Point Cloud Library (PCL)  1.11.1-dev
triangle_mesh.h
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40 
41 #pragma once
42 
43 #include <utility>
44 
45 #include <pcl/memory.h>
46 #include <pcl/pcl_macros.h>
47 #include <pcl/geometry/mesh_base.h>
48 
49 namespace pcl
50 {
51  namespace geometry
52  {
53  /** \brief Tag describing the type of the mesh. */
54  struct TriangleMeshTag {};
55 
56  /** \brief Half-edge mesh that can only store triangles.
57  * \tparam MeshTraitsT Please have a look at pcl::geometry::DefaultMeshTraits.
58  * \author Martin Saelzle
59  * \ingroup geometry
60  */
61  template <class MeshTraitsT>
62  class TriangleMesh : public pcl::geometry::MeshBase <TriangleMesh <MeshTraitsT>, MeshTraitsT, TriangleMeshTag>
63  {
64  public:
65 
67 
69  using Ptr = shared_ptr<Self>;
70  using ConstPtr = shared_ptr<const Self>;
71 
72  using VertexData = typename Base::VertexData;
73  using HalfEdgeData = typename Base::HalfEdgeData;
74  using EdgeData = typename Base::EdgeData;
75  using FaceData = typename Base::FaceData;
76  using IsManifold = typename Base::IsManifold;
77  using MeshTag = typename Base::MeshTag;
78 
81  using HasEdgeData = typename Base::HasEdgeData;
82  using HasFaceData = typename Base::HasFaceData;
83 
88 
89  // Indices
90  using VertexIndex = typename Base::VertexIndex;
92  using EdgeIndex = typename Base::EdgeIndex;
93  using FaceIndex = typename Base::FaceIndex;
94  using FaceIndexPair = std::pair <FaceIndex, FaceIndex>;
95 
98  using EdgeIndices = typename Base::EdgeIndices;
99  using FaceIndices = typename Base::FaceIndices;
100 
101  // Circulators
110 
111  /** \brief Constructor. */
113  : Base (),
114  add_triangle_ (3),
115  inner_he_atp_ (4),
116  is_new_atp_ (4)
117  {
118  }
119 
120  /** \brief The base method of addFace is hidden because of the overloads in this class. */
121  using Base::addFace;
122 
123  /** \brief Add a triangle to the mesh. Data is only added if it is associated with the elements. The last vertex is connected with the first one.
124  * \param[in] idx_v_0 Index to the first vertex.
125  * \param[in] idx_v_1 Index to the second vertex.
126  * \param[in] idx_v_2 Index to the third vertex.
127  * \param[in] face_data Data that is set for the face.
128  * \param[in] half_edge_data Data that is set for all added half-edges.
129  * \param[in] edge_data Data that is set for all added edges.
130  * \return Index to the new face. Failure is signaled by returning an invalid face index.
131  * \warning The vertices must be valid and unique (each vertex may be contained only once). Not complying with this requirement results in undefined behavior!
132  */
133  inline FaceIndex
134  addFace (const VertexIndex& idx_v_0,
135  const VertexIndex& idx_v_1,
136  const VertexIndex& idx_v_2,
137  const FaceData& face_data = FaceData (),
138  const EdgeData& edge_data = EdgeData (),
139  const HalfEdgeData& half_edge_data = HalfEdgeData ())
140  {
141  add_triangle_ [0] = idx_v_0;
142  add_triangle_ [1] = idx_v_1;
143  add_triangle_ [2] = idx_v_2;
144 
145  return (this->addFaceImplBase (add_triangle_, face_data, edge_data, half_edge_data));
146  }
147 
148  /** \brief Add two triangles for the four given input vertices. When using a manifold triangle mesh it is not possible to connect two bounded regions without going through a non-manifold intermediate step. This method first tries to add the triangles individually and if this fails connects the whole configuration at once (if possible).
149  * \param[in] vertices Indices to the vertices of the new face. (The size must be equal to four).
150  * \param[in] face_data Data that is set for the face.
151  * \param[in] half_edge_data Data that is set for all added half-edges.
152  * \param[in] edge_data Data that is set for all added edges.
153  * \return Pair of face indices. The first index is valid if one triangle was added. Both indices are valid if two triangles were added.
154  * \warning The vertices must be valid and unique (each vertex may be contained only once). Not complying with this requirement results in undefined behavior!
