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Message ID: 12294
Date: Mon Jan 3 20:55:36 GMT 2000
Author: Reece, Tom - 25IDL G4
Subject: Question about experience penalty (OT)


What you described may be 100% true but I don't think it applies to what
happened to me. Both times I died I was 30th level. The experience loss
(i.e. visual amount the bar decreased) for getting killed by the green mob
was definately more than it was for dying to the red mob. Still wondering
if other people have had similar results.

Galtin of E'ci (who might be willing to test this in detail if he had a 50
cleric sugar daddy to keep ressing him)
30 bard

> You definitely lose less visually at 30 and 35 because the xp needed at
> those levels is higher. At 36th a full bubble is equal to about a 1/4
> bubble at 35th. I know that its silly, but its what everyone seems to
> observe. My druid friend died at 30th 3 times, losing a quarter bub or
> less
> each time. 1 death at 29 was 3/4 and both deaths at 31 were nearly a full
> bubble as well. same thing happened at 34-36th though 35th took about 3
> times the number of kills of similar creatures to advance than 36th did.
> Go
> figure.
>
> Kit
>
> -----Original Message-----
> From: Jeff Illian [mailto:jeff@...]
> Sent: Monday, January 03, 2000 12:49 PM
> To: eqbards@onelist.com
> Subject: Re: [eqbards] Question about experience penalty (OT)
>
>
> From: "Jeff Illian" <jeff@...>
>
> I've been noticing something wierd regarding this as well. I've always
> been
> told that 31 and above was hell level because this is where you started
> loosing a full bubble with a death instead of a half bubble. I'm now 35
> and
> I died 7 times this past weekend (yeah, REAL bad weekend for me), never
> once
> loosing more then a quarter bubble (I came out of the weekend with almost
> one bubble into 35 which is slightly less then where I started). Some of
> my
> deaths were to high blues and most were to red (the ones in lower Guk).
> When
> I was 32, I distinctly recall loosing about 3/4 of a bubble on a bad pull.
> I usually don't pay that much attention to my XP bar unless I've just died
> or am about to level (which was the case at 32) so I don't know how much I
> lost with my deaths at levels 33 and 34. The other possibility is that
> they
> have changed the amount of XP loss from a death on one of the recent
> patches?
>
> On another note, does anyone have any advice for pulling in MM or a good
> place to camp? I was wiped 3 times there last night alone from really bad
> ugly looking trains that seemed to include the WHOLE castle, all of them
> coming out through the graveyard (which I had imagined would be safer).
>
> BTW, Prexus has officially grown up I think. 1700 people on it last night
> and I couldn't find anywhere to hunt in Sol B or in Lower Guk (EVERYTHING
> was camped)... But when I got to MM, there were only about 12 people in
> the
> zone... now I know why.
>
> Taneran Dreamweaver
> <Clan Jax>
> Bard of the 35th song
> Prexus
> ----- Original Message -----
> From: Reece, Tom - 25IDL G4 <g4mntofcr@...>
> To: <eqbards@onelist.com>
> Sent: Monday, January 03, 2000 1:27 PM
> Subject: [eqbards] Question about experience penalty (OT)
>
>
> > From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
> >
> > I made 30th level over the holidays and since then have died twice. The
> > first time I died was in the assasin room in lower guk. I got killed by
> an
> > one of the undead ghoul wizards (conned red to me). I noticed that the
> > amount of experience on the bar didn't visually drop very much. Second
> time
> > I died I was in Mistmoore. Party was fighting in the secret room behind
> the
> > crypt when we got a bad pull. Deathly harbingers and ushers beat me up
> > pretty good. Started running to the zone when a pledge familiar (caster
> > type) joined in the fight. Pledge familiars con either low blue or
> green
> to
> > me. Even though the deathly harbingers and ushers did 90% of the damage
> > against me, the pledge familiar got in the killing blow. I noticed that
> the
> > experience bar visually dropped a lot more this death than it did when
> the
> > red ghoul wizards killed me. I have noticed a similar trend over the
> life
> > of my bard as well. Just paid more attention it to it now that I'm in a
> > hell level. Subjectively, it appears to me that the experience penalty
> for
> > dying is higher when something kills you that cons green/blue to you
> versus
> > something killing you that cons yellow/red. Anyone else had similar
> > results?
> >
> > Galtin of E'ci
> > 30 bard
> >
> > > Please send submissions for the eqbards newsletter to
> lol@...
> with the subject submissions.
>
> Please send submissions for the eqbards newsletter to lol@...
> with the subject submissions.
>
> > Please send submissions for the eqbards newsletter to lol@...
> with the subject submissions.