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Message ID: 12291
Date: Mon Jan 3 19:48:58 GMT 2000
Author: Jeff Illian
Subject: Re: Question about experience penalty (OT)


I've been noticing something wierd regarding this as well. I've always been
told that 31 and above was hell level because this is where you started
loosing a full bubble with a death instead of a half bubble. I'm now 35 and
I died 7 times this past weekend (yeah, REAL bad weekend for me), never once
loosing more then a quarter bubble (I came out of the weekend with almost
one bubble into 35 which is slightly less then where I started). Some of my
deaths were to high blues and most were to red (the ones in lower Guk). When
I was 32, I distinctly recall loosing about 3/4 of a bubble on a bad pull.
I usually don't pay that much attention to my XP bar unless I've just died
or am about to level (which was the case at 32) so I don't know how much I
lost with my deaths at levels 33 and 34. The other possibility is that they
have changed the amount of XP loss from a death on one of the recent
patches?

On another note, does anyone have any advice for pulling in MM or a good
place to camp? I was wiped 3 times there last night alone from really bad
ugly looking trains that seemed to include the WHOLE castle, all of them
coming out through the graveyard (which I had imagined would be safer).

BTW, Prexus has officially grown up I think. 1700 people on it last night
and I couldn't find anywhere to hunt in Sol B or in Lower Guk (EVERYTHING
was camped)... But when I got to MM, there were only about 12 people in the
zone... now I know why.

Taneran Dreamweaver
<Clan Jax>
Bard of the 35th song
Prexus
----- Original Message -----
From: Reece, Tom - 25IDL G4 <g4mntofcr@...>
To: <eqbards@onelist.com>
Sent: Monday, January 03, 2000 1:27 PM
Subject: [eqbards] Question about experience penalty (OT)


> From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>
> I made 30th level over the holidays and since then have died twice. The
> first time I died was in the assasin room in lower guk. I got killed by
an
> one of the undead ghoul wizards (conned red to me). I noticed that the
> amount of experience on the bar didn't visually drop very much. Second
time
> I died I was in Mistmoore. Party was fighting in the secret room behind
the
> crypt when we got a bad pull. Deathly harbingers and ushers beat me up
> pretty good. Started running to the zone when a pledge familiar (caster
> type) joined in the fight. Pledge familiars con either low blue or green
to
> me. Even though the deathly harbingers and ushers did 90% of the damage
> against me, the pledge familiar got in the killing blow. I noticed that
the
> experience bar visually dropped a lot more this death than it did when the
> red ghoul wizards killed me. I have noticed a similar trend over the life
> of my bard as well. Just paid more attention it to it now that I'm in a
> hell level. Subjectively, it appears to me that the experience penalty
for
> dying is higher when something kills you that cons green/blue to you
versus
> something killing you that cons yellow/red. Anyone else had similar
> results?
>
> Galtin of E'ci
> 30 bard
>
> > Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.