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Message ID: 12371
Date: Tue Jan 4 17:56:00 GMT 2000
Author: Jeff Illian
Subject: Re: Question about experience penalty (OT)
----- Original Message -----
From: Ken Bachman <kbachman@...>
To: <eqbards@onelist.com>
Sent: Tuesday, January 04, 2000 2:40 PM
Subject: Re: [eqbards] Question about experience penalty (OT)
> From: Ken Bachman <kbachman@...>
>
> My friends and I have always assumed that there is a large random
component
> involved in how much experience you lose when you croak. Within a single
level,
> the variability seems to be as much as 400%. I do think that you lose
> significantly more in Hell Level + 1, and you APPEAR to lose significantly
less
> in Hell Levels, but each bubble requires much more exp than the preceding
(or
> succeeding) levels there, and I think the net exp loss is about the same
as a
> normal level. It would not be unlike Verant to "play dice with the
universe",
> considering that the amount of lost exp that is restored by Cleric spells
is
> random within a set of defined parameters (e.g., 0-25%, 0-75%).
>
> Kenross Cantoforjado, 36 songs, Innoruuk
>
>
> kim@... wrote:
> >
> > From: <kim@...>
> >
> > On Mon, 3 Jan 2000, Daniel P. Sniderman wrote:
> > >
> > > I get a chuckle with people trying to come up with elaborate
theories
> > > relating to the experience loss on death. We all forget Occum's Razor
(the
> > > simplest explanation is probably the correct one). Sounds to me that
it's
> > > completely random...
> >
> > "I cannot believe that Verant would choose to play dice with
> > the universe."
> >
> > :-)
>
> > Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.