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Message ID: 13798
Date: Wed Jan 26 22:30:27 GMT 2000
Author: Mike.Langlois@siriuscom.com
Subject: RE: WAaahooo!!


I imagine that the animation guy's been working on Kunark and each mob in each
of the planes. But anyway...

I don't want this thread to turn ugly, so I'll stay out of it from here on.

I don't believe that EQ is so buggy that it can be compared to buying the wrong
stock, or having 5 keys missing on your keyboard.
Those errors would render the software/keyboard 100 percent unusable.

Every class has 40-50th lvl players. It works. It's fun. It's SO addictive
that we agonize over the most trivial aspects.

I also don't believe that the Verant employees who put out SO MUCH work are a
bunch of lazy, slack-jawed troglodytes that can't be bothered to do anything.
If anything, I think they're pushed to the wall with trying to keep up.

Everybody wants something, and each change takes much time. Changes I make in
code or process take alot of time.

How much time do you think it takes just to READ all of the input from players,
in game and out?

I'd be proud if I produced something as complex and addictive as EQ. And I'm
grateful for the work they put in.

Golias, Imperfect Bard in an Imperfect World

====================

From: "Kimes, Dean W." <Dean_Kimes@...>

Strumming the 'flute' drum is an animation. At least they could have fixed
it so we beat on the 'flute' drum. Then they'd be halfway there and only
need to change the 'flute' into a drum when they do a graphics patch. Also
unless this 'animations' guy does other work, he's been sitting around doing
nothing most of the time. I doubt they have a programmer who just does
animations for the existing game. If so, he put a bunch of animations in
once, fixed the playing while sitting, and that's about it since release.
Also the people who could have fixed the other things like our broken song
din't not fix it because of time constraints. They didn't fix it because as
far as they were concerned it wasn't broken. Once they decided it was
broken it got fixed pretty quickly. Same thing with Shamanic Alchemy, etc.
This isn't a resource issue. All that matters is whether they think
something's broken, and it takes 6+ months of customers complaints to
convince them that something they think works is fact broken. That's their
real problem. If we say something appears to be broken their approach is
ask some programmer if its broken, when they say no it works fine, repeat
that to the customer or ignore them depending on current whims. Actually
getting them to test to see if it might really be broken takes a ridiculous
amount of effort.

Somebody should also point out to Abashi that Microsoft doesn't put out word
processors that are missing 5 letters of the alphabet when they release
them, and then claim they are waiting to put those in later. His comparison
of user complaints between Microsoft and EQ was ludicrous. My company puts
out software and we'd for sure be getting customer complaints, in fact
lawsuits, if we had half the bugs in our code that Verant does. I can hear
the help desk now. "I know it looks like your buying a Tech fund whenever
you buy our Asian Growth product, but its just a graphics glitch. We can't
fix that in a patch right now."

Ki