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Message ID: 14035
Date: Sat Jan 29 15:41:24 GMT 2000
Author: Daniel P. Sniderman
Subject: Re: My overcrowding solutuion (OT)


You're getting the proposed solutions mixed up Kit. How can you have a
level-based merchant profession if all items are no Drop? That would
certainly be the case for the No Exp-No Magic Drop solution.

An All Items No Drop Solution would end any sort of Merchanting ever...

Slyde
----- Original Message -----
From: "Kimes, Dean W." <Dean_Kimes@...>
To: <eqbards@onelist.com>
Sent: Friday, January 28, 2000 2:59 PM
Subject: RE: [eqbards] My overcrowding solutuion (OT)


> From: "Kimes, Dean W." <Dean_Kimes@...>
>
> Wouldn't destroy the economy, would just change the merchant profession
from
> being a level based one. It wouldn't be an advantage anymore to be a 50th
> level merchant farmer. You'd actually need 25th level friends to get you
> some items which would help the economy.
>
> Kit
>
> -----Original Message-----
> From: Daniel P. Sniderman [mailto:fuzzbone@...]
> Sent: Friday, January 28, 2000 12:45 PM
> To: eqbards@onelist.com
> Subject: Re: [eqbards] My overcrowding solutuion (OT)
>
>
> From: "Daniel P. Sniderman" <fuzzbone@...>
>
> Brad has addressed this and said they are opposed to it because it would
> "destroy the player economy". A LOT of players would scream bloody
> murder...
>
> Slyde
> ----- Original Message -----
> From: "Papa Legba" <legba@...>
> To: <eqbards@onelist.com>
> Sent: Friday, January 28, 2000 1:03 PM
> Subject: Re: [eqbards] My overcrowding solutuion (OT)
>
>
> > From: Papa Legba <legba@...>
> >
> > As an aside I wouldn't mind if they made all dropped items no drop.
> > Farming would be no more. Everyone would earn their own items. THis
> > way there would be little trouble with lvl 50's coming blitzing through
> > dungeons. It still would happen (if they needed a certain item for
> > themself), but would not be common.
> >
>
>
>
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