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Message ID: 2728
Date: Fri Feb 18 16:42:10 GMT 2000
Author: Jeff Portwine
Subject: Re: avoiding heal/taunt (Was: Begging taunt)


As a cleric it's just not very efficient or useful. It's expensive
(especially at low levels) to keep enough bandages on you to practice it and
use it effectively and it doesn't take much for me to just cast a heal on
somebody. If we could summon bandages like mages it might be more useful,
but then we'd still be using mana so we may as well just cast heal... As a
warrior (who has more strength to carry around extra stuff and no ability to
heal any other way) the bind wound skill is much more useful.

Eachann Bronzeleaf
Cleric of Tunare, Tarew Marr

----- Original Message -----
From: PHAEDRA WHITLOCK <PWHITLOCK@...>
To: <EQ-Clerics@onelist.com>
Sent: Friday, February 18, 2000 11:29 AM
Subject: Re: [EQ-Clerics] avoiding heal/taunt (Was: Begging taunt)


> From: "PHAEDRA WHITLOCK" <PWHITLOCK@...>
>
> Just a question... does anyone but me use Bind wounds?
>
> Mines around 100ish and I do 25ish a Bind Im told. But I almost never hear
of anyone, other clerics included, who bother with it. If not, why not?
>
> Shannyn
>
>
>
> >>> "Curtis Bennett" <die_kluge@...> 02/18/00 10:14AM >>>
> From: "Curtis Bennett" <die_kluge@...>
>
> I think Verant supposedly reduced the taunt for Bard's song, but have
> not done anything to the clerics heals. And in a sense, they
> shouldn't. When was the last time you were fighting lizards in Cazic
> and someone said "Healer!! Get him!" It's only natural that you'd
> want to kill the healer first in any group, and as soon as the enemy
> figures out who you are, they're gonna want to snuff you out, too.
> The trick is this :
> - don't heal right away. Give the tanks time to tank for a bit before
> you heal (if you can)
> - when you do heal, make sure you're not immediately in melee range.
> Turn attack off, move away to a safe distance, before you heal.
>
> If you do get attacked, do not run. It makes it hard on the tank to
> taunt it off you. Do not attack back (it only makes it angrier) and
> if you're about to die, don't be hesitant to throw up Divine Aura.
> I lost count of the number of times I died because I didn't want to
> "waste" divine aura. Heh. Foolish.
>
>
> From: "Jeff Portwine" <jdport@...>
> Reply-To: EQ-Clerics@onelist.com
> To: <EQ-Clerics@onelist.com>
> Subject: Re: [EQ-Clerics] Begging taunt
> Date: Thu, 17 Feb 2000 23:57:12 -0500
>
> oh, it's true! I believe that the monsters see a 100pt heal as a 100pt
hit
> on them... so if you do a greater heal or a superior heal, it's like a
> really big area effect nuke so far as they are concerned. Heal spells are
a
> huge huge taunt...
>
> Eachann Bronzeleaf
> Cleric of Tunare, Tarew Marr
>
>
> -----Original Message-----
> From: Walt Zimbeck <wzimbeck@...>
> To: EQ-Clerics@onelist.com <EQ-Clerics@onelist.com>
> Date: Thursday, February 17, 2000 7:47 PM
> Subject: Re: [EQ-Clerics] Begging taunt
>
>
> >From: "Walt Zimbeck" <wzimbeck@...>
> >
> >I think you are forgetting that we clerics have the best taunt of all in
> our
> >spellbooks. It is called heal. I have even noticed that a bard
singing
> >the healing song will pull more critters to them someone doing more
> damage.
> >Am I mistaken in this or is it really true?
> >
> >Yilari, Cleric of Tunare, Erollisi Marr
> >
> >> From: "Jeff Portwine" <jdport@...>
> >>
> >> Heh.. it won't work. I mean there may be a slight taunting factor
> >involved
> >> with it... but it is SO slight...
> >> one whack with your mace would do more to taunt a monster than begging
> >> would, and you know that our mace doesn't do much to taunt. At any
> rate,
> >> as clerics we don't really want to taunt. Especially at higher
levels,
> >we
> >> just lose precious hit points too fast when monsters start double and
> >triple
> >> attacking for 90 dmg. =)
> >>
> >> -Eachann Bronzeleaf
> >> -Cleric of Tunare, Tarew Marr
> >>
> >
> >
> >
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