[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 16188
Date: Wed Mar 15 19:50:41 GMT 2000
Author: Kevin L. Crawford
Subject: Re: [eqbards] RE: Class balance


This is an incorrect analogy. A Necro _does_ have a very long survival rate
in a solo situation because of their PET. A Necro using a pet wisely can
survive far longer than a solo warrior can in a 1 up fight.

Basic Necro tactic:
Combat mob
Melee while casting DOT's
Back off, let pet tank while dot's do work. Heal up with Health drains
(also dmg opponent)
Drop a few nukes

In a group the Necro loses his 'long duration' and becomes part of the
'party' duration

Necro's can solo incredible npc's specifically because their pets give them
a much higher 'survival time' than any melee class enjoys. I've seen necros
fight npcs far longer than my ranger or my bard can. Because they can hurt
their oponent while healing themselves and their pet. Pluss the pet gives
them a 'pocket tank'.

Sorry to dissagree but Necro's are Awesome solo and only average (actually
slightly below average) in a group. Necro is one of the LAST classes I
consider when forming a group, even with their new spells.

Lyrnia
----- Original Message -----
From: <kim@...>
To: <eqbards@onelist.com>
Sent: Wednesday, March 15, 2000 2:04 PM
Subject: Re: [eqbards] RE: Class balance


> From: <kim@...>
>
> On Wed, 15 Mar 2000, David Blank wrote:
> >
> > One thing to keep in mind is grouping vs solo. It is
> > my belief that verant doesn't really care about
> > solo'ing and they're just fine with necros being
> > ridiculously overpowered for solo. In a group a necro
> > has some very good utility with their recent spell
> > additions but prior to that their dot's caused many a
> > problem, dot bugs, stacking, etc. I do think necros
> > are a good but not overpowered group memeber.
>
> That's not exactly what I said. I wasn't commenting
> specifically on their solo capability.
>
> >> Despite all the cries of nerf from necros, necros are
> >> still so overpowered compared to the other classes
> >> that a single necro can do things that require several
> >> L50s of other classes. It hasn't been fixed yet, so
>
> One necro is better than a group of 2-3 L50s (maybe more,
> depending on class makeup). You'd have to be a fool not to
> want one in your group. Yes their DoTs don't get to last
> their full duration if you kill stuff quickly, but the DoT(s)
> they do manage to put on do about as much damage as 1-3 tanks.
> Their pet does about that much too. I could see passing up
> necros for if someone else (especially a buffer or healer)
> were available, but if there's an empty slot and a necro comes
> a-looking, they're in.
>
> If you look at the formulas I whipped up for the seven-string
> lute comparison, you'll see that the two primary factors in a
> fight are damage rate, and survival time (rate of damage
> taken). Any class who can solo well will have a very good
> ratio of these two. When you group, you add your damage rate
> to the group's, while your survival time is usurped by those
> with the best values (tanks, pets). Neither of these
> dramatically make the necro any weaker in groups. Their
> primary grouped handicap is that they take a while for their
> damage rate to "ramp up" and the group often ends up killing
> stuff before they hit their max. Still, it can't take *that*
> long to ramp up or else they'd need to have a large survival
> time in order to solo, in which case they would be able to
> supplant the role of tank.
>
> In other words, "great solo, poor grouped" is a contradiction.
> The worst you can get is "great solo, ok grouped."
>
> --
> John H. Kim
> kim@...
>
>
> ------------------------------------------------------------------------
> DON'T HATE YOUR RATE!
> Get a NextCard Visa, in 30 seconds! Get rates as low as
> 0.0% Intro or 9.9% Fixed APR and no hidden fees.
> Apply NOW!
> http://click.egroups.com/1/2120/5/_/451022/_/953147067/
> ------------------------------------------------------------------------
>
> Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.
>