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Message ID: 2176
Date: Wed Jun 21 01:47:28 BST 2000
Author: Aranathes Bonethrower
Subject: Re: [EQ_Tinkering] Re: The Creation of Clockwork Machines


Heh, and the letter I sent in was just to improve the fireworks. =)

Ghirardelli
48 necro - e'ci

----- Original Message -----
From: "Gazamel Prime" <gazamel@...>
To: <EQ_Tinkering@egroups.com>
Sent: Tuesday, June 20, 2000 7:12 PM
Subject: Re: [EQ_Tinkering] Re: The Creation of Clockwork Machines


> I agree with much of what you have in this post. I
> highly doubt, however, that they will include
> clockwork pets on any scale beyond a novelty. Trade
> skills weren't really meant to become this elaborate,
> at least that's the message I've gotten from all of
> the staff I've talked to at Verant.
>
> Just to clarify one point you made below.. you really
> took a low guess at their revenue numbers.. Last I
> heard, the monthly income from EQ is > 2M/month (there
> are over 200k subscribed players)
>
> hrmmmm....
>
> Gazamel Prime
> Champion of Ak'Anon, 54 medals
> Master Tinker of 127 Aqualungs
> Solusek Ro
>
> --- jcs0001@... wrote:
> > Well, I definately hope that Virant does SOMETHING
> > with the
> > Tinkering, because as of 6PM Jun 20th there are
> > roughly 50,000 people
> > playing Everquest. Now, this is a low figure, as the
> > TEST server is
> > down and its not a weekend, where most servers
> > average more than 2000
> > people at a time, and not 1600 as it is right now.
> >
> > This means Verant is Making the profit from the
> > actual SALES of
> > Everquest AND at least FIVE-HUNDRED-THOUSAND dollars
> > a month on top
> > of that.
> >
> > Figures taken from:
> > ... 50,000 people
> > ...x $ 100 a year (assuming they pay PER six months
> > and not per month)
> > ......รท 12 months
> > ---------
> > $ 500,000 PER MONTH
> >
> > My point being this. If they are making so much damn
> > money a month,
> > they can get off thier collective butts and do
> > something about
> > Tinkering. I know it has been said that it will be
> > coming after the
> > Poison Patch, but DAMN.
> >
> > Ya Know?
> >
> > Im talking Clockwork Pets Here.
> >
> > If the all the components of a corpse can be
> > collected, then there
> > should be corresponding brainboxes to them, and we
> > should be able to
> > create them.
> >
> > If people cry out "UNBALANCING!" then we should
> > remind them that it
> > takes THOUSANDS of plat to Level our skills, and
> > that the components
> > to the brainboxes for these things should be
> > difficult to quest by
> > corresponding to the Creature being Clockworked.
> >
> > (SC) Small Creatures : Brainboxes can be bought
> > or made for 5-20pp
> > (LC) Large Creatures : 25-55pp
> > (SH) Small Humanoid : 60-125pp
> > (LH) Large Humanoid : 130-250pp
> > (VLH) VERY Large Humanoid : 255-500pp
> > (VLC) VERY Large Creature : 1000-5000pp
> >
> > The large gap between VLH's and VLC's is because
> > Ogres and Trolls
> > wouldnt do NEAR as much damage as Krackens and
> > Dragons.
> >
> > This should keep the VLH/VLC Clockworks from being a
> > dime a dozen.
> >
> > Of course the actual costs and quest difficulties
> > can be hashed over
> > for balance, but this shouldnt cause any unbalancing
> > issues if done
> > right.
> >
> > Verant is being PAID to do it right, and keep us
> > PAYING people happy.
> >
> > To make things more balanced, Tinkering could be
> > made a Race-Specific
> > Specialty-Class. This would work by keeping
> > Tinkering a Gnome trait
> > available to ALL GNOMES, but those Gnomes that
> > choose to become a
> > MASTER-TINKERER would have to coose to do so as a
> > CLASS just like a
> > Magic-User has to choose what type of caster he
> > wants to be, a Gnome
> > would have to choose between being a normal class of
> > Gnome, or a
> > MASTER-TINKERER.
> >
> > Gnomes that do this would be able to create the more
> > elaborate
> > Tinkers such as the VLC's and VLH's and the more
> > sought-after pieces
> > of equipment.
> >
> > If you are asking about the balance of having
> > characters with Pet
> > Clockwork Dragons or Krackens', then remember. These
> > MASTER-TINKERERS
> > have to spend hundreds of plat just to earn the
> > SKILL to create these
> > creatures, and then spend the time to collect the
> > pieces of these
> > creatures (How many dragons do you think it would
> > take to kill, just
> > to collect every single dragon piece? Thats a LOT of
> > WORK), and then
> > the pure plat and time to collect the pieces to
> > thier brainbox!
> >
> > What if it fails? We are talking possibly 3-4 WEEKS
> > Real time in lost
> > Plat and Time, all in a blink of an eye.
> >
> > Sure, there would be lots of Clockwork rats and
> > spiders, but who
> > cares? My Enchanter's First-level apparition can
> > demolish those! Its
> > not like they would be the most sturdy of
> > Clockworks...
> >
> > If you have taken the time to read this Very long
> > Post,
> >
> > Please offer your opinion.
> >
> > Thank-you for your time.
> >
> >
>
>
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