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Message ID: 2175
Date: Wed Jun 21 01:12:00 BST 2000
Author: Gazamel Prime
Subject: Re: [EQ_Tinkering] Re: The Creation of Clockwork Machines
> Well, I definately hope that Virant does SOMETHING__________________________________________________
> with the
> Tinkering, because as of 6PM Jun 20th there are
> roughly 50,000 people
> playing Everquest. Now, this is a low figure, as the
> TEST server is
> down and its not a weekend, where most servers
> average more than 2000
> people at a time, and not 1600 as it is right now.
>
> This means Verant is Making the profit from the
> actual SALES of
> Everquest AND at least FIVE-HUNDRED-THOUSAND dollars
> a month on top
> of that.
>
> Figures taken from:
> ... 50,000 people
> ...x $ 100 a year (assuming they pay PER six months
> and not per month)
> ......� 12 months
> ---------
> $ 500,000 PER MONTH
>
> My point being this. If they are making so much damn
> money a month,
> they can get off thier collective butts and do
> something about
> Tinkering. I know it has been said that it will be
> coming after the
> Poison Patch, but DAMN.
>
> Ya Know?
>
> Im talking Clockwork Pets Here.
>
> If the all the components of a corpse can be
> collected, then there
> should be corresponding brainboxes to them, and we
> should be able to
> create them.
>
> If people cry out "UNBALANCING!" then we should
> remind them that it
> takes THOUSANDS of plat to Level our skills, and
> that the components
> to the brainboxes for these things should be
> difficult to quest by
> corresponding to the Creature being Clockworked.
>
> (SC) Small Creatures : Brainboxes can be bought
> or made for 5-20pp
> (LC) Large Creatures : 25-55pp
> (SH) Small Humanoid : 60-125pp
> (LH) Large Humanoid : 130-250pp
> (VLH) VERY Large Humanoid : 255-500pp
> (VLC) VERY Large Creature : 1000-5000pp
>
> The large gap between VLH's and VLC's is because
> Ogres and Trolls
> wouldnt do NEAR as much damage as Krackens and
> Dragons.
>
> This should keep the VLH/VLC Clockworks from being a
> dime a dozen.
>
> Of course the actual costs and quest difficulties
> can be hashed over
> for balance, but this shouldnt cause any unbalancing
> issues if done
> right.
>
> Verant is being PAID to do it right, and keep us
> PAYING people happy.
>
> To make things more balanced, Tinkering could be
> made a Race-Specific
> Specialty-Class. This would work by keeping
> Tinkering a Gnome trait
> available to ALL GNOMES, but those Gnomes that
> choose to become a
> MASTER-TINKERER would have to coose to do so as a
> CLASS just like a
> Magic-User has to choose what type of caster he
> wants to be, a Gnome
> would have to choose between being a normal class of
> Gnome, or a
> MASTER-TINKERER.
>
> Gnomes that do this would be able to create the more
> elaborate
> Tinkers such as the VLC's and VLH's and the more
> sought-after pieces
> of equipment.
>
> If you are asking about the balance of having
> characters with Pet
> Clockwork Dragons or Krackens', then remember. These
> MASTER-TINKERERS
> have to spend hundreds of plat just to earn the
> SKILL to create these
> creatures, and then spend the time to collect the
> pieces of these
> creatures (How many dragons do you think it would
> take to kill, just
> to collect every single dragon piece? Thats a LOT of
> WORK), and then
> the pure plat and time to collect the pieces to
> thier brainbox!
>
> What if it fails? We are talking possibly 3-4 WEEKS
> Real time in lost
> Plat and Time, all in a blink of an eye.
>
> Sure, there would be lots of Clockwork rats and
> spiders, but who
> cares? My Enchanter's First-level apparition can
> demolish those! Its
> not like they would be the most sturdy of
> Clockworks...
>
> If you have taken the time to read this Very long
> Post,
>
> Please offer your opinion.
>
> Thank-you for your time.
>
>