[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 11766
Date: Mon Dec 13 21:09:31 GMT 1999
Author: silky@xxxxxx.xxxxxxx.xxx
Subject: Re: Re:Re: Guise of the Deceiver (Longish)
>> Again, you are looking at this as a competition. So what if it's crowded? IIt is a condition - while a problem - it is not one attributable to PEOPLE.
>> hunt what I can, when I can - if someone else gets it, oh well. Mobs are
>> good little trains - another is along every X min. like clockwork. If an
>> area is so massively crowded that I can't move - I just log - or find
>> somewhere else to hunt.
>
>This is self-contradictory. On the one hand, you say "so what
>if it's crowded?" On the other you say if it's too crowded,
>you just logout. If your attitude towards it is "so what,"
>then why do you logout? You are trying to claim this isn't a
>problem, when your actions clearly indicate you feel it can
>be enough of a problem for you not to play the game.