_atp_ [2] && !is_new_atp_ [3])
244 return (this->connectTrianglePair (inner_he_atp_ [1], inner_he_atp_ [3], idx_v_1, idx_v_2, idx_v_3, idx_v_0, face_data, edge_data, half_edge_data));
256 addFaceImpl (const VertexIndices& vertices,
257 const FaceData& face_data,
258 const EdgeData& edge_data,
259 const HalfEdgeData& half_edge_data)
261 if (vertices.size () == 3)
262 return (this->
addFaceImplBase (vertices, face_data, edge_data, half_edge_data));
320 inner_he_abc.push_back (idx_he_ab);
321 inner_he_abc.push_back (idx_he_bc);
322 inner_he_abc.push_back (idx_he_ca);
325 inner_he_acd.push_back (idx_he_ac);
326 inner_he_acd.push_back (idx_he_cd);
327 inner_he_acd.push_back (idx_he_da);
332 return (std::make_pair (idx_f_abc, idx_f_acd));
346 std::vector <bool> is_new_atp_;
pcl::geometry::FaceIndex FaceIndex
Defines all the PCL and non-PCL macros used.
pcl::geometry::IncomingHalfEdgeAroundVertexCirculator< const Self > IncomingHalfEdgeAroundVertexCirculator
HalfEdgeIndex getPrevHalfEdgeIndex(const HalfEdgeIndex &idx_half_edge) const
Get the previous half-edge index to a given half-edge.
HalfEdgeIndex getOppositeHalfEdgeIndex(const HalfEdgeIndex &idx_half_edge) const
Get the opposite half-edge index to a given half-edge.
typename Base::VertexIndices VertexIndices
pcl::geometry::VertexIndex VertexIndex
pcl::geometry::FaceAroundFaceCirculator< const Self > FaceAroundFaceCirculator
typename Base::OuterHalfEdgeAroundFaceCirculator OuterHalfEdgeAroundFaceCirculator
std::vector< EdgeIndex > EdgeIndices
std::pair< FaceIndex, FaceIndex > FaceIndexPair
pcl::geometry::OuterHalfEdgeAroundFaceCirculator< const Self > OuterHalfEdgeAroundFaceCirculator
pcl::PointCloud< VertexData > VertexDataCloud
HalfEdgeIndex getNextHalfEdgeIndex(const HalfEdgeIndex &idx_half_edge) const
Get the next half-edge index to a given half-edge.
typename Base::MeshTag MeshTag
typename MeshTraitsT::VertexData VertexData
void connectPrevNext(const HalfEdgeIndex &idx_he_ab, const HalfEdgeIndex &idx_he_bc)
Connect the next and prev indices of the two half-edges with each other.
typename MeshTraitsT::IsManifold IsManifold
pcl::geometry::VertexAroundFaceCirculator< const Self > VertexAroundFaceCirculator
typename Base::InnerHalfEdgeAroundFaceCirculator InnerHalfEdgeAroundFaceCirculator
typename Base::HalfEdgeDataCloud HalfEdgeDataCloud
typename Base::EdgeData EdgeData
typename MeshTraitsT::FaceData FaceData
typename Base::HasVertexData HasVertexData
typename Base::OutgoingHalfEdgeAroundVertexCirculator OutgoingHalfEdgeAroundVertexCirculator
typename Base::VertexAroundFaceCirculator VertexAroundFaceCirculator
typename Base::FaceAroundVertexCirculator FaceAroundVertexCirculator
Index used to access elements in the half-edge mesh.
Index used to access elements in the half-edge mesh.
typename Base::IncomingHalfEdgeAroundVertexCirculator IncomingHalfEdgeAroundVertexCirculator
typename Base::HalfEdgeData HalfEdgeData
typename Base::HalfEdgeIndex HalfEdgeIndex
void setOutgoingHalfEdgeIndex(const VertexIndex &idx_vertex, const HalfEdgeIndex &idx_outgoing_half_edge)
Set the outgoing half-edge index to a given vertex.
typename MeshTraitsT::HalfEdgeData HalfEdgeData
typename Base::EdgeDataCloud EdgeDataCloud
std::vector< HalfEdgeIndex > HalfEdgeIndices
typename Base::VertexDataCloud VertexDataCloud
HalfEdgeIndex addEdge(const VertexIndex &idx_v_a, const VertexIndex &idx_v_b, const HalfEdgeData &he_data, const EdgeData &edge_data)
Add an edge between the two given vertices and connect them with the vertices.
