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Message ID: 12293
Date: Mon Jan 3 20:38:43 GMT 2000
Author: Kimes, Dean W.
Subject: RE: Question about experience penalty (OT)


You definitely lose less visually at 30 and 35 because the xp needed at
those levels is higher. At 36th a full bubble is equal to about a 1/4
bubble at 35th. I know that its silly, but its what everyone seems to
observe. My druid friend died at 30th 3 times, losing a quarter bub or less
each time. 1 death at 29 was 3/4 and both deaths at 31 were nearly a full
bubble as well. same thing happened at 34-36th though 35th took about 3
times the number of kills of similar creatures to advance than 36th did. Go
figure.

Kit

-----Original Message-----
From: Jeff Illian [mailto:jeff@...]
Sent: Monday, January 03, 2000 12:49 PM
To: eqbards@onelist.com
Subject: Re: [eqbards] Question about experience penalty (OT)


From: "Jeff Illian" <jeff@...>

I've been noticing something wierd regarding this as well. I've always been
told that 31 and above was hell level because this is where you started
loosing a full bubble with a death instead of a half bubble. I'm now 35 and
I died 7 times this past weekend (yeah, REAL bad weekend for me), never once
loosing more then a quarter bubble (I came out of the weekend with almost
one bubble into 35 which is slightly less then where I started). Some of my
deaths were to high blues and most were to red (the ones in lower Guk). When
I was 32, I distinctly recall loosing about 3/4 of a bubble on a bad pull.
I usually don't pay that much attention to my XP bar unless I've just died
or am about to level (which was the case at 32) so I don't know how much I
lost with my deaths at levels 33 and 34. The other possibility is that they
have changed the amount of XP loss from a death on one of the recent
patches?

On another note, does anyone have any advice for pulling in MM or a good
place to camp? I was wiped 3 times there last night alone from really bad
ugly looking trains that seemed to include the WHOLE castle, all of them
coming out through the graveyard (which I had imagined would be safer).

BTW, Prexus has officially grown up I think. 1700 people on it last night
and I couldn't find anywhere to hunt in Sol B or in Lower Guk (EVERYTHING
was camped)... But when I got to MM, there were only about 12 people in the
zone... now I know why.

Taneran Dreamweaver
<Clan Jax>
Bard of the 35th song
Prexus
----- Original Message -----
From: Reece, Tom - 25IDL G4 <g4mntofcr@...>
To: <eqbards@onelist.com>
Sent: Monday, January 03, 2000 1:27 PM
Subject: [eqbards] Question about experience penalty (OT)


> From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>
> I made 30th level over the holidays and since then have died twice. The
> first time I died was in the assasin room in lower guk. I got killed by
an
> one of the undead ghoul wizards (conned red to me). I noticed that the
> amount of experience on the bar didn't visually drop very much. Second
time
> I died I was in Mistmoore. Party was fighting in the secret room behind
the
> crypt when we got a bad pull. Deathly harbingers and ushers beat me up
> pretty good. Started running to the zone when a pledge familiar (caster
> type) joined in the fight. Pledge familiars con either low blue or green
to
> me. Even though the deathly harbingers and ushers did 90% of the damage
> against me, the pledge familiar got in the killing blow. I noticed that
the
> experience bar visually dropped a lot more this death than it did when the
> red ghoul wizards killed me. I have noticed a similar trend over the life
> of my bard as well. Just paid more attention it to it now that I'm in a
> hell level. Subjectively, it appears to me that the experience penalty
for
> dying is higher when something kills you that cons green/blue to you
versus
> something killing you that cons yellow/red. Anyone else had similar
> results?
>
> Galtin of E'ci
> 30 bard
>
> > Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.

Please send submissions for the eqbards newsletter to lol@...
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