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Message ID: 11767
Date: Mon Dec 13 21:40:32 GMT 1999
Author: kim@xxxxxxxxxx.xxxx
Subject: Re: Re:Re: Guise of the Deceiver (Longish)
>Let me cut to the chase: If you were in a zone with nothing
> >> Again, you are looking at this as a competition. So what if it's crowded? I
> >> hunt what I can, when I can - if someone else gets it, oh well. Mobs are
> >> good little trains - another is along every X min. like clockwork. If an
> >> area is so massively crowded that I can't move - I just log - or find
> >> somewhere else to hunt.
> >
> >This is self-contradictory. On the one hand, you say "so what
> >if it's crowded?" On the other you say if it's too crowded,
> >you just logout. If your attitude towards it is "so what,"
>
> It is a condition - while a problem - it is not one attributable to PEOPLE.
>
> My biggest problem with too many folks in an area isn't nothing to hunt -
> or having to grab a mob before someone else does - it's simply a matter of
> lag. Lag is based (for me at least) solely on the amount of activity going
> on and mobiles (including players) in an area. I don't consider this a
> matter of competition - it's just a fact given the current state of
> technology and primarily my connection. It has nadda to do with who is
> there - obviously if a zone is so crowded I constantly crash - or can't
> move - that IS a problem - but not something I attribute to other people.
> They have as much right to be there as I do, while I could think of severalWhy are you putting an ethical spin on this? Their reasons
> ways to handle this a bit better - I don't blame it on other folks - and
> what they may or may not have.