FaceIndex addFaceImplBase(const VertexIndices &vertices, const FaceData &face_data, const EdgeData &edge_data, const HalfEdgeData &half_edge_data)
General implementation of addFace.
FaceIndex addFace(const VertexIndex &idx_v_0, const VertexIndex &idx_v_1, const VertexIndex &idx_v_2, const FaceData &face_data=FaceData(), const EdgeData &edge_data=EdgeData(), const HalfEdgeData &half_edge_data=HalfEdgeData())
Add a triangle to the mesh.
FaceIndex connectFace(const HalfEdgeIndices &inner_he, const FaceData &face_data)
Add a face to the mesh and connect it to the half-edges.
typename Base::FaceAroundFaceCirculator FaceAroundFaceCirculator
pcl::geometry::EdgeIndex EdgeIndex
typename Base::HasFaceData HasFaceData
Tag describing the type of the mesh.
pcl::geometry::VertexAroundVertexCirculator< const Self > VertexAroundVertexCirculator
pcl::PointCloud< FaceData > FaceDataCloud
#define PCL_MAKE_ALIGNED_OPERATOR_NEW
Macro to signal a class requires a custom allocator.
typename Base::FaceDataCloud FaceDataCloud
std::integral_constant< bool, !std::is_same< FaceData, pcl::geometry::NoData >::value > HasFaceData
Half-edge mesh that can only store triangles.
typename Base::VertexData VertexData
typename Base::EdgeIndices EdgeIndices
pcl::geometry::FaceAroundVertexCirculator< const Self > FaceAroundVertexCirculator
pcl::PointCloud< HalfEdgeData > HalfEdgeDataCloud
typename MeshTraitsT::EdgeData EdgeData
typename Base::FaceData FaceData
typename Base::VertexAroundVertexCirculator VertexAroundVertexCirculator
std::integral_constant< bool, !std::is_same< VertexData, pcl::geometry::NoData >::value > HasVertexData
typename Base::HasEdgeData HasEdgeData
Index used to access elements in the half-edge mesh.
pcl::PointCloud< EdgeData > EdgeDataCloud
pcl::geometry::OutgoingHalfEdgeAroundVertexCirculator< const Self > OutgoingHalfEdgeAroundVertexCirculator
typename Base::FaceIndices FaceIndices
TriangleMesh()
Constructor.
std::integral_constant< bool, !std::is_same< HalfEdgeData, pcl::geometry::NoData >::value > HasHalfEdgeData
std::vector< FaceIndex > FaceIndices
std::integral_constant< bool, !std::is_same< EdgeData, pcl::geometry::NoData >::value > HasEdgeData
FaceIndexPair addTrianglePair(const VertexIndices &vertices, const FaceData &face_data=FaceData(), const EdgeData &edge_data=EdgeData(), const HalfEdgeData &half_edge_data=HalfEdgeData())
Add two triangles for the four given input vertices.
FaceIndex addFace(const VertexIndices &vertices, const FaceData &face_data=FaceData(), const EdgeData &edge_data=EdgeData(), const HalfEdgeData &half_edge_data=HalfEdgeData())
Add a face to the mesh.
bool checkTopology1(const VertexIndex &idx_v_a, const VertexIndex &idx_v_b, HalfEdgeIndex &idx_he_ab, std::vector< bool >::reference is_new_ab, std::true_type) const
Check if the edge between the two vertices can be added.
typename Base::EdgeIndex EdgeIndex
shared_ptr< const Self > ConstPtr
typename Base::VertexIndex VertexIndex
typename Base::IsManifold IsManifold
pcl::geometry::HalfEdgeIndex HalfEdgeIndex
pcl::geometry::InnerHalfEdgeAroundFaceCirculator< const Self > InnerHalfEdgeAroundFaceCirculator
typename Base::FaceIndex FaceIndex
typename Base::HalfEdgeIndices HalfEdgeIndices
Defines functions, macros and traits for allocating and using memory.
typename Base::HasHalfEdgeData HasHalfEdgeData
FaceIndexPair addTrianglePair(const VertexIndex &idx_v_0, const VertexIndex &idx_v_1, const VertexIndex &idx_v_2, const VertexIndex &idx_v_3, const FaceData &face_data=FaceData(), const EdgeData &edge_data=EdgeData(), const HalfEdgeData &half_edge_data=HalfEdgeData())
Add two triangles for the four given input vertices.
std::vector< VertexIndex > VertexIndices
Base class for the half-edge mesh.