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Message ID: 1282
Date: Sun Sep 12 20:30:48 BST 1999
Author: Ralph
Subject: RE: Yield Policy


Mika:


I don't think I have misrepresented the case of higher level players
such as
myself. Many of us don't have certain items we have to camp where
although
the mobs don't give us exp anymore, can still kill us if things turn
bad.
We had our level 50 monk die twice yesterday in MM castle from a swarm
of
greenies, and once we all had to evac when things got really ugly. So
it's
really not completely safe for us, even tho we aren't getting exp. And
I
don't think we should not be able to get those items anymore and have to
yield to the lower levels who do get exp. In my opinion, reverse
discrimination is just as bad as discrimination. You are still
penalizing
one group over another regardless of how you look at it.

Bann:
Ok, Mika, you bring this up.....then we have another case to bring up:
Remember when Plane of Fear opened? All the higher lvls complained because
lower levels in guilds were being brought in to get items they could NEVER
touch on their own. So what does Verant do to combat this? (Next to
tweaking it into the nastiest of places.....) they put a LEVEL CAP on it.
Have I yet heard a higher lvl complain an area has a lvl cap?
Nope....because they can go into it. That's discriminating against us
lowers who may just wanna try to enter into the zone. (See: Ogre warriors
rushing into PoF at lvl 1)

Its ridiculous for anyone who would RP to say: Well, now I think anything I
want should be mine.

Why? In any other roleplaying game you have their are things you can pass
by as you go through zones and level, and at a later date...you can NEVER
touch them, unless you throughly explored. Verant has tried to encourage
this NUMEROUS times. Before this date do you know how Verant wanted this
issue resolved? I do...I've been thrown into the policy MANY times.....they
wanted you to TAKE TURNS. Either, your full group tries to kill the spawn
once and lets the next try....OR, your group, their group...your
group....their group. And the 2nd method is ALWAYS favored. I had this
enforced on me not on a rare spawn before....but a NORMAL EXP SPAWN. (The
undead chess board in Faydwer.) Myself, and another gentleman whom wasnt
even in my group were there for 3 hours, people came and went, finally this
one girl comes along, starts slaying EVERYTHING SHE SEES.....EVERYTYHING.
She tried the spawn spot me and this other guy were sharing.....and we stole
the kills back. ONLY on that spot. And her boyfriend logs on with a 35
necro (against to lvl 14/15's and takes everything, and we call a GM in.
After waiting 2 hours, the gm finally comes in and deals with it....2 hours.
TWO. Meanwhile, he followed us anywhere we went. And then the GM tells us
to share.....which after 45 mins of watching, and over 10 kills, and KNOWING
we were not in a group, she told us to do. Then the GM finally sees what
the girl is doing and apologized and asked us to move to a different area to
avoid problems since the other girl didnt want to move.

Yeah....that was fair. I've dealt with this kinda crap since day 1 in EQ.
I play on Fennin, you want experiences in frustration....try playing there.
I've almost NO HOPE of getting Jboots, lvl 50's (since PoF was re-tweaked)
sit in there DAY AND NIGHT slaying it all....its not on rotation, its KOS.
They steal ALL.



Mika:

I personally abhor players who because of their level think they can
bully
their way in to take over a camp spot. I also object to players who
camp
spots for days to get all their guildmates that item, or to sell them
either
IG or on ebay. Howver, I think petitioning GMs is the way to deal with
these peeps, or sending feedback to Verant, rather than implementing
game-wide policy that so adversely impacts one group of players over
another.



Bann:

A petition can take HOURS to get through....you play on Fennin for a while
and just see how long it takes for you to get a single petition through MOST
days. SOmetimes, and this is saying like 1/10 tries I get an answer within
20 mins. Meanwhile you deal with watching this person or group stealing it
all from you.....and you've only got 4 hours online a night (unless its a
weekend)





Mika:

And just remember, you lower levels today who are cheering this policy
will,
one day, fall into the higher level group, and I assure you that your
feelings will change when you find it is YOUR ox that is being gored.
My
only point has always been and still is.....policy should be fair and
treat
everyone the same. No discrimination or reverse discrimination against
ANY
one group. Find another way to deal with the problem and the jerks who
have
created it. Don't penalize the responsible, mature players as well
because
you eventually will run them out of the game, and the only thing you
will
have left ARE the jerks.

Mik


bann: I cant wait to fall into this group. I'm halfway there....I deal
with not being able to get some of spawns when I was younger by BUYING the
items because I know how those lower levels FELT. I still do....especially
being in the middle now. What would be your way of making this fair that is
WORKABLE.....workable that NO ONE could get around it...and you have no
frustrations from your lower OR higher lvls. GM responses come VERY
infrequently, so discount a GM"s response (the lower sits there for hours
sometimes if he wants a try, and watches his kills stolen even if he WAS
there first) Coding this above policy into the game would piss off the
higher lvls. If they made the dungeons inaccessable to higher lvls (aka-
befallen only lvl 1-25) You'd get pissy about that....(meanwhile the lower
levels actually have a CHANCE to loot these dungeons for a change.)

You cant EVER manage to please everyone. I play the game starcraft
also....I love it....i think its incredibly balanced and know strategies to
kick anyone's ass with all 3 players. Meanwhile, others think its
INCREDIBLY unbalanced. Why>? Because they lose some features in upgrades
and gain others as well....but they look at their current strategies and
cant invent NEW ones.

How many upper lvls tell me I cant buy something for PP or Gold anymore
because "gold and all money is now useless." They have NO NEED for it.
They need items....not cash. Meanwhile the lower lvls could use cash for
spells, for trade skills, for armor.

I'm trying to look at this from a OVERALL perspective...not a single player.
The lowers are discriminated in MANY ways already, yet you overlook that
completely. How many LOWER LEVEL GM RUN QUESTS are there? (answer: maybe
1 inside a month on ONE server at a time) All of them deal so far with lvl
35+ monsters, and the lowers watch items that are unique given to just the
higher lvls and wish they could do some of the quests to HAVE FUN. Mostly
all of the lower lvl quests from NPCS GIVE CRAP. (yeah, how useless is 3
copper for some of these quests?)

You have to view this game as a WHOLE. This would cause lvl 50's to
actually get rid of their excess cash. and the lowers could sell their
items for a change. This game has been changing since we started in it.
We've been given res changes (downgraded) and downgraded DD
spells....(retribution) But I dont see as much complaining about it as
this.



Bann