Hehe - make it not only visible but make your exp gain based on it! Of
course, that would totally change the whole nature of this game and you'd
see play levels more like the traditional 'normal' bell curve (5%, 20% 50%
20% 5%) hehe and half the player would never get to level 50.
Sylly
p.s.
"so what to you like to do?"
"me? I play EQ a lot."
"EQ? what is that?"
"uhmm, well, basically a chat room with some thing to do"
-----Original Message-----
From:
kim@... [mailto:
kim@...]
Sent: Wednesday, December 15, 1999 2:11 PM
To: '
eqbards@onelist.com'
Subject: RE: [eqbards] Song Taunting.
From: <
kim@...>
I still kinda like the idea of making stats
like party deaths vs. mob deaths, "incidental" deaths (e.g.
mob you are kiting/running from kills someone) vs. mob
deaths,
etc, record and make these stats visible to all. It would
promote altruism and cooperation, rather than single-minded
self-serving power-leveling.