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Message ID: 12371
Date: Tue Jan 4 17:56:00 GMT 2000
Author: Jeff Illian
Subject: Re: Question about experience penalty (OT)


I've seen four natural 100's on /random 100 in my career... 2 by me and 2 by
my wife, and we've done A LOT of randoms. Maybe I'm just lucky and haven't
hit that whole bubble of XP lost random yet :-). If she ever died, I'd be
able to tell you how much XP she lost. She's also level 35 with full
crafted from questing and 14 days less playing time then I!

Taneran

----- Original Message -----
From: Ken Bachman <kbachman@...>
To: <eqbards@onelist.com>
Sent: Tuesday, January 04, 2000 2:40 PM
Subject: Re: [eqbards] Question about experience penalty (OT)


> From: Ken Bachman <kbachman@...>
>
> My friends and I have always assumed that there is a large random
component
> involved in how much experience you lose when you croak. Within a single
level,
> the variability seems to be as much as 400%. I do think that you lose
> significantly more in Hell Level + 1, and you APPEAR to lose significantly
less
> in Hell Levels, but each bubble requires much more exp than the preceding
(or
> succeeding) levels there, and I think the net exp loss is about the same
as a
> normal level. It would not be unlike Verant to "play dice with the
universe",
> considering that the amount of lost exp that is restored by Cleric spells
is
> random within a set of defined parameters (e.g., 0-25%, 0-75%).
>
> Kenross Cantoforjado, 36 songs, Innoruuk
>
>
> kim@... wrote:
> >
> > From: <kim@...>
> >
> > On Mon, 3 Jan 2000, Daniel P. Sniderman wrote:
> > >
> > > I get a chuckle with people trying to come up with elaborate
theories
> > > relating to the experience loss on death. We all forget Occum's Razor
(the
> > > simplest explanation is probably the correct one). Sounds to me that
it's
> > > completely random...
> >
> > "I cannot believe that Verant would choose to play dice with
> > the universe."
> >
> > :-)
>
> > Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.