[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 12370
Date: Tue Jan 4 20:40:07 GMT 2000
Author: Ken Bachman
Subject: Re: Question about experience penalty (OT)


My friends and I have always assumed that there is a large random component
involved in how much experience you lose when you croak. Within a single level,
the variability seems to be as much as 400%. I do think that you lose
significantly more in Hell Level + 1, and you APPEAR to lose significantly less
in Hell Levels, but each bubble requires much more exp than the preceding (or
succeeding) levels there, and I think the net exp loss is about the same as a
normal level. It would not be unlike Verant to "play dice with the universe",
considering that the amount of lost exp that is restored by Cleric spells is
random within a set of defined parameters (e.g., 0-25%, 0-75%).

Kenross Cantoforjado, 36 songs, Innoruuk


kim@... wrote:
>
> From: <kim@...>
>
> On Mon, 3 Jan 2000, Daniel P. Sniderman wrote:
> >
> > I get a chuckle with people trying to come up with elaborate theories
> > relating to the experience loss on death. We all forget Occum's Razor (the
> > simplest explanation is probably the correct one). Sounds to me that it's
> > completely random...
>
> "I cannot believe that Verant would choose to play dice with
> the universe."
>
> :-)