Basically specialization aloows you to become an expert on all of you
skills Abujuration,conjuration,alteration,evoketion....etc How this works
is when you specialize in these skills you cast them fast,use less mana,
recover more when hit and casting,and so on..heres teh catch only one of
these skills can be raised passed 50points, once that one skill has passed
50 all the other specialized skills are capped at 50 since we are clerics it
only makes since to raise our healing past 50 ( I think thats alteration) so
what you do at 30 is put like 10-15 pts into specialize alteration and a
few pts in to the rest this allows your alteration to be ahead of all teh
other specializations skills so you will hit 50 pts first with alteration
and
the others will be capped but alteration keeps gaining in pts. Lowering
casting time,mana usage,recovery rate,and chances of not recovering when hit
and trying to cast heals/buffs and what ever else uses alteration.
Krix Mathar
Guardians of Lore
----Original Message-----
From:
dburnette@... <
dburnette@...>
To:
EQ-Clerics@onelist.com <
EQ-Clerics@onelist.com>
Date: Wednesday, June 30, 1999 4:45 AM
Subject: [EQ-Clerics] Damage bonus calculation
>From: dburnette@...
>
>Just wondering... Does anyone know the formula for calculating how much
melee damage is done based on your strength stats?
>
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