155  */
157  addTrianglePair (const VertexIndices& vertices,
158  const FaceData& face_data = FaceData (),
159  const EdgeData& edge_data = EdgeData (),
160  const HalfEdgeData& half_edge_data = HalfEdgeData ())
161  {
162  if (vertices.size () != 4)
163  {
164  return (std::make_pair (FaceIndex (), FaceIndex ()));
165  }
166  return (this->addTrianglePair (vertices [0], vertices [1], vertices [2], vertices [3], face_data, edge_data, half_edge_data));
167  }
168 
169  /** \brief Add two triangles for the four given input vertices. When using a manifold triangle mesh it is not possible to connect two bounded regions without going through a non-manifold intermediate step. This method first tries to add the triangles individually and if this fails connects the whole configuration at once (if possible).
170  * \param[in] idx_v_0 Index to the first vertex.
171  * \param[in] idx_v_1 Index to the second vertex.
172  * \param[in] idx_v_2 Index to the third vertex.
173  * \param[in] idx_v_3 Index to the fourth vertex.
174  * \param[in] face_data Data that is set for the face.
175  * \param[in] half_edge_data Data that is set for all added half-edges.
176  * \param[in] edge_data Data that is set for all added edges.
177  * \return Pair of face indices. The first index is valid if one triangle was added. Both indices are valid if two triangles were added.
178  * \warning The vertices must be valid and unique (each vertex may be contained only once). Not complying with this requirement results in undefined behavior!
179  */
180  inline FaceIndexPair
181  addTrianglePair (const VertexIndex& idx_v_0,
182  const VertexIndex& idx_v_1,
183  const VertexIndex& idx_v_2,
184  const VertexIndex& idx_v_3,
185  const FaceData& face_data = FaceData (),
186  const EdgeData& edge_data = EdgeData (),
187  const HalfEdgeData& half_edge_data = HalfEdgeData ())
188  {
189  // Try to add two faces
190  // 3 - 2
191  // | / |
192  // 0 - 1
193  FaceIndex idx_face_0 = this->addFace (idx_v_0, idx_v_1, idx_v_2, face_data);
194  FaceIndex idx_face_1 = this->addFace (idx_v_0, idx_v_2, idx_v_3, face_data);
195 
196  if (idx_face_0.isValid ())
197  {
198  return (std::make_pair (idx_face_0, idx_face_1));
199  }
200  if (idx_face_1.isValid ())
201  {
202  idx_face_0 = this->addFace (idx_v_0, idx_v_1, idx_v_2, face_data); // might be possible to add now
203  return (std::make_pair (idx_face_1, idx_face_0));
204  }
205 
206  // Try to add two faces
207  // 3 - 2
208  // | \ |
209  // 0 - 1
210  idx_face_0 = this->addFace (idx_v_1, idx_v_2, idx_v_3, face_data);
211  idx_face_1 = this->addFace (idx_v_0, idx_v_1, idx_v_3, face_data);
212 
213  if (idx_face_0.isValid ())
214  {
215  return (std::make_pair (idx_face_0, idx_face_1));
216  }
217  if (idx_face_1.isValid ())
218  {
219  idx_face_0 = this->addFace (idx_v_1, idx_v_2, idx_v_3, face_data); // might be possible to add now
220  return (std::make_pair (idx_face_1, idx_face_0));
221  }
222 
223  if (!IsManifold::value)
224  {
225  return (std::make_pair (FaceIndex (), FaceIndex ()));
226  }
227 
228  // Check manifoldness
229  if (!Base::checkTopology1 (idx_v_0,idx_v_1, inner_he_atp_ [0], is_new_atp_ [0], IsManifold ()) ||
230  !Base::checkTopology1 (idx_v_1,idx_v_2, inner_he_atp_ [1], is_new_atp_ [1], IsManifold ()) ||
231  !Base::checkTopology1 (idx_v_2,idx_v_3, inner_he_atp_ [2], is_new_atp_ [2], IsManifold ()) ||
232  !Base::checkTopology1 (idx_v_3,idx_v_0, inner_he_atp_ [3], is_new_atp_ [3], IsManifold ()))
233  {
234  return (std::make_pair (FaceIndex (), FaceIndex ()));
235  }
236 
237  // Connect the triangle pair
238  if (!is_new_atp_ [0] && is_new_atp_ [1] && !is_new_atp_ [2] && is_new_atp_ [3])
239  {
240  return (this->connectTrianglePair (inner_he_atp_ [0], inner_he_atp_ [2], idx_v_0, idx_v_1, idx_v_2, idx_v_3, face_data, edge_data, half_edge_data));
241  }
242  if (is_new_atp_ [0] && !is_new_atp_ [1] && is_new_atp_ [2] && !is_new_atp_ [3])
243  {
244  return (this->connectTrianglePair (inner_he_atp_ [1], inner_he_atp_ [3], idx_v_1, idx_v_2, idx_v_3, idx_v_0, face_data, edge_data, half_edge_data));
245  }
246  return (std::make_pair (FaceIndex (), FaceIndex ()));
247  }
248 
249  private:
250 
251  // NOTE: Can't use the typedef of Base as a friend.
