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Message ID: 1975
Date: Wed Oct 20 22:17:11 BST 1999
Author: Mystik
Subject: Re: game enhancements maybe change for cleric quests? =)
> From: "Sirensa Qi'Seraph" <Sirensa@...>
>
> *General Enhancements*
>
> - If a user is killed due to self-inflicted spell or melee damage,
> experience will be lost.
> - When using a levitation spell, players are now vulnerable to attack from
> both waterbound and landbound creatures.
> - A number of enhancements have been made to balance the class specific
> armor quests implemented last week.
> - A bug was resolved which resulted in a quest reward not being given
> approximately 1 percent of the time. - This has been fixed.
>
> ***************
> Hopefully this means a decrease in spawn time!!! Not sure if game is back
> up from patch yet... but if anyone confirms what "A number of enhancements
> have been made to balance the class specific armor quests implemented last
> week" means specifically, I would love to know!
>
> ~Siren
>
>