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Message ID: 1547
Date: Tue Dec 14 03:28:28 GMT 1999
Author: Linus Gustafsson
Subject: RE: Skill Cap


Yah, research is NOT a regular tradeskill and is capped at lvls, only
"regular" tradeskill that ever was capped was tinkering, and well, tinkering
is not really "regular" :) Only gnomes can do it and we start with a skill
of 50 :)

So yes, as late as 2 weeks ago, research was lvl capped. Btw, the diamond
dust thing, i HAVE been thinking about the akanon mines a lot, i spose the
gnomes mine there for gems, and these "dusters" may well have picked up some
diamond dust remains from there ;)

was in AkAnon today, but TOTALLY forgot to check the mines, even tho that
was the main reason i went there, hehe

Sandortien


>From: "Aaron Bolch" <aaronbolch@...>
>Reply-To: EQ_Tinkering@onelist.com
>To: EQ_Tinkering@onelist.com
>Subject: RE: [EQ_Tinkering] Skill Cap
>Date: Mon, 13 Dec 1999 14:44:55 CST
>
>From: "Aaron Bolch" <aaronbolch@...>
>
>> As people began to believe one thing nad become so advant abouit it, they
>>tend to become ugly to the point of hatred. People speak so freely about
>>what they know is right or wrong without even really finding out a
>>deffinent
>>asnwer for themselves. As for the person that is angry about this thread,
>>man lighten up. As for right now everyone knows that Tinkering like
>>Reaserch
>>is a trade skill. That means that when you learn it you can continue to
>>learn with out me capped out on a level. I have read many threads where
>>people believe this or that. Then when someone says something and everyone
>>finds out it was true they are like I knew that. Ok As far as it has been
>>said my BM is that on all trade skills includeing research and the other
>>hard to raise skills there is no cap per level. So I believe that it is
>>possible to go above actually I have a gnome with 77 and I am 18 that is 2
>>points above max. I got the money to raise this from my guild but none the
>>less. FRom my experiance and what has been said it seems the either one
>>the
>>cap is different or the cap is gone. I do not doubt anything people have
>>said but it seems that, there may be alot of truth in some things.
>
>
>Correct me if I am wrong, but are you saying that spell research does not
>have a cap? You are mistaken if you think so. To be as objective as
>possible, I will detail the circumstances that convince me that spell
>research is capped per level.
>
>I play on Erollisi Marr, and general consensus is that each server has its
>own tweaked code, for whatever reason. On this server, I have played a
>wizard up to level 44, and spent training points/cash on most of my spell
>research skill learns. I would say maybe 15% of my gains in spell research
>have come strictly from combining runes. Now, everytime I level, I go to a
>guildmaster and train this skill. It goes up 5 times, and then the
>guildmaster refuses to train me anymore, until I level again. As a test,
>once I did nothing but rune practice for 5 points, then went to the
>guildmaster. He could not train me.
>
>It is possible that some servers have skill caps, and others do not. Just
>compare zone closings on different servers. If they are supposedly the
>same
>code base, why do some servers go down for software maintenance and others
>do not?
>
>It is also possible that the guildmaster is level capped, but practice is
>not. This is difficult for me to verify because, at level 44 with max
>research, I first have to level to 45, then collect a ton of level 44 runes
>to combine. I have had a problem acquiring those runes, so it would take
>weeks to verify a level cap or not in that fashion. But, in that amount of
>time, I will have levelled, so the process is a waste for me.
>
>I guess what I am trying to say is that it may very well be possible that
>some servers have a level-cap on tinkering, and others do not.
>
>I know that Erollisi Marr had a tinkering cap 2 months ago for sure.
>
>