[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 17080
Date: Thu Mar 30 18:45:13 BST 2000
Author: Kevin L. Crawford
Subject: Re: [eqbards] Attack speedups


Hmm sounds like you're letting your group dictate how to play your class.
DONT buy into it. You know how to be a bard better than they do. Hymn is
NOT that big a taunt. Especially in today's dungeons. They're _hardly_
dangerous. I can walk the entire length of lower guk, live to dead side,
and I might actually pull a train of 3 critters.

Play your class the way you think it should be played. Generally I find out
who's doing what and then I go, OK, I'm going to be doing X. If they argue
I simply state "You be a (insert class here), I'll be a Bard. If you don't
like it, lets trade accounts".

That usually shuts them up.

Bottom line: You play your character, don't let others tell you how :)

Lyrnia
----- Original Message -----
From: "Kimes, Dean W." <dean_kimes@...>
To: <eqbards@onelist.com>
Sent: Wednesday, March 29, 2000 4:41 PM
Subject: RE: [eqbards] Attack speedups


> From: "Kimes, Dean W." <dean_kimes@...>
>
> Our enchanter seems to have no trouble keeping both tanks Alacrity'd thru
> the night and still does crowd control. Yes I could give us all a
speedup,
> but since the only other person even meleeing is a cleric it wouldn't help
> much. My finger-twiddling is much better spent on Chant of Battle if the
> enchanter is there to Alacrity. If he's not then Anthem gets back in the
> mix. If bards excel at anything its that we can fill in as a substitute
> just-about-anything. Problem I'm starting to find is that I'm only able
to
> get into groups that are lacking something if there isn't a person looking
> to group who's better at that thing as a primary role. When I do get in
> lately its always as a tank.
>
> Last 3 nites: Don't chain, we're darknessing. Don't anthem we're
> alacritying. Don't Chant we're skin like something or othering. Don't
Hymn
> or you'll get too much attention and die. Didn't leave much of anything
for
> me to do but swing, bellow and go owie. Occasionally we'd pull a wizard
or
> shaman gobie and I'd throw the resistances in.
>
> Towards the end of the night I get asked in group tell, "Can't you do
> anything but Bellow? I thought bards had all kinds of cool songs." My
> reply? Didn't have one, told them "I am retiring to the OOT to
contemplate
> life while beating head on gargoyles for a while."
>
> Kit
> one very wet minstrel with a headache
>
> -----Original Message-----
> From: Perhaps a Princess... [mailto:sarah@...]
> Sent: Wednesday, March 29, 2000 2:32 PM
> To: eqbards@onelist.com
> Subject: RE: [eqbards] Attack speedups
>
>
> From: "Perhaps a Princess..." <sarah@...>
>
> Swift Like the Wind costs a LOT of mana, and doesn't last as long as
> the lower level speed up buff. Add onto this that there is a speed
> beyond which a weapon can't get any faster. And Swift Like the Wind,
> in higher levels, isn't even used on people with haste sashes. Not
> worth it.
>
> So. Sometimes a minor speedup is good enough.
>
> Quicken is very definitely a combat buff. And fairly high mana. Grouped,
> I'd put it on my main tank and let a bard handle the speedup for the
> rest, preferring to use mana for crowd control, or other circumstances
> rather than keeping everyone Quickened.
>
> Just because it is better does not mean that it is always the best
> use of the enchanter's mana. Bards ARE Still needed.
>
>
> >-----Original Message-----
> >From: Sylly Songsynger [mailto:jgs@...]
> >Sent: Wednesday, March 29, 2000 11:56 AM
>
> >>From Eq Casters Realm:
>
> >Swift Like The Wind
> >---------------------
> >Target: Increase Attack Speed +160.
> >Description:Great for tanks when grouped. Increases the amount of times
you
> >will hit in a round against an enemy. In large/long battles it can make a
> >huge difference. Quite deadly when used in conjunction with Languid
> >Pace/Tepid Deeds. Combine these 2 spells when possible.. talk
> >about breaking
> >the odds. Slows down your opponent, increases your attack rate
> >This spell doesn't stack with Augmentation, but as such it provides over
> >double the attack speed for the target and is usually preferred anyway.
The
> >other important thing is that this spell helps increase combat skill gain
> >since you are making more skill rolls with your attack.
> >----------------------
>
> >So, when SLTW " provides over double the attack speed " - it hardly
matters
> >if VoV does a 35.271% increase or a 36.983% increase. Enchanter
> >speed buffs
> >are where it's at. I use Warsong because my enchanter wont give me SLTW.
> >She says she does not want me to die that quickly. But then again
Innoruuk
> >killed her and not me ;p
> >
> >Sylly Songsynger
> ><The Pantheon>
> >Bardette of 49 songs (yes, finally)
> >... somewhere on Innoruuk
> >http://www.sba.uwm.edu/jgs/sylly
>
>
> ------------------------------------------------------------------------
> LOW RATE, NO WAIT!
> Get a NextCard Visa, in 30 seconds! Get rates
> as low as 2.9% Intro or 9.9% Fixed APR and no hidden fees.
> Apply NOW!
> http://click.egroups.com/1/2122/7/_/451022/_/954365444/
> ------------------------------------------------------------------------
>
> Please send submissions for the eqbards newsletter to lol@...
> with the subject submissions.
>
> ------------------------------------------------------------------------
> LOW RATE, NO WAIT!
> Get a NextCard Visa, in 30 seconds! Get rates
> as low as 2.9% Intro or 9.9% Fixed APR and no hidden fees.
> Apply NOW!
> http://click.egroups.com/1/2122/7/_/451022/_/954366354/
> ------------------------------------------------------------------------
>
> Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.
>