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Message ID: 16013
Date: Mon Mar 13 17:35:22 GMT 2000
Author: Melaniel
Subject: Re: [eqbards] Digest Number 802


That's a nice list of the good and bad points of AC, and pretty much
matches up to my own personal list from the couple of months I played
the game.

AC is excellent for short games, for having a much more reasonable
penalty when you die, and for not making killstealing (relatively
speaking) an issue.

But, while EQ's zones are a pain in the rear, they do give each place
in the world a distinct feel. When I travel in EQ and see somewhere
for the first time, I mostly think "Oooooooh". When I travel in AC
and see somewhere for the first time I mostly think "Oh". Hopefully
that will get the idea across ;-)

Mostly, I enjoyed AC for giving me a large number of outdoor areas
that I can wander around in and fight things, without the need to camp
spawns and fight/argue with the idiots who spoiled my EQ fun
yesterday.

Having said that, I've just cancelled my AC subscription because I had
no desire to go back and play it!! Fickle? Me? Not likely ;-)

On Mon, 13 Mar 2000 07:12:40 PST, you wrote:

>From: "Renee Cole" <nat_ive@...>
>
>
>Things I liked about AC:
>
>-Totally customizable characters.
>
>-The GM staff and Turbine are not paranoid.
>
>-Camping is almost not an issue.
>
>-You can get experience off of anything you kill, albeit less the higher you
>go if the critter is low level.
>
>-The death penalty doesnt hurt as much as EQ.
>
>-The ability to solo.
>
>Things I didn't like about AC:
>
>-The interface
>
>-The chat system
>
>-The posing for combat (got my mage killed plenty).
>
>-The graphics
>

--
Melaniel, Wood Elf Bard (31)
Jilanna, Barbarian Shaman (13)
High Elf Wizard (30 retired)
... and a host of others
Mith Marr server