252  friend class pcl::geometry::MeshBase <TriangleMesh <MeshTraitsT>, MeshTraitsT, pcl::geometry::TriangleMeshTag>;
253 
254  /** \brief addFace for the triangular mesh. */
255  inline FaceIndex
256  addFaceImpl (const VertexIndices& vertices,
257  const FaceData& face_data,
258  const EdgeData& edge_data,
259  const HalfEdgeData& half_edge_data)
260  {
261  if (vertices.size () == 3)
262  return (this->addFaceImplBase (vertices, face_data, edge_data, half_edge_data));
263  return (FaceIndex ());
264  }
265 
266  /** \brief Connect the triangles a-b-c and a-c-d. The edges a-b and c-d must be old and the edges b-c and d-a must be new. */
267  // d - c
268  // | / |
269  // a - b
271  connectTrianglePair (const HalfEdgeIndex& idx_he_ab,
272  const HalfEdgeIndex& idx_he_cd,
273  const VertexIndex& idx_v_a,
274  const VertexIndex& idx_v_b,
275  const VertexIndex& idx_v_c,
276  const VertexIndex& idx_v_d,
277  const FaceData& face_data,
278  const EdgeData& edge_data,
279  const HalfEdgeData& he_data)
280  {
281  // Add new half-edges
282  const HalfEdgeIndex idx_he_bc = Base::addEdge (idx_v_b, idx_v_c, he_data, edge_data);
283  const HalfEdgeIndex idx_he_da = Base::addEdge (idx_v_d, idx_v_a, he_data, edge_data);
284  const HalfEdgeIndex idx_he_ca = Base::addEdge (idx_v_c, idx_v_a, he_data, edge_data);
285 
286  const HalfEdgeIndex idx_he_cb = Base::getOppositeHalfEdgeIndex (idx_he_bc);
287  const HalfEdgeIndex idx_he_ad = Base::getOppositeHalfEdgeIndex (idx_he_da);
288  const HalfEdgeIndex idx_he_ac = Base::getOppositeHalfEdgeIndex (idx_he_ca);
289 
290  // Get the existing half-edges
291  const HalfEdgeIndex idx_he_ab_prev = Base::getPrevHalfEdgeIndex (idx_he_ab); // No reference!
292  const HalfEdgeIndex idx_he_ab_next = Base::getNextHalfEdgeIndex (idx_he_ab); // No reference!
293 
294  const HalfEdgeIndex idx_he_cd_prev = Base::getPrevHalfEdgeIndex (idx_he_cd); // No reference!
295  const HalfEdgeIndex idx_he_cd_next = Base::getNextHalfEdgeIndex (idx_he_cd); // No reference!
