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Message ID: 16000
Date: Mon Mar 13 15:47:29 GMT 2000
Author: Kevin L. Crawford
Subject: Re: [eqbards] Digest Number 802


I agree there are problems with AC as well. However I tend to solo, a LOT
and in EQ that's pretty much stopped me cold (unless I wanna play a
nerfomancer or a druid - which I dont).

The thing I like best about AC is that I *Can* solo whenever I like. If I'm
in a grouping mood and my friends are online (I generally play AC while I
wait for the normal time we play then switch) I log into EQ. If they're not
online or I just want to solo I play AC.

I too would LOVE to see a blend of these two games. They're both fantastic
and if a company took the strengths of both they'd steal everyone's
customers fast.

AC - Size, scope, skill system, scenery graphics, friendly CS staff,
in-depth notes on any changes made
EQ - Character/NPC graphics, interface, communications

Wish I worked for a game company ;)

Lyrnia Jongleur
Bard of Norrath

PS: They fixed the Quarrel bug in the last patch ;)
----- Original Message -----
From: "Renee Cole" <nat_ive@...>
To: <eqbards@onelist.com>
Sent: Monday, March 13, 2000 10:12 AM
Subject: Re: [eqbards] Digest Number 802


> From: "Renee Cole" <nat_ive@...>
>
> Archers aren't really all that over-powered. I play a "Ranger" that I
> created. He's specialized in archery & axe. I find myself using the axe
> FAR more often in dungeons and the bow more often on the surface. Archers
> are supposed to be powerful in open areas where they can peg you from 300
> yards. Underground the tanks rule.
> ------
>
> I played AC for 4 mos. In that time, I got a Sho melee sword fighter with
> creature and item 4 to level 30.
>
> Things I liked about AC:
>
> -Totally customizable characters.
>
> -The GM staff and Turbine are not paranoid.
>
> -Camping is almost not an issue.
>
> -You can get experience off of anything you kill, albeit less the higher
you
> go if the critter is low level.
>
> -The death penalty doesnt hurt as much as EQ.
>
> -The ability to solo.
>
> Things I didn't like about AC:
>
> -The interface
>
> -The chat system
>
> -The posing for combat (got my mage killed plenty).
>
> -The graphics
>
> In addition, the game is becoming more crowded. The higher in level you
go,
> the more difficult it becomes to find places to hunt that will give you
> decent experience. (sound familiar?)
>
>
> Mages and archers are very powerful. I've had an archer 5 levels below me
> out kill me in dungeons using the quarrel bug, which has been in existence
> since beta. They can't take the hits that a melee fighter can, so they
will
> stand back and let you tank while they suck up the experience. Since
> everyone who touches a monster gets experience from it, there is no "kill
> stealing" per se. Your only recourse is to leave him to it.
>
> When I decided to leave AC and return to EQ, my patriarch, our monarch
> (level 40 archer), and some other vassels in the allegiance all came with
> me. So far, they like it better than AC.
>
> This isn't to say I totally hate AC, or that I don't see the problems EQ
> has, just, for me, EQ has more depth to it.
>
> I too, would like to see a nice hybrid of the best of the MORPG's I've
> played. Done right, it could be an awesome game.
>
> -Treehugger and Songmaker
>
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