Disruptor Recompiled and its launcher

A native PC recompilation of Disruptor (PlayStation, 1996)

Status: alpha Campaign: playable start to finish

Build Release Downloads Windows and Linux x64 i18n: EN | FR | DE | JA OpenSSF Scorecard Discord

## Quick start 1. Download from [Releases](https://github.com/RecompTeam/DisruptorRecomp/releases): - **Windows:** run [**DisruptorRecomp-win-Setup.exe**](https://github.com/RecompTeam/DisruptorRecomp/releases/latest/download/DisruptorRecomp-win-Setup.exe) - **Windows, without installing:** unpack [**DisruptorRecomp-win-Portable.zip**](https://github.com/RecompTeam/DisruptorRecomp/releases/latest/download/DisruptorRecomp-win-Portable.zip) and run `Disruptor Recompiled.exe` - **Linux x64:** download [**DisruptorRecomp.AppImage**](https://github.com/RecompTeam/DisruptorRecomp/releases/latest/download/DisruptorRecomp.AppImage), make it executable and run it:\ `chmod +x DisruptorRecomp.AppImage` 2. Drop your **Disruptor (USA, SLUS-00224)** disc image on the launcher it opens 3. Press **Play** **No game data is included** - a French, German or Japanese disc of yours can give the game its language ## Launcher - Drop your disc image on the window and press **Play** - Updates install with one click and keep your saves and settings - Sign in to [RetroAchievements](docs/PLAYING.md#retroachievements) and the game counts its 52 achievements
The Display page
Display
How the game fills your screen
The Enhancements page
Enhancements
Smoother motion and a steadier picture
The Controls page
Controls
Weapon and psionic keys, mouse, gamepad
The key table
Keys and buttons
Click an action, press the new key
The Achievements page
Achievements
Sign in to RetroAchievements, choose how unlocks show
The Audio page
Audio
Volume, the bass, muting in the background
## Settings | | Setting | Default | What it changes | | --- | --- | --- | --- | | **Picture** | Internal resolution scale | 4x | Up to 8x the original resolution | | | Aspect ratio | 4:3 | 16:9, 21:9, 32:9 or the window's shape | | | Anti-aliasing (MSAA / SSAA) | Off | Smoother edges | | | Movie filter | Smooth | Movies drawn smoothly at your screen's size, without their square blocks | | **Motion** | 60 FPS gameplay | On | The game runs at up to 60 FPS instead of 30 | | | In-between frames | Off | Adds frames for smoother motion, up to 320 FPS | | | Render thread | On | Draws from a thread of its own, smoother on slower processors and graphics cards | | | Smooth mouse turning | On | The view turns between the game's 256 heading steps | | **World** | Exact-provenance geometry | On | Steadies the polygon edges that wobble on the PlayStation | | | Perspective-correct world textures | On | Textures keep their shape near the viewer | | | Gap filling | On | Closes hairline gaps between polygons | | | Depth-sorted world | On | Draws a near polygon over a far one where the game's own order gets it wrong | | | Smooth distance fade | On | Walls fade evenly instead of in twelve steps, distant ones fade in instead of appearing in blocks | | | Draw distance | Original | 1.25x draws the world a quarter further | | | Ambient occlusion | Off | Shaded corners and floors under things | | | Sprites face the camera | Off | Enemies, pickups and shots stand in the world like cut-outs and face you | | **Controls** | Control scheme | Modern | WASD and the mouse, or the original keys | | | Weapon and psionic keys | Off | Two keys a weapon or power, 1 to 9 and 0 at first | | | Psionic keys use the power | Off | A power's key uses the power too, once it is in hand, which comes twice as fast | | | Weapon and psionic wheels | Off | **EXPERIMENTAL** Choose a weapon or a psionic on a wheel instead of the game's list | | | Vertical mouse look | Off | **EXPERIMENTAL** Looks up and down with the mouse | | | Stick layout | Dual analog | On a gamepad the left stick moves and strafes, the right stick turns | | **And more** | | | HUD size, VSync, mouse sensitivity, gamepad buttons, the bass of the sound, a skip of the intro and others, all in the [player's guide](docs/PLAYING.md#settings) | ---

Player's guide · Supported disc · Changelog · Status · Build from source · Contributing