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Message ID: 18232
Date: Fri Apr 28 22:48:07 BST 2000
Author: Danny Craigg
Subject: Re: [eqbards] Z-axis


>Well, last night I ran a small test to see if the third number in the /loc
>does indeed mean the z-axis problem is fixed. I grouped with a guildmate

Heh, I for one hope the Z-axis is truly fixed. My worst nightmare right now
is flying high overhead with our new travel song, and having some see-invis
caster on the ground pluck me like a bird from the sky.

Raiel