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Message ID: 160
Date: Fri Jun 25 03:35:15 BST 1999
Author: Jake
Subject: Re: Memmed spells


Divine ain't that good guys. It might save you once or twice, but It lasts for
about 5 seconds and runs off. I think Gate would be better. Just root the thing
and Gate out of there. I would do that. But if u are good in the first place u
won't need any of em. hehe :)

"Mr. J Daniels" wrote:

> From: "Mr. J Daniels" <warpig@...>
>
> I"m not sure what level you are but gate is not good for safety unless you
> are low level or you are high level fighting greens. When you get to
> the mid 20's and start fighting stuff that hits you for mega damage gate
> will not work. Divine is the way to go. Now a divine and then gate
> when the divine wears off will work..(that is if you are grouped) most
> mosnters will move off you when you divine..
>
> Mr. J Daniels
>
> On Tue, 22 Jun 1999, Jeff wrote:
>
> > From: "Jeff" <jeffh@...>
> >
> > > Wow, no divine aura - brave guy.
> > >
> >
> > Its not so much the, lack of divine aura that I find brave. Its the fact
> > that there is also no gate. Only one is needed to get you out of trouble.
> >
> >
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