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Message ID: 12985
Date: Wed Jan 12 16:39:33 GMT 2000
Author: James Schuldes
Subject: RE: Gypsy Lute Fun


Do not under estimate the power of Mayhong Mistmore to un-ding you!

Still licking my wounds from last night. 2 bubs of level 41 gone and
welcome back to hell! Grrr bark bark Grrr.

We had about 8 hi 30 to mid 40's, 2 rogues, 1 necro 30s, no enchanter,
tanks, a 50 puller, 1 bard - me (ugh - I know but we were brave!). We
cleared in through the secret room and the tower and bedroom. Really,
really fun. We worked our way into the castle and the room at the foot of
the stairs? near some double doors. Our 50 puller was able to fetch us
stuff fairly nicely. 2's and 3's mostly. He cleared stuff and finally was
able to pull Mynthi to us. She stopped just inside the double doors and we
rushed her. We killed her and she forked over some drums (only 2 of the 8
had any interest so they randomed and the necro's bard twink is now very
nicely twinked.)

Then we got a fairly hard pull. A gypsy musician is in the pull and goes
down. I died in the battle and don't know if there was a gypsy lute on her.
Everyone else lived and one comment was "holy cow! I lived thru that???" I
got ressed back but unfortunately not by a high level cleric. A 30ish
cleric and red to me at 41 enchanter were working the same room we were in.

And then the leader says "invis (caster invis not bard invis) up and go thru
those doors make a left and into the garden." "Ugh - not the garden!!," I
say. In we go and we get aggro'd in the room before the garden. I get
stunned, spun and see what looks like a way out so I run for it. Then I get
stunned again and die again and gnid back to 40. Ugh.

They drag me to the zone and I am talking to a guild 50 cleric about getting
ressed and the yes/no screen pops up. So, I click 'yes' and guess what?
Yup, the same friendly but only 30ish cleric saw me and ressed me without
asking. Ya, ya, I leave a res corpse and wait for my 50 clr and he
re-resses me - I get the message "you have reclaimed experience" but it's
not visible on my xp bar and I am still level 40.

So, that is now my 4th time in MM. First was a lake group when I was level
19 - really good xp. Second was a trip to the garden at 39. Died that time
too. Then last weekend, in the secret room was good and did not die - that
made me brave. And finally a tour of part of the interior.

I'd like to learn more about MM and think that harmony or lulling areas then
fighting for a room is the way to handle it. Pulling out the front door is
not a good tactic. We learned that the hard way. Also, enchanter(s) and
clerics are required if a group is going to go in. Ya, ya, we all know that
50 druids can go in and easily kill them then you sneak in invis and loot -
but what fun is that? Ok, fun for the 2 of you but having a couple groups
clearing the castle and fighting inside - is great fun when you win!

have a look: http://www.sba.uwm.edu/jgs/sylly/mynthi.jpg
<http://www.sba.uwm.edu/jgs/sylly/mynthi.jpg>

Sylly Songsynger
<The Pantheon>
Bard of the 40th gnid
somewhere on Innoruuk


-----Original Message-----
From: kim@... [mailto:kim@...]
Sent: Tuesday, January 11, 2000 5:44 PM
To: eqbards@onelist.com
Subject: Re: [eqbards] Gypsy Lute Fun

From: <kim@...>

On Thu, 6 Jan 2000, Steven S. Klug wrote:

> Got a question for you guys. Now that I'm level
> 32, I've on a couple of occasions managed to get
> in pretty decent groups in Mistmoore. Is there
> any practical way to pull musicians from the
> castle once you have control of, say, the plateau
> in front of the castle? This is with a mid-30's

Heh heh. Short answer: No.

Long answer: My guild and I tried this over the weekend.
We
caused probably one of the biggest trains in the history of
Mistmoore.