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Message ID: 1959
Date: Wed Oct 20 20:11:17 BST 1999
Author: Perhaps a Princess...
Subject: RE: game enhancements maybe change for cleric quests? =)
>-----Original Message-----
>From: Sirensa Qi'Seraph [mailto:Sirensa@...]
>Sent: Wednesday, October 20, 1999 11:59 AM
>To: EQ-Clerics@onelist.com
>Subject: [EQ-Clerics] game enhancements maybe change for cleric quests?
>=)
>
>
>From: "Sirensa Qi'Seraph" <Sirensa@...>
>
>*General Enhancements*
>
>- If a user is killed due to self-inflicted spell or melee damage,
>experience will be lost.
>- When using a levitation spell, players are now vulnerable to
>attack from
>both waterbound and landbound creatures.
>- A number of enhancements have been made to balance the class specific
>armor quests implemented last week.
>- A bug was resolved which resulted in a quest reward not being given
>approximately 1 percent of the time. - This has been fixed.
>
>***************
>Hopefully this means a decrease in spawn time!!! Not sure if
>game is back
>up from patch yet... but if anyone confirms what "A number of
>enhancements
>have been made to balance the class specific armor quests
>implemented last
>week" means specifically, I would love to know!
>
>~Siren
>
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