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Message ID: 16672
Date: Wed Mar 22 22:39:49 GMT 2000
Author: Kimes, Dean W.
Subject: RE: [eqbards] Subject: Re: UPDATE 2 - we're getting there!


Okies, I'll take your word for it. I just haven't found Divine Aura (Same
Duration) to make that much difference. A Divine Aura with the same refresh
limitations that was party based might be interesting for a song though.

Kit

-----Original Message-----
From: kim@... [mailto:kim@...]
Sent: Wednesday, March 22, 2000 3:33 PM
To: 'eqbards@onelist.com'
Subject: RE: [eqbards] Subject: Re: UPDATE 2 - we're getting there!


From: kim@...

On Wed, 22 Mar 2000, Kimes, Dean W. wrote:
>
> You're still using the song at that level for Haste effect? I was under
the
> impression Alacrity was a 40% speedup and that's available long before
that.
> I'm a little confused now. Aren't there already speedups that are nearly
> that good, just not bard speedups, that last for far longer than 18 secs?

IIRC, enchanter Alacrity was a 25% reduction in delay.
Enchanter Celerity was a 30% reduction in delay. Bard
Celerity was about a 15% reduction in delay, Beserkers was
about 17% at 48.

The speedups tend to be rather expensive for enchanters to
cast, and last about 5-10 minutes. Buffing four tanks with
SLTW wipes out a bit more than half a typical enchanter's mana
(takes about 2-3 minutes to get it back with their own
Clarity). Usually, most of them just stick with Augmentation
(15% reduction in delay) unless there's a big fight brewing.

And like I explained, the double damage portion of the
proposed song more than made up for the short duration IMHO.

--
John H. Kim
kim@...



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