296 
297  // Connect the outer half-edges
298  Base::connectPrevNext (idx_he_ab_prev, idx_he_ad );
299  Base::connectPrevNext (idx_he_ad , idx_he_cd_next);
300  Base::connectPrevNext (idx_he_cd_prev, idx_he_cb );
301  Base::connectPrevNext (idx_he_cb , idx_he_ab_next);
302 
303  // Connect the inner half-edges
304  Base::connectPrevNext (idx_he_ab, idx_he_bc);
305  Base::connectPrevNext (idx_he_bc, idx_he_ca);
306  Base::connectPrevNext (idx_he_ca, idx_he_ab);
307 
308  Base::connectPrevNext (idx_he_ac, idx_he_cd);
309  Base::connectPrevNext (idx_he_cd, idx_he_da);
310  Base::connectPrevNext (idx_he_da, idx_he_ac);
311 
312  // Connect the vertices to the boundary half-edges
313  Base::setOutgoingHalfEdgeIndex (idx_v_a, idx_he_ad );
314  Base::setOutgoingHalfEdgeIndex (idx_v_b, idx_he_ab_next);
315  Base::setOutgoingHalfEdgeIndex (idx_v_c, idx_he_cb );
316  Base::setOutgoingHalfEdgeIndex (idx_v_d, idx_he_cd_next);
317 
318  // Add and connect the faces
319  HalfEdgeIndices inner_he_abc; inner_he_abc.reserve (3);
320  inner_he_abc.push_back (idx_he_ab);
321  inner_he_abc.push_back (idx_he_bc);
322  inner_he_abc.push_back (idx_he_ca);
323 
324  HalfEdgeIndices inner_he_acd; inner_he_acd.reserve (3);
325  inner_he_acd.push_back (idx_he_ac);
326  inner_he_acd.push_back (idx_he_cd);
327  inner_he_acd.push_back (idx_he_da);
328 
329  const FaceIndex idx_f_abc = Base::connectFace (inner_he_abc, face_data);
330  const FaceIndex idx_f_acd = Base::connectFace (inner_he_acd, face_data);
331 
332  return (std::make_pair (idx_f_abc, idx_f_acd));
333  }
334 
335  ////////////////////////////////////////////////////////////////////////
336  // Members
337  ////////////////////////////////////////////////////////////////////////
338 
339  /** \brief Storage for adding a triangle. */
340  VertexIndices add_triangle_;
341 
342  /** \brief Storage for addTrianglePair. */
343  HalfEdgeIndices inner_he_atp_;
344 
345  /** \brief Storage for addTrianglePair. */
346  std::vector <bool> is_new_atp_;
347 
348  public:
350  };
351  } // End namespace geom
352 } // End namespace pcl
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::FaceIndex
pcl::geometry::FaceIndex FaceIndex
Definition: mesh_base.h:135
pcl_macros.h
Defines all the PCL and non-PCL macros used.
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::IncomingHalfEdgeAroundVertexCirculator
pcl::geometry::IncomingHalfEdgeAroundVertexCirculator< const Self > IncomingHalfEdgeAroundVertexCirculator
Definition: mesh_base.h:145
pcl
Definition: convolution.h:46
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::getPrevHalfEdgeIndex
HalfEdgeIndex getPrevHalfEdgeIndex(const HalfEdgeIndex &idx_half_edge) const
Get the previous half-edge index to a given half-edge.
Definition: mesh_base.h:379
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::getOppositeHalfEdgeIndex
HalfEdgeIndex getOppositeHalfEdgeIndex(const HalfEdgeIndex &idx_half_edge) const
Get the opposite half-edge index to a given half-edge.
Definition: mesh_base.h:362
pcl::geometry::TriangleMesh::VertexIndices
typename Base::VertexIndices VertexIndices
Definition: triangle_mesh.h:96
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::VertexIndex
pcl::geometry::VertexIndex VertexIndex
Definition: mesh_base.h:132
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::FaceAroundFaceCirculator
pcl::geometry::FaceAroundFaceCirculator< const Self > FaceAroundFaceCirculator
Definition: mesh_base.h:150
pcl::geometry::TriangleMesh::OuterHalfEdgeAroundFaceCirculator
typename Base::OuterHalfEdgeAroundFaceCirculator OuterHalfEdgeAroundFaceCirculator
Definition: triangle_mesh.h:108
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::EdgeIndices
std::vector< EdgeIndex > EdgeIndices
Definition: mesh_base.h:139
pcl::geometry::TriangleMesh::FaceIndexPair
std::pair< FaceIndex, FaceIndex > FaceIndexPair
Definition: triangle_mesh.h:94
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::OuterHalfEdgeAroundFaceCirculator
pcl::geometry::OuterHalfEdgeAroundFaceCirculator< const Self > OuterHalfEdgeAroundFaceCirculator
Definition: mesh_base.h:149
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::VertexDataCloud
pcl::PointCloud< VertexData > VertexDataCloud
Definition: mesh_base.h:126
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::getNextHalfEdgeIndex
HalfEdgeIndex getNextHalfEdgeIndex(const HalfEdgeIndex &idx_half_edge) const
Get the next half-edge index to a given half-edge.
