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Message ID: 17135
Date: Thu Mar 30 22:09:04 BST 2000
Author: Danny Craigg
Subject: Re: [eqbards] Bards abilities redefined was: Attack speedups
>Not true. that would only occur is vs every mob I was a few % pointsNot really. The mobs are programmed to react to combat in a pre-defined
>behind. Odds are if I was even 80% as effective as them I would win out by
>random chance vs some mobs when I did well and they did not and I would get
>the mob attention. This never happened.
>All combat messages were on and they way outdamaged me, not even close.scary
>Ranger has double attack in addition to dual wield and the sk was just
>with double attack and his 2-hddr.Yes, they are going to outdamage you. That is a given. The issue is, by
>Neither the ranger nor the sk worried about putting points anywhere butstrength and
>agility and stamina because it just didn't matter.These stats don't contribute as much as originally thought. Also, of the
> the sk can hit twice in a round for 40+ points each hit (Dark Reaver),the ranger
>has the same combo I do, PGT and Dirk, plus he has double attack so can hitYes, but what does he average? And, how long does he wait between swings?
>twice as well.
>Consider. All melee classes get 6 or 7 melee skills except bards. we getOnly 4 of those skills are offensive skills -- Dual Wield, Double Attack,
>two, dodge (which everyone gets) and dual wield. That's not even close to
>50%.