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Message ID: 13881
Date: Thu Jan 27 21:39:41 GMT 2000
Author: kim@stormhaven.org
Subject: RE: My overcrowding solutuion


On Thu, 27 Jan 2000, Kimes, Dean W. wrote:
>
> I was thinking of the KS'ing crowd, though indirectly. A druid or other
> tracker could just sit by while people wandered about killing stuff and when
> the single named mob showed up race to it and have a fair chance of getting
> there first as the people who cleared the way for it have moved on to other
> areas and are likely in a fight when the special spawns. If there are
> twelve different specials it would make it that much harder for the "tracker
> in the shadows" to just rush over and nab the special when it popped up as
> likely several specials would be popping up at any given time if the place
> has a fair amount of explorers in it. Since the container guy doesn't move,

Yes, having 12 different specials would make it 12x harder
(assuming no change in rare spawn frequency) for a kill
stealer to get the special item. It also makes it 12x harder
for the group to get the special item. They cancel out.
Well, maybe the group gets to see who the kill stealer(s) is
before they lose the item.

Anyways, that was why I said maybe the named mob should just
drop on top of your while you are fighting. It doesn't reward
the parasitic opportunists that way.

Speaking of mobs dropping on top of you... My paladin friend
was soloing a bit in LGuk a couple nights ago. He was
fighting in the halls (dead side). He'd fight one mob, other
people's pulls would ignore him. I joined him. Other
people's pulls saw the bard singing a song, and decided they
hated the bard more than the person pulling them. Bleh. I'd
just assumed all this time that mobs other people were pulling
would attack you if they saw you fighting another mob (the
"help a friend" AI). I didn't realize it only happened to
bards.

--
John H. Kim
kim@...