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Message ID: 15265
Date: Tue Feb 22 22:27:20 GMT 2000
Author: Daniel P. Sniderman
Subject: Re: New Lullaby theory


This make the most sense of all the theories I've heard so far... As a
programmer - I am often surprised when a user tells me of a "new bug" in
code that I know I haven't touched since the application was installed many
months before. My gut reaction is that the user is making a mistake not me.

What often is the case - is the data changed - or the users started using a
seemingly unrelated feature of the application where the interaction exposed
the bug that never was exposed before.

I can see GZ and company chuckling to themselves; they know they haven't
touched that code - why would it not work?

Lullaby sure worked great for me back when I was a in my teens and lower
twenties - so I assumed the change was from a patch; not the simple fact
that I'm level 36...

Slyde
----- Original Message -----
From: <kim@...>
To: <eqbards@onelist.com>
Sent: Tuesday, February 22, 2000 4:15 PM
Subject: [eqbards] New Lullaby theory


> From: kim@...
>
> This theory came up on the concert hall board. A bard there
> claimed to have used Lullaby with great success in Runnyeye.
>
> Anyways, my new theory is that somewhere in the resist check
> when GZ should've used the mob's level, he accidently used the
> bard's level. So if you (the bard) are relatively low level,
> the song works reasonably well against even con mobs. But if
> you are high level, the minimum resist rate is that of a high
> level mob.
>