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Message ID: 11096
Date: Fri Dec 3 00:24:28 GMT 1999
Author: Daniel P. Sniderman
Subject: Re: Broken Song
----- Original Message -----
From: <kim@...>
To: <eqbards@onelist.com>
Sent: Thursday, December 02, 1999 4:04 PM
Subject: RE: [eqbards] Broken Song
> From: <kim@...>
>
> On Thu, 2 Dec 1999, Kimes, Dean W. wrote:
> >
> > I'd buy this except that with the money they have rolling in it wouldn't
be
> > a big proposition to do the minimal testing/consideration they aren't
doing.
>
> I suspect most of the money is going back to Sony. At 100k
> customers at $10/mo, that's $1 million/mo. If all the profits
> were being reinvested in the game, they'd have 40+ employees
> working on it all with salaries around $100k/year, with
> per-employee expenses running around $100k/year. The numbers
> were about the same for UO.
>
> It's for this reason that I think the first truly successful
> persistent MMORPG will be made by a small company, not a giant
> like EA or Sony or Microsoft. So far, they've all been
> treating this genre like any other game - code it, sell it,
> rake in the dough, slap on a few bug fixes.
>
> --