Definition: mesh_base.h:371
pcl::geometry::TriangleMesh::MeshTag
typename Base::MeshTag MeshTag
Definition: triangle_mesh.h:77
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::VertexData
typename MeshTraitsT::VertexData VertexData
Definition: mesh_base.h:109
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::connectPrevNext
void connectPrevNext(const HalfEdgeIndex &idx_he_ab, const HalfEdgeIndex &idx_he_bc)
Connect the next and prev indices of the two half-edges with each other.
Definition: mesh_base.h:1359
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::IsManifold
typename MeshTraitsT::IsManifold IsManifold
Definition: mesh_base.h:113
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::VertexAroundFaceCirculator
pcl::geometry::VertexAroundFaceCirculator< const Self > VertexAroundFaceCirculator
Definition: mesh_base.h:147
pcl::geometry::TriangleMesh::InnerHalfEdgeAroundFaceCirculator
typename Base::InnerHalfEdgeAroundFaceCirculator InnerHalfEdgeAroundFaceCirculator
Definition: triangle_mesh.h:107
pcl::geometry::TriangleMesh::HalfEdgeDataCloud
typename Base::HalfEdgeDataCloud HalfEdgeDataCloud
Definition: triangle_mesh.h:85
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::MeshTag
TriangleMeshTag MeshTag
Definition: mesh_base.h:118
pcl::geometry::TriangleMesh::EdgeData
typename Base::EdgeData EdgeData
Definition: triangle_mesh.h:74
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::FaceData
typename MeshTraitsT::FaceData FaceData
Definition: mesh_base.h:112
pcl::geometry::TriangleMesh::HasVertexData
typename Base::HasVertexData HasVertexData
Definition: triangle_mesh.h:79
pcl::geometry::TriangleMesh::OutgoingHalfEdgeAroundVertexCirculator
typename Base::OutgoingHalfEdgeAroundVertexCirculator OutgoingHalfEdgeAroundVertexCirculator
Definition: triangle_mesh.h:103
pcl::geometry::TriangleMesh::VertexAroundFaceCirculator
typename Base::VertexAroundFaceCirculator VertexAroundFaceCirculator
Definition: triangle_mesh.h:106
pcl::geometry::TriangleMesh::FaceAroundVertexCirculator
typename Base::FaceAroundVertexCirculator FaceAroundVertexCirculator
Definition: triangle_mesh.h:105
pcl::geometry::HalfEdgeIndex
Index used to access elements in the half-edge mesh.
Definition: mesh_indices.h:200
pcl::geometry::VertexIndex
Index used to access elements in the half-edge mesh.
Definition: mesh_indices.h:61
pcl::geometry::TriangleMesh::IncomingHalfEdgeAroundVertexCirculator
typename Base::IncomingHalfEdgeAroundVertexCirculator IncomingHalfEdgeAroundVertexCirculator
Definition: triangle_mesh.h:104
pcl::geometry::TriangleMesh::HalfEdgeData
typename Base::HalfEdgeData HalfEdgeData
Definition: triangle_mesh.h:73
pcl::geometry::TriangleMesh::HalfEdgeIndex
typename Base::HalfEdgeIndex HalfEdgeIndex
Definition: triangle_mesh.h:91
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::setOutgoingHalfEdgeIndex
void setOutgoingHalfEdgeIndex(const VertexIndex &idx_vertex, const HalfEdgeIndex &idx_outgoing_half_edge)
Set the outgoing half-edge index to a given vertex.
Definition: mesh_base.h:1800
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::HalfEdgeData
typename MeshTraitsT::HalfEdgeData HalfEdgeData
Definition: mesh_base.h:110
pcl::geometry::TriangleMesh::EdgeDataCloud
typename Base::EdgeDataCloud EdgeDataCloud
Definition: triangle_mesh.h:86
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::HalfEdgeIndices
std::vector< HalfEdgeIndex > HalfEdgeIndices
Definition: mesh_base.h:138
pcl::geometry::TriangleMesh::VertexDataCloud
typename Base::VertexDataCloud VertexDataCloud
Definition: triangle_mesh.h:84
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::addEdge
HalfEdgeIndex addEdge(const VertexIndex &idx_v_a, const VertexIndex &idx_v_b, const HalfEdgeData &he_data, const EdgeData &edge_data)
Add an edge between the two given vertices and connect them with the vertices.
