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Message ID: 12309
Date: Mon Jan 3 23:55:49 GMT 2000
Author: Reece, Tom - 25IDL G4
Subject: Question about experience penalty (OT)


When I died in Lower Guk (red mob) I was barely past one full bub of
experience. I dropped to one full bub. When I died in Mistmoore (green
mob) my exp bar was at about the point where I died the first time. This
time I dropped below one full bub of experience, (i.e. I could see white
space).

Galtin of E'ci (still stuck on one full bub of exp in his first hell level
but has figured out the solution to where he doesn't have to worry about it
anymore: stop dying so much)
30 bard


> >
> > What you described may be 100% true but I don't think it applies to what
> > happened to me. Both times I died I was 30th level. The experience
> loss
> > (i.e. visual amount the bar decreased) for getting killed by the green
> mob
> > was definately more than it was for dying to the red mob. Still
> wondering
> > if other people have had similar results.
>
> How much did you lose? I've seen the same thing in hell
> levels, and I always figured it was due to roundoff error.
> e.g. Say I lose 2.5 pixels of exp per death. First death I go
> from 45.9 pixels to 43.4 pixels, or 45->43. Second death I go
> from 46.1 pixels to 43.6, or 46->43. The second death looks
> like I lost 50% more.
>
> There are also little visual tricks going on depending where
> the exp bar is within a bubble - movement near the middle is
> not as apparent as movement near the edges. Movement in the
> first and last bubbles can be completely masked when the end
> of the exp bar is obscured by the little decoration.
>
>