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Message ID: 10912
Date: Wed Dec 1 21:31:04 GMT 1999
Author: JasonF
Subject: RE: Twinking Causes a Crisis of Faith


Silky,

Your letter is taken well to heart and I appreciate everyones responses to
my morning rant. I too enjoy helping younger players, and in fact I'm
probably going to help a 19th bard work on his first Lambent Bracer tonight
(the piece I judged the easiest to get at his level). I cook and do pottery
as well and find it fun. Like Sylly I love to hand out pies or cookies and
milk to my parties when we do well. They always enjoy it immensely. I have
players from all over Fennin Ro, some I haven't grouped with for days,
giving me /tells saying they've got a stack of Froglok or fruit or something
for me.

I guess I'm cooling down. The game is a lot of fun and I've made some good
friends. I'll just try and stear clear of the Lambent-colored guy running
from beetles in the newbie zones...

Crier


> -----Original Message-----
> From: silky@... [mailto:silky@...]
> Sent: Wednesday, December 01, 1999 2:01 PM
> To: eqbards@onelist.com
> Subject: RE: [eqbards] Twinking Causes a Crisis of Faith
>
>
> From: silky@...
>
>
> Uhh, this means you look at this as a competition, EQ is not a
> competition.
>
> My bard is lvl 23 - I don't particularly care if I EVER get her
> any higher,
> it will come when it comes. Just broke down the other night and put on
> bronze greaves - something I swore I'd never do, still have the banded tho
> - may switch back.
>
> My focus is LIVING in the world - not monster slaying. UO is much better
> for that - play that too, the ONLY reason I am in EQ at all - my husband
> started playing, and it is nice not to get stabbed in the back by
> a teammate.
>
> I fish, cook, do pottery, brew, tailor, smith, jewelcraft a LOT of things
> other than slay monsters (which frankly, I wish I could skip
> completely). I
> am just as happy running around harvesting silk and snake eggs -
> as someone
> that goes and monster bashes.
>
> I spend many an evening at the CB zone with my little horn, just derailing
> trains - that is FUN for me, saving lower level folks - keeping
> some of the
> trainwrecks I remember from when I was that level from happening is
> ENJOYABLE for me. I also usually chat quite a bit with the lower
> levels and
> occassionally am even able to pass on some small advice, guess I'm just a
> teacher at heart. In particular, I get a ton of folks (and not necessarily
> real newbies either - 2nd, 3rd characters of higher players) say - gee - I
> didn't know bards could do that, kewl! Lots of lower level bards
> have never
> heard of twisting, tons of folks don't know what the heck lullaby is. Bet
> they remember later tho - when they are grouped with a bard.
>
> What does this mean - well, I've played for a LONG time, tons and tons of
> people I've interacted with over my career are 50 - I often get approached
> by their 2nd or 3rd characters - Hey...this is so and so, remember me?
>
> IMHO, basing EQ on levels was predestined to cause this problem. That is
> one of the prime things that cause EQ to not be a 'virtual world'. In a
> virtual world (vs. a game) - there is no end, you can't 'win'. Someday one
> of these games will wise up and realize that putting the focus on
> living in
> the world and interaction, and removing the focus from leveling/pt gaining
> will provide a much more immersive and longerlasting environment for it's
> users.
>
> Being a merchant at heart - of course I'd prefer to buy/trade
> things rather
> than go bash in some baddies skull directly. There is a whole nother
> subgame to being a REAL merchant, if mechanics support it of course. NO
> DROP is terrible for that, they would be a whole lot better served by
> randomizing the spawn over an area or zone - than artificially saying -
> well, if you pick this item up, you can't hand it to someone else - huh?
> Breaking up drops over spawn is the only real solution to camping - and NO
> DROP was the bandaid they slapped on that problem. And of course - users
> will always find the most direct route to the cheese. We all know since
> components are nodrop - lowerlevels can get them without
> fighting, and much
> lower risk simply by being in the right place at the right time - from
> folks camping for xp, not the items. I ask you, what is the difference?
>
> Oh well, enough rant for one day.
>
>
> >I appreciate your advice on working on my coping skills, however, I
> >disagree. I've thought about this and what I'm feeling is not
> jealousy. I
> >am not jealous of the fact that he possesses full Lambent and
> that I do not,
> >nor am I jealous of the fact that he has a set of Yaks, FBSS, Shimmering
> >Orb, etc. There are many bards at my level and higher (and some
> lower) that
> >have those things and I never give it a second thought. No, what I am
> >feeling (and this is the crux of the matter) is resentment and
> >discouragement at the diminishment of my questing
> accomplishments because he
> >has full Lambent at level 9. Again, as I said, seeing this bard in full
> >steel would not have bothered me in the slightest, in fact it would have
> >made me feel *good* that my investment of time, effort and strategy had
> >yielding Lambent armor to me that he was unable to twink himself with but
> >instead had to earn with his bard through the same efforts. As
> I said in my
> >earlier post, I feel that wearing Lambent should automatically
> reflect the
> >effort and time that I personally have put into my bard character by its
> >presence on my character's body. This would occur if Lambent
> armor was NO
> >DROP.
> >
> >Crier
> >
> >>Please send submissions for the eqbards newsletter to lol@...
> with the subject submissions.
> >
>
> > Please send submissions for the eqbards newsletter to
> lol@... with the subject submissions.
>
>