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Message ID: 11106
Date: Fri Dec 3 04:00:52 GMT 1999
Author: Andrew Simpson
Subject: RE: Broken Song
>From: Greg Gillan <GGillan@...>
>Reply-To: eqbards@onelist.com
>To: "'eqbards@onelist.com'" <eqbards@onelist.com>
>Subject: RE: [eqbards] Broken Song
>Date: Thu, 2 Dec 1999 11:20:15 -0500
>
>I'm willing to bet that Aria wasn't broken as a result of the ADM fix.
>I'd bet that they were trying to change Aria so that it wouldn't cancel
>other, non-bard forms of levitation. i.e. our song won't take hold on
>someone already levitating. It seems they've been doing this to a lot of
>our songs lately (selos, clouding) and I think its a good thing, well,
>assuming they could get it right that is.
>
>
>Elwyn Heartstring
>Level 50 Bard of Erollisi Marr
>
>-----Original Message-----
>From: Kimes, Dean W. [mailto:Dean_Kimes@...]
>Sent: Thursday, December 02, 1999 10:38 AM
>To: 'eqbards@onelist.com'
>Subject: RE: [eqbards] Broken Song
>
>
>From: "Kimes, Dean W." <Dean_Kimes@...>
>
>I doubt the change to ADM would have affected Aria. Its possible, but
>unlikely. The problem with ADM didn't involve its playing time, it stills
>plays like it did before, it just actually does something now while its
>playing. And yes, if I changed a subroutine I knew was used by other
>processes I sure as hell would make sure what I did didn't break those
>other
>processes. If I didn't I would soon be looking for a new job. In fact,
>now
>that I think of it, that is my new job. I spend 80% of my time making sure
>that exactly that sort of thing does not occur. Something Verant obviously
>cannot be bothered to do. Come on remember those three DoT's that when
>implemented would only work if you cast them on yourself, their testing
>record speaks for itself and it is mute.
>
> Kitasi
> Quality Analyst in RL
> (I keep the rest of the programmers honest, or at least awake)
>
>From: Katy Westerman <katyw@...>
>
>Actually, I can see why it slipped by. They were changing ADM, and
>whoever was working on it was probably not the person who originally
>coded the spells, and didn't realize that Aria would be affected by
>it. It happens, even to me. They don't have time to go back and test
>*every* aspect of the game for each patch, simply because if they did,
>the patch would be rather long in getting out. That bug will likely
>be fixed in the next patch.
>
>Robynn, programmer extrordonaire...who should be getting ready for
>work right now.
>
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