Definition: mesh_base.h:1181
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::addFaceImplBase
FaceIndex addFaceImplBase(const VertexIndices &vertices, const FaceData &face_data, const EdgeData &edge_data, const HalfEdgeData &half_edge_data)
General implementation of addFace.
Definition: mesh_base.h:1107
pcl::geometry::TriangleMesh::addFace
FaceIndex addFace(const VertexIndex &idx_v_0, const VertexIndex &idx_v_1, const VertexIndex &idx_v_2, const FaceData &face_data=FaceData(), const EdgeData &edge_data=EdgeData(), const HalfEdgeData &half_edge_data=HalfEdgeData())
Add a triangle to the mesh.
Definition: triangle_mesh.h:134
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::connectFace
FaceIndex connectFace(const HalfEdgeIndices &inner_he, const FaceData &face_data)
Add a face to the mesh and connect it to the half-edges.
Definition: mesh_base.h:1341
pcl::geometry::TriangleMesh::FaceAroundFaceCirculator
typename Base::FaceAroundFaceCirculator FaceAroundFaceCirculator
Definition: triangle_mesh.h:109
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::EdgeIndex
pcl::geometry::EdgeIndex EdgeIndex
Definition: mesh_base.h:134
pcl::geometry::TriangleMesh::HasFaceData
typename Base::HasFaceData HasFaceData
Definition: triangle_mesh.h:82
pcl::geometry::TriangleMeshTag
Tag describing the type of the mesh.
Definition: triangle_mesh.h:54
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::VertexAroundVertexCirculator
pcl::geometry::VertexAroundVertexCirculator< const Self > VertexAroundVertexCirculator
Definition: mesh_base.h:143
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::FaceDataCloud
pcl::PointCloud< FaceData > FaceDataCloud
Definition: mesh_base.h:129
PCL_MAKE_ALIGNED_OPERATOR_NEW
#define PCL_MAKE_ALIGNED_OPERATOR_NEW
Macro to signal a class requires a custom allocator.
Definition: memory.h:63
pcl::geometry::TriangleMesh::FaceDataCloud
typename Base::FaceDataCloud FaceDataCloud
Definition: triangle_mesh.h:87
pcl::geometry::TriangleMesh::Ptr
shared_ptr< Self > Ptr
Definition: triangle_mesh.h:69
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::HasFaceData
std::integral_constant< bool, !std::is_same< FaceData, pcl::geometry::NoData >::value > HasFaceData
Definition: mesh_base.h:124
pcl::geometry::TriangleMesh
Half-edge mesh that can only store triangles.
Definition: triangle_mesh.h:62
pcl::geometry::TriangleMesh::VertexData
typename Base::VertexData VertexData
Definition: triangle_mesh.h:72
pcl::geometry::TriangleMesh::EdgeIndices
typename Base::EdgeIndices EdgeIndices
Definition: triangle_mesh.h:98
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::FaceAroundVertexCirculator
pcl::geometry::FaceAroundVertexCirculator< const Self > FaceAroundVertexCirculator
Definition: mesh_base.h:146
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::HalfEdgeDataCloud
pcl::PointCloud< HalfEdgeData > HalfEdgeDataCloud
Definition: mesh_base.h:127
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::EdgeData
typename MeshTraitsT::EdgeData EdgeData
Definition: mesh_base.h:111
pcl::geometry::TriangleMesh::FaceData
typename Base::FaceData FaceData
Definition: triangle_mesh.h:75
pcl::geometry::TriangleMesh::VertexAroundVertexCirculator
typename Base::VertexAroundVertexCirculator VertexAroundVertexCirculator
Definition: triangle_mesh.h:102
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::HasVertexData
std::integral_constant< bool, !std::is_same< VertexData, pcl::geometry::NoData >::value > HasVertexData
Definition: mesh_base.h:121
pcl::geometry::TriangleMesh::HasEdgeData
typename Base::HasEdgeData HasEdgeData
Definition: triangle_mesh.h:81
pcl::geometry::FaceIndex
Index used to access elements in the half-edge mesh.
