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Message ID: 11876
Date: Wed Dec 15 20:49:13 GMT 1999
Author: Cranfill, Wendy
Subject: RE: Song Taunting.


Hehehee

Well I have to say that I would probably enjoy grouping with
you Harm :-) I always enjoy hearing suggestions on how to play better and
it's refreshing to find someone who is willing to give input but also has an
open mind. I think you hit the nail on the head though...saying you're
always on the ball. The times I've had the most trouble are when people get
catatonic while playing (warriors who target, hit A and then go off to
polish their shoes, casters who fall asleep while medding, shaman who are
too busy flirting to fight (who, me?)....

This is why I do think Bards are the best group leaders...
doing their job requires them to always be moving and switching songs and
adapting, so they generally are much more aware of what is going on.

Damn I love this game :-)

Tani/Halana

-----Original Message-----
From: Ryan Honeyman
[mailto:honeyman@...]
Sent: Wednesday, December 15, 1999 1:37 PM
To: 'eqbards@onelist.com'
Subject: RE: [eqbards] Song Taunting.

From: Ryan Honeyman <honeyman@...>

> Anyway, my point, I guess is
that while I AGREE personally
> that a shaman should Togors before DOTing,
DOTing takes less mana and is
> much faster casting...and sometimes the
malise is worth it on high resistant
> mobs if it helps the casters do full
damage instead of 12.

You've also got to take into account the
monster being fought.

Monster analysis: Lava Duct Crawler.

hp.......: several thousands.
attack...: double, kick, bash
dmg......: 110 max dmg, average 80.
special..: blood boil, hundreds of hp dot.

This thing will (pardon the abbrev) F you
up big time if you let it.
And that's the key: 'If you let it.'
These things must absolutely
be stunned or slowed down first.
Malaising this thing and putting a
poison DoT on it only gonna piss it off
and it's still gonna be
pounding the crap out of someone. We had
a cleric for healing,
the shaman would be more efficient as a
buff and debuff tool imo.

Party dynamics and monster randomness
create many different
scenarios which you, the bard or
enchanter, need to pick up
on and adapt quickly to. Having the
shaman finish at 20m and
the cleric at 80m creates downtime. I try
to (and this is tough)
based on the mob fought and group makeup,
determine the best
role for everyone. Am I perfect at it?
No way. But it helps
everyone in the long run if they try
things out. I am always
open to suggestions, although I usually
receive very little
input. (Due to the more commanding role
maybe?) I am always
on the ball when I play, so much so that
people are like can
you please play the manasong... and I'm
like that's what you've
been hearing for the last 5 mins <g>.
Some people just cannot
keep up with us sometimes. ;)

Harmonic.

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