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Message ID: 759
Date: Tue Aug 3 18:48:54 BST 1999
Author: Lanadina the Magician
Subject: RE: Kill Stealing


Heres something else....

We were in South Karana fighting birdies...my group was fighting, and a
wizard comes along trying to steal the kill. How to deal with that? We all
took off auto attack, and let the bird attack her when she tried to kill
steal. She didn't last long <snickers>

Another thing I've done, playing my Magician, I would click on a spell, make
it look like I'm casting, and the KSer would attack the bird...not knowing
that we never attacked it. Since birds are only aggressive if attacked, we
watched this KSer get pummeled to the ground. Needless to say, she left
after that =)

haha!

Lanadina


----Original Message Follows----
From: Paul Heenan <pheenan@...>
Reply-To: EQ-Clerics@onelist.com
To: "'EQ-Clerics@onelist.com'" <EQ-Clerics@onelist.com>
Subject: RE: [EQ-Clerics] Kill Stealing
Date: Tue, 3 Aug 1999 12:23:20 -0500

From: Paul Heenan <pheenan@...>

Ok, so then 6, kill-stealing Wizards can group together and do over 1,000
point of damage in a matter of seconds? It is better the way it is. Just
remember to train Dvinn to those kill stealers and you'll be alright ;)
(always worked for me in CB)

> -----Original Message-----
> From: Patrick Myers [SMTP:chrisstauf@...]
> Sent: Tuesday, August 03, 1999 12:25 PM
> To: EQ-Clerics@onelist.com
> Subject: [EQ-Clerics] Kill Stealing
>
> From: "Patrick Myers" <chrisstauf@...>
>
> Please forgive, for I am new to this list, but here is my problem and
> suggestion for Verant:
>
> My number one problem with the game is kill stealing. This frustrates me
> to
> no end. I can't begin to tell you how long I have been trying for a
Shiny
>
> Brass Shield in Crushbone and how many kills have been stolen from me
from
>
> some mage hiding in a tree.
>
> I think the problem is how Verant determines who gets the kill. As I
> understand it, the single person that inflicts the most damage is awarded
> the kill. This means that it does not matter if you are grouped and your
> group does more damage than the spell caster. Does this seem crazy to
> anyone else. It should work that the groups damage counts as one. I
> believe
> that this would cut down on the amount of kills that are stolen. It
seems
>
> like an easy fix and it makes logical sense.
>
> What is everyone else's opinion, and has anybody heard of Verant
> commenting
> on this issue?
>
> Chrisstauf..of the Lightbringers guild
> Cleric of the 14th circle
> Karana server
>
>
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