Definition: mesh_indices.h:478
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::EdgeDataCloud
pcl::PointCloud< EdgeData > EdgeDataCloud
Definition: mesh_base.h:128
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::OutgoingHalfEdgeAroundVertexCirculator
pcl::geometry::OutgoingHalfEdgeAroundVertexCirculator< const Self > OutgoingHalfEdgeAroundVertexCirculator
Definition: mesh_base.h:144
pcl::geometry::TriangleMesh::FaceIndices
typename Base::FaceIndices FaceIndices
Definition: triangle_mesh.h:99
pcl::geometry::TriangleMesh::TriangleMesh
TriangleMesh()
Constructor.
Definition: triangle_mesh.h:112
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::HasHalfEdgeData
std::integral_constant< bool, !std::is_same< HalfEdgeData, pcl::geometry::NoData >::value > HasHalfEdgeData
Definition: mesh_base.h:122
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::FaceIndices
std::vector< FaceIndex > FaceIndices
Definition: mesh_base.h:140
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::HasEdgeData
std::integral_constant< bool, !std::is_same< EdgeData, pcl::geometry::NoData >::value > HasEdgeData
Definition: mesh_base.h:123
pcl::geometry::TriangleMesh::addTrianglePair
FaceIndexPair addTrianglePair(const VertexIndices &vertices, const FaceData &face_data=FaceData(), const EdgeData &edge_data=EdgeData(), const HalfEdgeData &half_edge_data=HalfEdgeData())
Add two triangles for the four given input vertices.
Definition: triangle_mesh.h:157
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::addFace
FaceIndex addFace(const VertexIndices &vertices, const FaceData &face_data=FaceData(), const EdgeData &edge_data=EdgeData(), const HalfEdgeData &half_edge_data=HalfEdgeData())
Add a face to the mesh.
Definition: mesh_base.h:186
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::checkTopology1
bool checkTopology1(const VertexIndex &idx_v_a, const VertexIndex &idx_v_b, HalfEdgeIndex &idx_he_ab, std::vector< bool >::reference is_new_ab, std::true_type) const
Check if the edge between the two vertices can be added.
Definition: mesh_base.h:1208
pcl::geometry::TriangleMesh::EdgeIndex
typename Base::EdgeIndex EdgeIndex
Definition: triangle_mesh.h:92
pcl::geometry::TriangleMesh::ConstPtr
shared_ptr< const Self > ConstPtr
Definition: triangle_mesh.h:70
pcl::geometry::TriangleMesh::VertexIndex
typename Base::VertexIndex VertexIndex
Definition: triangle_mesh.h:90
pcl::geometry::TriangleMesh::IsManifold
typename Base::IsManifold IsManifold
Definition: triangle_mesh.h:76
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::HalfEdgeIndex
pcl::geometry::HalfEdgeIndex HalfEdgeIndex
Definition: mesh_base.h:133
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::InnerHalfEdgeAroundFaceCirculator
pcl::geometry::InnerHalfEdgeAroundFaceCirculator< const Self > InnerHalfEdgeAroundFaceCirculator
Definition: mesh_base.h:148
pcl::geometry::TriangleMesh::FaceIndex
typename Base::FaceIndex FaceIndex
Definition: triangle_mesh.h:93
pcl::geometry::TriangleMesh::HalfEdgeIndices
typename Base::HalfEdgeIndices HalfEdgeIndices
Definition: triangle_mesh.h:97
memory.h
Defines functions, macros and traits for allocating and using memory.
pcl::geometry::TriangleMesh::HasHalfEdgeData
typename Base::HasHalfEdgeData HasHalfEdgeData
Definition: triangle_mesh.h:80
pcl::geometry::TriangleMesh::addTrianglePair
FaceIndexPair addTrianglePair(const VertexIndex &idx_v_0, const VertexIndex &idx_v_1, const VertexIndex &idx_v_2, const VertexIndex &idx_v_3, const FaceData &face_data=FaceData(), const EdgeData &edge_data=EdgeData(), const HalfEdgeData &half_edge_data=HalfEdgeData())
Add two triangles for the four given input vertices.
Definition: triangle_mesh.h:181
pcl::geometry::MeshBase< TriangleMesh< MeshTraitsT >, MeshTraitsT, TriangleMeshTag >::VertexIndices
std::vector< VertexIndex > VertexIndices
Definition: mesh_base.h:137
pcl::geometry::MeshBase
Base class for the half-edge mesh.
Definition: mesh_base.h:98