[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 10883
Date: Wed Dec 1 19:56:21 GMT 1999
Author: James Schuldes
Subject: RE: Re: Icy Greaves


On the other hand... go camp the Oger's in Lake Rathe with some high level
shaman friends. Then get a tell from your other friends who are lo to mid
40's saying "get your butt over here." Make up some flimsy excuse to leave
your group like "hey gotta go - got a shot at some quest crap!" And then run
to the Oasis. When you get there, find that your friends 40ish cleric, sk
and enchanter are pulling the dw gobs no problem. Slay a bunch of them. I
mean like 20 or more. Loot a helm and scoot for the temple.

TBH - I don't know how they broke that spawn. I think they were doing Specs
and maybe someone else trained some dw's up to the shore. Prolly hadda mez a
bunch and they killed em off to break the spawn. After that - the SK ran in
to the water and dragged em up one or 2 at a time.

I often see DW pets stuck on the walls behind the ogers (also see em in
Oasis stuck on rocks) - I wonder if you argo the pet onto you would the DW
eventually pull. Like the one in Mistmore?

Sylly

p.s. only other DW pull - a ranger swam into the cave and tried to pull. He
went LD. His pal went down to cast EndureBreathe on him (not realizing that
you cant cast/heal/buff LD players) and somehow he died - also LD. Oh well -
back to something safe - killing Ogers.

-----Original Message-----
From: JasonF [mailto:JasonF@...]
Sent: Wednesday, December 01, 1999 10:33 AM
To: eqbards@onelist.com
Subject: RE: [eqbards] Re: Icy Greaves

From: "JasonF" <JasonF@...>

Harmy,

I've been wondering how to do this. Those helms are a bitch
for a level 36
like myself that doesn't have a bunch of chummy level 50
friends. I've


> From: Ryan Honeyman <honeyman@...>
>

>
> This is the safest way to break the deepwater spawn,
that I've
> found. Sound cheesy, maybe it kinda is. But four
deepwaters
> is suicide for any player.
>
> Harmonic.