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Message ID: 11127
Date: Fri Dec 3 18:24:58 GMT 1999
Author: kim@xxxxxxxxxx.xxxx
Subject: Re: Broken Song
>I deliberately left out the profit from sales of the game.
> Not to defend them - but don't forget they have to recoup their initial
> expenses. Does anyone know how long the game was in development? Also -
> don't forget hardware costs. So yes - it's possible they have just (or not
> quite yet) turned a profit.
> As far as a small company - they are going to need some major ventureYup. But I still think a small company will be the first to
> capital to pay developers salaries for several years without income - and
> then buy lots of servers. Remember when UO and EQ came out? 40,000 ppl
> sign up and expect flawless play and the companies are overwhelmed with
> bandwidth needs.
> On the other hand - perhaps part of the problem is a company like SonyA lot is going to change in the next 5-10 years. The line
> expecting Console-game type profit margins. That point will be moot in the
> near future as consoles have Internet access - and they vast majority of
> gamers will be console users (think about that!) I read on a webpage
> somewhere the prediction that console Internet users will surpass PC
> Internet users in the year 2002.