[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 10470
Date: Mon Nov 22 18:28:08 GMT 1999
Author: jhenders@xxxxx.xxx
Subject: Re: Skill Caps


Actually when they announced the change I didn't notice that huge an
improvement at all. Shada says it's better now but then maybe he's just
gotten used to the "new" difficulty level. :)

After the announce improvement I remember logging on one day and having
it take 6 trys to start Selo's. Not a happy day.


On Mon, Nov 22/99, Kyle Sibbald <ksibbald@...> wrote:
> From: "Kyle Sibbald" <ksibbald@...>
>
> A long time ago didn't they mention in a patch that level 40+ were changed
> to have less of a chance at missing notes or was this just talk?
> 8)
> 8)I was particularly annoyed at this too, and, I think it's the main
> 8)reason we miss so many notes on our 40+ songs. I have a feeling the
> 8)code tests against Level x 5 + 5 for the skill check and doesn't make
> 8)allowances for the skill cap. It seems the logical explanation for why
> 8)our 40+ songs are so hard to start.

--
Artificial Intelligence stands no chance against Natural Stupidity.
GAT d- -p+(--) c++++ l++ u++ t- m--- W--- !v
b+++ e* s-/+ n-(?) h++ f+g+ w+++ y*